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-   -   Final Fantasy XI Online wrath (Read) (https://www.menewsha.com/forum/showthread.php?t=102086)

St Branny 08-15-2008 05:44 PM

Final Fantasy XI Online wrath (Read)
 
I was watching TV today and on G4tv (Game channel) the Feednews shared with the viewers that a Guild on the MMORPG Final Fantasy XI Online known as “Beyond the Limitation"
tried to take on a End Game Boss but after 18 hours and their party members fell Ill in REAL LIFE they had to retreat..

The Story:
Quote:

Aug 11How Long is Too Long?
From the community, Pet Food Alpha Add comments


Ever since the introduction of the ZNM system in the last update, players have been spending their time going up the ZNM tiers in order to gain access to one of the most difficult enemies in Final Fantasy XI: Pandemonium Warden. But we have only heard of a few accounts of the fight which talk about PW changing into different forms along with the Pandemonium Lamps.

The LS “Beyond the Limitation” on Seraph has given Pandemonium Warden a great attempt and even after EIGHTEEN hours, was unable to defeat this monster.

This begs the question “How Long is Too Long?”


We’ve recently learned from the Premier Site Summit that Sage Sundi believes the Absolute Virtue fight to take eighteen hours (or less if you’re lucky). Could it be possible that with the introduction of this new endgame NM system that they decided to add another extremely difficult NM?


BtL had gone through twenty possible forms of the Pandemonium Warden. Some of the forms alone took a few hours to defeat. But the many forms of this monster aren’t the worst thing to come from this fight. After the fight had raged on for 18 hours Sylphet from BtL had posted this in the BG Forums:
People were passing out and getting physically ill. We decided to end it before we risked turning into a horrible new story about how video games ruin people’s lives.

Sylphet has also informed me that several members of BtL actually ended up vomiting by the end of the night from their intense focusing with no breaks for 18 hours.

This was found on www.petfoodalpha.com Or check out G4tv's Feed about this event: http://www.g4tv.com/e32008/blog/post...oss_Fight.html

Anyways...I think this is sheer madness..

geishaberry 08-15-2008 07:43 PM

Final Fantasy XI has always been an immense timesink - that's why I quit. However, I'm weary to say that there is still legitimately a raid battle in an MMORPG that takes a whole day - that sort of thing went the way of Everquest 1 in favor of more casual-friendly MMOs like WoW and EQ2. Square-Enix went through hoops to streamline their game and make it less of a timesink (after I quit), and it just seems odd that they would put something like this in.

At the same time, I could see Squeenix, putting something in for the players who literally never leave their bedrooms (it is/was a phenomenon in Japan for a while); but 18 hours straight seems to violate the whole "Don't play all day, it's bad for you." thing that most MMORPGs are going for. An 18 hour boss battle also seems like a huge legal liability: people getting sick and passing out is not that far off from people dropping over dead from playing nonstop.

It's kind of telling about FFXI that I could sort of see them putting a day-long raid into the game, but at the same time, there may have been other factors: Was the guild even that good to begin with? Were they doing the fight wrong? Maybe the guild fabricated the story, or did it on purpose to stir controversy or create the next Leroy Jenkins "hoax."

I remember a time when raids did last days. In everquest 1, in order to get the epic weapons, people would have to camp for 1 - 2 days waiting for a mob to spawn. Players would wait in shifts, and if the monster spawned, they would have to start calling all guildmates so they could come help kill the mob, regardless of what time it was. But I really feel like, with so many people up in arms about video games and MMOs destroying people's lives, that sort of thing is the past.

EDIT

I just spoke with a friend who still plays FFXI, and he says that the boss battle is a legitimate boss battle, and that people are nerdraging over it like they did with Absolute Virtue: a mob that reportedly was taking people 10+ hours to beat. However, it eventually came out that there was a trick to beating Absolute Virtue - when it uses a 2hr, you have to pop the same 2hr and it becomes easier to kill. So my friend and I are hypothesizing that there is a trick to PW, but (obviously) it hasn't been discovered yet.

St Branny 08-15-2008 10:01 PM

Well....anything over 8 hours is too much....people can't sit there for 18 hours just to beat a boss...thats stupid and pointless.....

geishaberry 08-15-2008 10:28 PM

While I would never spend more than 3 hours on a raid, I think it's a person's prerogative to spend as many hours as they want in game, even if it does make them stinky, fat and/or a social outcast. An MMORPG player may be just as spiteful toward people who spend several hours on a site like Menewsha or GaiaOnline trying to get enough gold to make a nice avatar.

St Branny 08-15-2008 10:53 PM

xD;;;;;;;;;

I suppose...


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