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Forgotten Muse
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#1
Old 09-19-2007, 05:04 AM

We are in need of 6 people! See second post for openings!

Quaint Sheep and I are looking for a few people would be interested in a Star Wars role play. It would take place in the Jedi Academy and then would advance to Jedi Master taking on a Padawan [apprentice Jedi.]


Quaint Sheep and I already have the two female roles. Now we are needing two people to take on the male roles. One would be older, Jedi Master and the other would be a youngling and then advance onto a Padawan.

_____________xx[P l o t]
The two youngling's know that love is forbidden when they become a Jedi, but they can not help but fall in love with each other. They must keep it a secret the best they can from the other younglings and Jedi Master. They are then ripped away from each other when they become the Padawan of two Jedi Master's who are also in love with each other. Years pass and they still have the love burning within them, all four of them meet up to do a mission together.

That's all Sheep and I have come up with. XD

Age range for Padawan is 14-16 and Masters should be 24-28.


We need dedicated players please!!

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#2
Old 09-19-2007, 05:05 AM

______________xx[Players and Open Roles]

Female Jedi Master: Quaint Sheep
Female youngling/Padawan: Forgotten Muse

Male Jedi Master:
Male youngling/Padawan:

Sith Lord: Yoshaki
Sith Apprentice:

Jedi Knight:
Jedi Knight:

---------------------------------------------------------
______________xx[Evolution of Jedi/Sith]

Youngling > Padawan > Jedi Knight > Jedi Master* (Known as Guardian or Counselor) > Jedi Grand Master**

Sith Apprentice > Dark Jedi Knight > Sith Lord > Sith Overlord/Emperor**

**There is only one Jedi Grand Master and one Sith Overlord.
Therefore, if either Grand Master or Sith Lord die, their apprentice will take over.

*Guardians Focus on Sword skills and combat skills.
Counselor are ones who are trained mainly in using the force.

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#3
Old 09-19-2007, 05:06 AM

______________xx[Useful Jedi/Sith Skills]

Jedi Inspiration
The presence of a Jedi is a great boon to any group. Those to who the Jedi is attuned gain greater success with their Jedi Commander nearby. The degree of success increases as the Jedi's level of force mastery increases. Those who excel at this aspect of the force often find themselves becoming Master to a Padawan early in their careers.

This is a side effect when Jedi are in a large group (Any type of group.)

Force Sense
By focusing on the eddies and curls within the Force, a Jedi may predict and react to an opponent much faster than normally possible. In this way, Jedi use their sabers to reflect Lasers.

Both of there are basic effects of being a Jedi.

----
Force Push
This is one of the most basic Force Powers where by, as the name implies, the Force is used to push objects and/or beings. It is used by focusing on the target, often indicated by hand gestures, and moving the "Force Aura" emitted from all objects. For learners, this often requires a large amount concentration even to move the smallest of objects. However, it because more natural with experience. This is a progressive Force move, allowing for higher ranking characters to move larger objects, ranging from a pebble for a Padawan, all the way to fighter craft for Masters.

Force Pull
This move is similar to that of Force Push, except with the obvious difference of dragging an item towards the user, rather than pushing it away. Again, this is a progressive Force Power, the effectiveness improving with higher ranked characters.

Saber Throw
This ability utilities both Force Pull and Force Push to hurtle the user's saber(s) towards a target. Though a deadly move, this move often leaves the users defenseless due to be disarmed, as well as concentrating on the control of the saber. Due to this, teaching of this move is not allowed until a Jedi has reached the rank of Jedi Knight. Distance, accuracy and the complexity in which a saber can be controlled while using Saber Throw also increases as a user's rank increases. While Knights may only be able to throw their saber as they normally would, being able to draw it back to themselves, Masters of the Force can sometimes fight entire matches without touching their saber.

Force Jump
This move also uses a mixture of both Force Push and Force Pull to lunge a user high into the air by moving the "Force Aura" they emit. Trained Padawans have the ability to Force Jump only several meters into the air, this increases as their rank improves. Jedi Masters, with enough concentration, can leap skyscrapers when needed.

