Silver Storm: and
Superstition:
Prologue A
Prologue B
Quest - The Story (to be started later)
Let's roleplay! Each of us is allowed two characters. I'll give you the plotline and setting after you create your characters. The name of the roleplay is Quest. If your character uses magic, you can only have one character that is a strong magic user.
Strong magic user = two magic powers max
Average magic user = one magic max
However, don't think that magic is the answer to everything.
Also, if you create a "pet", be sure you post what the pet is doing where, why, and how so we don't have blank fuzzy spots and random surprises that make no sense.
EDIT: On pets, no "magic" abilities so no making fire or force fields or such. They can swim or fly or such as is their natural style, but please, we don't want a demi-god for a character here.
I'm looking forward to roleplaying with you both! Make your characters unique and different from each other.
MaidenRoseHeart's Characters
Name: Kyle
Abilities:
Positive Feedback/Negative Feedback
Alchemy-related/creation-related ability to turn anything he touches into a harder substance such as adamantium.
Personality: Has a horrible sense of humor
Race: Human Senririan from the land of Senrir. A land known for it's technology and airships. Has floating islands large than most cities and is reclusive. Senririans travel out of their country, but few are ever allowed in. It is a Socialist State where you are taken care of if you do your part.
Name: Trinity
Abilities:
Skilled master of the blade
Strength and Stamina
Magic ability is Farsee
Personality: Tends to act first and think later
Pet: Megally Eagle - Can fly. Large enough to carry a rider. Communication is mental so must have a mental magic in order to be able to have any sense of communication. Otherwise the rider is "blind" and we don't want that. Often stabled in a mountain retreat until the mercenary season starts or if needed for a job.
Race: Human Argwer from the land of Argna. A land that has mercenary companies that all function under the rules of the Mercenary Guild. This is to ensure that mercenaries are honorable as well as black listing employers who might have a history of not paying up or otherwise mistreating those they hire. Argna is a Militarian State under the rule of an Oligarchy that changes slowly. Generally magic is mistrusted and disliked by Argwers, so Trinity is a rare citizen who proves her worth with her blade.