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-   -   first time ever CGing (https://www.menewsha.com/forum/showthread.php?t=78160)

leasfy 11-17-2007 12:48 AM

first time ever CGing
 
http://img251.imageshack.us/img251/6...rsttimeee6.jpg

Am an amateur :oops:
gimme some advice what shall I improve >.>

LoneHana 11-17-2007 12:59 AM

That's not the original size is it? ^^;

leasfy 11-17-2007 01:00 AM

ah sorry >.>
I fixed it :o

LoneHana 11-17-2007 01:08 AM

Ah better~ lol
Nice job with the clean lineart. But I think there's too many lines in the hair. I usually rely in shading rather than the lineart to stress the flow of the hair. If you're gonna stick with using the lineart I suggest using a thinner line and use various thicknesses.

When you're shading the skin, don't be afraid to go dark. The shading's a bit too light righ now it's not very noticable.

Great attempt~ Keep trying!

leasfy 11-17-2007 01:13 AM

I tried to find a tutorial for a shading
I don't know the color i can use for a dark and soft shadow D:

Ah yeah i just realise that too :shock:
it seems a bit odd for the hair
and I was afraid to make a shadow for the hair as you can see since I was too afraid to make a mistake D:

Equivalent Exchange 11-17-2007 01:15 AM

The only thing that's really different about drawing on the computer is your color. Which, by the way, I think is okay. Your hair needs some shading. Anyways, there are a few problems that I can see. As far as anatomy, the nose juts out too far, the mouth is too far up, and his Adam's apple is pointy. (I've seen some like that, but I'm not sure that's what you're looking for.)

LoneHana 11-17-2007 01:20 AM

Ditch the fear! You gotta make mistakes so you can learn from them! Don't be afraid to experiment~

Caeluma 11-17-2007 02:22 AM

nice job! I am sure it's better then my first time 200%

leasfy 11-20-2007 10:51 AM

thanks caeluma xD
will do hana

Penny 11-22-2007 12:13 AM

The only real problem I can see is the eyes. They're kind of drifting down toward the end of the nose. As far as working on the computer goes though, nicely done.


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