Force Speed
This Force Power uses the Force to increase one's combat speed. Attacks with a lightsaber, the speed in which the user can run, as well as their reaction time improve with the use of this ability, however, the time taken to use a Force Power does not. For lower ranking characters, much concentration is needed to execute this ability, therefore making it almost useless in any situation until they progress through the ranks. A Padawan's speed may only increase a minute amount as well. A Knight or Guardian can use the command with only seconds of preparation, increasing their speed up to twice what it normally would be. A Jedi Master could perform Force Speed almost instantaneously, speeding themselves up three fold. The drawback to this ability is that it can tire the user quickly as it is a massive drain on their stamina and should therefore be only used for a quick and certain resolution to a fight.

Force Projection
Force Projection, though seemly simple, in a surprisingly difficult ability to learn, which is why it is left until a Jedi has passed the learning stage. The Force is used to either; create a noise to distract a target somewhere far away, or, as Guardians or Masters can do, create a distraction directly into the mind of a target. If used in the right situations, it can be extremely effective in avoid conflict, or to produce an opening for an attack.

Force Concealment
This Force Power allows the user to suppress the connection for the Force that other Force Users can sense. This too is left until the later stages of a Jedi's life because it can quite easily be abused. Guardians can only suppress their connection to the Force a small amount, just enough so they can deceive people of their actual connection to the Force, but not removing their trace of the Force all together. Masters can completely remove all connection to the Force so they seem as any other galactic civilian would to a Force User.

----
Force Heal
Due to the complexity of this move, learning is strictly limited to Masters of the Force. By using the Force to influence the midi-chlorians within the body, Force Heal can be used to so cure minor cuts or wounds, neutralize weak poisons as well as temporarily numbing the pain of more serious injuries. This ability is rarely used in combat as much concentration is required, even more the most experienced users. For new learning to this power, large amounts of Meditation are needed for even the slightest of injury. It is normally used if there are no other, more efficient means of medication available.

Affect Mind
Due to how easily this Force power can be manipulated for selfish purposes, it is limited to only those who have passed the learning stage and have become fully fledged Jedi. Through the Force, and user can trick a target into performing tasks that they would otherwise not do. Though not requiring too much concentration to use when fully mastered, it is often used outside of combat, due to it impracticalness in dangerous situations. The largest drawback to this power is that it does not work on the strong minded, such as other Force Users, as well as certain races within the galaxy.

----
Force Drain
The use of this Force Power is strictly forbidden by the Jedi, as it often used by "Rogue" or "Dark" Force Users. By tapping into a target through the Force, the user can draw small amounts of stamina out which are flooded into the user for regeneration. This move rarely kills a target and is more often used to tire an opponent or as torture, rather than to actually do damage. For the most part, the effects of this move are extremely limited, except when used by a well trained Force User, such as a Master. Learners are never taught this move as it can be seen as an excuse not to advance one's training in other areas because they feel any loss can be recovered by Force Drain.

Force Choke
Force Choke is a Force power fueled by anger and mistrust. It consists of manipulating the Force Aura round a specific part of the body, normally the throat, and tightening it. As the name suggests, it is used to choke enemies, however, it can be used to restrain enemies, but without causing any damage to them. This move is generally only effective outside of combat situations, as a great deal of concentration is needed to locate specific parts of the body, especially smaller parts like the neck.

Force Lightning
Force Lightning is one of the most recognizable Dark Side Force powers. It is used by using pent-up rage, over both long and short time periods, then releasing it in the form of blue electrical energy from the finger tips. For lower ranked characters, it is only released as a small zap, at most numbing certain limbs of the target for a few seconds. As the ranks progress, the power also increased, eventually being able to burn the organs of enemies. In some cases, the Dark Lord of the Sith can use this power to such a extent that they can create Force "Storms" to strike, and quite likely kill, multiple targets at once.

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#4
Old 09-19-2007, 05:06 AM


______________xx[Jedi Level and Skills]

Youngling
-Force Sense and they also have a wild, untamed Force Aura.

