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  1. Strude
    12-09-2008 09:48 AM
    Strude
    Oh I fucking ADORE sci-fi, it's one of my favorite things . . . shit it is my favorite genre! Warcraft just happens to be a classic in my books, I played it as a kid!

    MassEffect is a fucking awesome game too. I thoroughly enjoy it. Never said I didn't like it, I love it to tell the truth!

    A adore modern settings, I love fantasy too. As long as the game is appealing, weather it be the story, the characters, the design, the game play, whatever. As long as something keeps me playing I play the game.

    Or in COD or 2142, I love the games for the genre, story, game play ex cetera. I don't necessarily enjoy playing them, but I'm not good at shooters. I still adore the games and praise 'em for their design amongst other things!
  2. Strude
    12-06-2008 10:34 AM
    Strude
    Well I dunno about you but neither FF11 nor Mass Effect slapped me with anything I didn't expect. But then again my game of choice has always been RPG, I'm a story plot drive player! So I'm used to the shit they pull in RPGs. Sure some things were unique and different but as far as wowing me to bits and pieces. Eh.

    WoW isn't about the unexpected. It's about the story, the sheer volume of lore in the game is crazy. Every single quest tells a continuing story. Everything NPC's tell you has something to do with the story, with the lore of the game. It's a chance to take everything you know from Warcraft I - III (all the lore and all the stories and apply it to your own character) and become part of that warcraft world. You're a hero playing in the Warcraft world, playing out the stories we learned about in the other games.

    I mean I don't play WoW to be thrilled to pieces. I won't lie the monotony of grinding drives me nuts. However it happens and you do it, it's all for the greater end of getting to the max level, getting gear, doing the fun stuff like heroics and raids and hardcore Battle Ground PVP and Arena PVP. I play for:
    A] The lore, the stories.
    B] Because I have made quite a few interweb friends on the game. I like the social aspects of the game. Talking to people all the time. Playing with other. Sure some people can be real dicks sometimes (name a place on the internet where there isn't an asshole), but get a good guild, good player (older players) and the game is a hoot and a half.
    C] The sheer fact that the game is so extensive and time consuming. I like a game were I truly have to apply myself to get anywhere. It's the most extensive game I've played. The amount of stuff I need to know to be able to do well, is just fun.
    D] End level, PVPing, getting to Raid and do heroics and working with a well tone team of players. Who know each others moves inside and out. Who get stuff done efficiently and smoothly.
    It isn't a game that lures you in with it's OMFG unexpected, action packed, go go go, crazy game play and story. We all know the WoW lore, we all know what is going on, we're just FINALLY getting a chance to play and finish all those stories that we've come to love while playing the warcraft games. The appeal is in a lot of other minor aspects, that say someone who isn't into the WoW lore or the kind of MMORPG game play that Blizzard has created, would not like.

    WoW is long, it is monotonous, it takes a lot of time and effort. It isn't crazy fast and yeah we all know the lore and the stories. We're just finally getting to play the hero and finish those stories.

    That's WoW!
  3. Strude
    12-06-2008 07:01 AM
    Strude
    Mass Effects a Shooter, action adventure, RPG (though I agree it was fun!). But I mean a lot of RPG are just grinding, quest/storyline (usually linear in nature) move through the story stuff. Not to fast paced or action packed.
  4. Strude
    12-06-2008 03:39 AM
    Strude
    I never said it was fun for all people. If you don't like RPG's you don't like em. They aren't action packed speedy games.
  5. Strude
    12-06-2008 02:43 AM
    Strude
    /Sighs

    I told you . . . takes skill to play WoW! Merph.
  6. Strude
    12-05-2008 12:11 AM
    Strude
    Okay, fine here are two videos that explain two different boss fights in a 10 man instance.
    First we have the Wizard of Oz Opera event. Where you must maintain and manage 5 bosses. This is the hardest opera event there is there. People die on this if they do this fight wrong. It take coordination and players who are quote "skilled" at their class. If you're DPS sucks balls you will not, can not finish this fight. Because the DPS ends up on their own having to down most of of the bosses without a tank. Because your tank is kiting one of the other bosses around the stage till near the end of the fight, so that the boss can not hit the DPS. The tank is kiting this boss because he he hits the hardest of all them. So you have keep him moving so he can't attack people. You also have to keep one of the bosses feared throughout the entire fight. DPS must down two of the bosses basically from the get go and the jump from the required boss to the next.