Padawan
-Force Push
-Force Pull
-Force Speed
-Force Jump

Jedi Knight
-Affect Mind
-Saber Throw
-Force Concealment
-Force Projection

Jedi Master (Guardian or Counselor)
-Force Cloak*
-Force Heal
-Battle Meditation*
-Advanced Force Projection


______________xx[Sith Level and Skills]

Sith Apprentice
-Force Push
-Force Pull
-Force Speed
-Force Jump
-Force Lightning

Dark Jedi Knight
-Affect Mind
-Saber Throw
-Force Choke
-Force Projection


Sith Lord
-Force Cloak*
-Force Concealment
-Force Drain
-Force Heal
-Force Crush*

Sith Overlord/Emperor
-Destruction Orb*



______________xx[*Limited Force Powers]

From the list, the "Limited Force Powers" are marked by a "*". These Force Powers are the most complicated of all the other Force Powers, and often most effective. However, their complexity means that they take, on average, a decade to learn. In most cases, it takes several years of dedicated study to even begin to see any viable results from the learning. Due to the amount of time needed to learn these moves, it is only permitted once one has achieved the highest rank, as they have the time for the intense study period, but also by request from their superiors. A Force User is only allowed to learn one of these Force moves.

Force Cloak
Force Cloak is, as the name suggests, the manipulation of the Force to bend the light around the user, making him temporarily invisible to others. Though seemingly very useful, it has several serious draw backs. Firstly, a large amount of concentration is needed to execute this move, especially at the early learning stages. Therefore, only those who have truly mastered it can do it while in the heat of combat. Along side this, the user can only move at an extremely slow pace, slower than that of an average walking pace, even for those who have mastered it. Finally, the concentration exhausts the user quickly, meaning then can only stay concealed for a matter of seconds, and requiring suitable recovery time, meaning it has little use other than for short moments of stealth. Force Cloak also does not allow the user to become invisible to heat-sensitive vision, as well as laser-trigger traps.

----
Battle Meditation
This power allows the user to temporarily inspire vast amount of troops, allowing them to fight at maximum efficiency throughout the duration of its use. Moreover, it also causes opponents to lose their will to fight on, giving a massive advantage, almost guaranteeing victory for the user, in large-scale battles. However, these effects are only present with one who has mastered the ability, which takes decades. The first visible effects from the training of this move, which still takes several years, is to simply improve the mood of those around the user. The drawback to this move is that an almost silent area is needed so the user can fully concentrate which, without, the move does not work at all. Also, during the period of meditation, the user is completely vulnerable to attacks, due to their immense amount of concentration leaving them completely unaware of their surroundings. This means that users of this ability often take a sideline seat to battles.

Advanced Force Projection
Further training into Force Projection can, after years of learning, can lead the user to create an inanimate copy of them self, lasting a few minutes. Much like Force Projection, it is used to confuse, lure or distract an enemy, but it much more effective at doing so. At the early learning stages, the copy may only last several seconds, even after hours of deep concentration. However, after mastering the ability, it many only take a few moments to produce the duplicate, although, it cannot be done in the heat of a battle, due to the lack of focus.

----
Force Crush
Force Crush is an advanced version of Force Choke, but with much more devastating effects. Rather than simply targeting one area of the body, Force Crush grips everything, including internal organs. As the name implies, all bones and organs become crushed, causing instant death. This ability does not take as long as others to learn, but still requiring several years of intense practice. However, the use of this move is highly discouraged in large battle situations because it leaves the user open to attack during the "crushing" period.

Destruction orb
This is quite possibly the most powerful Force power that one can learn. By using mass amounts of stored energy, built up over a long period of time, the user can discharge the energy, oftening using an arm or hand, in the form of an energy ball. The effects of the move cary greatly, depending on training, as well as the total amount of energy stored. It most cases, Destruction Orb is not fatal, but still causes serious burns and wounds upon a target, but it has been known to completely desintergrate a target. However, there are many dangerous drawbacks to this move. Without the proper training, or by using too small of a discharge area, such a just a finger tip, firing the Orb can wound the user, to the extent of destroying a limb. Also, due to the tremendous amount of power used in this attack, it cannot be used more than twice without a long resting period. It is rumored that Emperor Palpatine began development of a machine to enhance the strength of Destruction Orb, to the point of planetry destruction, without any harm to the user. However, his work was never completed.