    Next we The Shade, one of the other harder bosses to complete. He does a range of attacks in a general order. Example Flame wreath, if you are in the flame wreath and you move (jump, step forwards, anything), you will wipe the entire party. Flame wreath kills everyone if one person moves! Then there is part closer to the end were the boss sheeps everyone, a prime change to gain heath while you're down. Trouble is the boss does a pyro blast for about 8k damage which usually kills most squishy classes who naturally have low health and if your healer doesn't over heal your tank before the sheep and your tank has low health this attack can kill your tank. Without a tank you usually wipe.
    This videos were made my people who've basically mastered the dungeon raid, they farmed it for badges. My guild when we were raiding Kara used those videos to help us learn the fights.

    So there two boss fight that take skill to do. If not you couldn't do them, you wiped and never got any further. Now those fights are easier due to a recent patch Blizzard brought out. however beforehand when I was doing Kara those fight were difficult. And that is one of the first raids you did at 70. Zul'Aman was 25 man raid, that one was even harder. Black Temple was even hard still. The Sunwell was even harder then Black Temple and not many people did that raid and completed it.

    Now, do you think the game takes skill? Here are even more videos.
  7. Strude
    12-04-2008 05:05 PM
    Strude
    Yeah, I could give you a bunch of videos but that still wouldn't change your opinion.

    For one reason] Because you wouldn't know what you were looking at.

    So you'd just bush it off as no skill.

    I'll stick to what I think of you, that you're an ignorant player.

    And PC gaming is just fine, it's call person key bindings. Once you bind your keyboard to a position were you're comfortable it's just like console gaming. I think PC gaming has a far wider verity of option. I prefer PC gaming over console usually. Racing games are easier with a console but RPGs and FPS's are far easier on PC then console. You have greater control on a PC.
  8. Strude
    12-04-2008 09:54 AM
    Strude
    You don't listen do you. WoW take tactics, planning, scheduling, organization, people have to be skilled at playing their class and spec. you can't just jump on a toon and go nilly willy in an dungeon or raid. You get yuorself and other killed. You can't just click whatever, the skill needed isn't the same kind needed in a FPS.

    In an FPS all you do it point, click whatever key you have binded to shoot. If you miss, try again. What skill is that. Least in wow you have between 10-50 or so keys you need to pay attention to so you can attack. Hmn, if we're going by the skills needed to move your fingers on a keyboard, WoWs got your FPS's beat!

    But skill isn't determined by what you need to click.

    In WoW there is no aiming, the game isn't played that way. You can't compare the aspect of aiming to WoW when there is none, you can't use that as a proper example of why WoW takes no skill. You can't use a non-existent aspect of game play as an example.

    WoW uses other aspects of game play, you seem to want to compare a PSF to MMORPG. RPG's in general are played completely differently then FPS's but they take no less skill to play, just a different type of skill because you are doing and managing different types of game play mechanics.

    In an FPS on the other hand you have to aim, because aiming is a big part of shooters.

    Though it's still just as much point and click as WoW, you just have to keep a steady hand on your mouse/analog instead.
  9. Strude
    12-04-2008 09:11 AM
    Strude
    And that is why I am calling you ignorant. Just because a game doesn't give you instant challenges does not mean it doesn't take skill. Like I have said, the skills needed to play WoW are completely different then the skills needed to a shooter.

    To say a game doesn't take skill, even though you have never played it. Is fucking bull shit. I've only played COD once, I played the first mission but it wasn't a challenge and I'm bad at shooters. Does that mean the game doesn't take skill? I don't think so, it takes skill, but I never got to the point where I needed to bust out the moves!

    It would ignorant of me to say that the game doesn't take skill. It does, I just never played to the point where I needed said "skill" or was overly challenged.

    And you don't need an account with Blizzard to play on private servers. They're free and not run through Bliz.
  10. Strude
    12-04-2008 09:02 AM
    Strude
    And I think you're being ignorant about the game. You've never played to the point where the game gets difficult. The game is buck fucking easy at the beginning, if it weren't people would be blood overwhelmed with all the information and shit you need to know.

    I'm tempted to challenge you to join a private WoW server. Where there is an instant 80. Then play a tank, get gear, spec, and then main tank a 10-25 man raid. Then tell me it's easy and it only take patience.

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