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#5
Old 09-19-2007, 05:07 AM

______________xx[Lightsaber]


What Lightsabers Can I Use?

Jedi

Jedi Padawan
-Training saber
- Single Blade saber made during training

Jedi Knight
-Single saber that was made as a Padawan

Jedi Guardian

-Single Saber from before
-Can train and make new saber to duel wield
-Can train and make double-side saber

Jedi Counselor
-Single Saber from before

Jedi Grand Master
-Unlimited in the type of saber use

Dark Jedi

Sith Apprentice
-A single saber that is made to prove that they are a Dark Jedi

Dark Jedi Knight
-Single saber gain in training
-Can train and make double-sided saber
-Can train and make another single saber to duel wield

Sith Lord
-May train to use single, double or two single sabers

Sith Overlord/Emperor

-Unlimited in the type of Saber use

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#6
Old 09-19-2007, 05:08 AM

______________xx[O p e n]

I hope we are able to find two people willing to be the male roles.

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#7
Old 09-19-2007, 05:20 AM

I am unfamiliar with the whole star wars thing, but if you don't mind I will take the young male role. That way I am learning as I go

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#8
Old 09-20-2007, 06:01 AM

I will have to talk with Sheep when she comes online.

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#9
Old 09-20-2007, 11:41 AM

I would love to take on the older male jedi master role, I love to roleplay star wars; I will most likely be online the entire day tomorrow so I could easily roleplay then. My posts will vary in length, mostly as the writers block demon has infected me; I've been down with the block but I think a good star wars roleplay will get me going again :)

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#10
Old 09-20-2007, 06:57 PM

I am still needing to walk with Sheep about everything. ^^;

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#11
Old 09-20-2007, 07:18 PM

Anyone else interested?

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#12
Old 09-21-2007, 06:12 AM

Come on! I am sure there are other people out there who would be interested.
I wish Sheep was on.
I hope she'll be back today.
Maybe I should add some more things?

Mama Juru
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#13
Old 09-21-2007, 07:37 PM

If you are going to bring this up to the top make sure to post something like "still looking for players" or something along those lines. Pretty Ascii art and nothing more is considered like posting a single emoticon. I deleted it, sorry.

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#14
Old 09-21-2007, 07:44 PM

It's alright. Sorry about that. ^^;

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#15
Old 09-21-2007, 08:29 PM

I wish Sheep were around so I could go over some of this stuff with her.

Anyone else interested in joining? ^^

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#16
Old 09-21-2007, 10:12 PM

OMG I LOVE YOU!!!
You rock, I read that whole thing, you have some excellent info in there. Even I didn't know all of that.

I think you've got it down pretty good, when we start it up we can elaborate more. As for the people wanting to join, that's fine with me, they just have to be committed.

Edit- Ages for the padawan should go from 14-16, but as for the Master it should be more like 24-28 or something similar.

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#17
Old 09-22-2007, 12:24 AM

Okie, I edited that.
I am glad you like it. X3

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#18
Old 09-22-2007, 03:21 AM

It's all good!
-dances-

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#19
Old 09-22-2007, 03:46 AM

Now we need to find two other people.
Kasana looked like a good candidate for the Master role.

Did you enjoy your camping trip? :3

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#20
Old 09-22-2007, 02:17 PM

Yes I enjoyed my camping trip very much!

If she's willing to be committed, then I'm fine with her.

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#21
Old 09-24-2007, 05:34 PM

You wouldn't mind PMing her would you? D:
I am super busy with school today.
We need to find one more person if we accept her.

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#22
Old 09-24-2007, 10:06 PM

Okay, well don't we need three more?
Of course we don't exactly need Sith.

I'll PM her.

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#23
Old 09-25-2007, 02:04 AM

A Sith sounds good. :D
We need some tension.

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#24
Old 09-25-2007, 03:08 AM

Yeah we need a Sith padawan and a Sith master.
I think in this case, some people can just be knights.
As in, not attached to a master or padawan.
That way we could have a lot of people, but we'd still keep a limit!

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#25
Old 09-25-2007, 03:29 AM

Alrighty! I will add those.

 


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