View Single Post
Sinspiration
Demon Overlord
57.83
Send a message via AIM to Sinspiration Send a message via MSN to Sinspiration Send a message via Yahoo to Sinspiration
Sinspiration is offline
 
#6
Old 08-29-2009, 10:29 AM

Factions

As with any large community there will always be smaller independent clusters within it or outside it. There are many more that can be listed, but those that are listed often do change the shape of events or otherwise affect the development of the Super City Halcyon.
The Council - Headed by Malzel Girardot, The Council is the ruling body of Super City Halcyon. The council consists of at least one member each from the non-synthetic races.
Additionally, each Council member must choose a protégé to learn from them and observe as well as sometimes being asked for their personal thoughts on a decision or a debate.

TEARS - Tactical Encounter and Armoured Response Squadrons. They are both the Military and Police Force of Halcyon City. Though they are divided into Military and Police sectors, they both answer to the Laws set by the Council.
Most importantly they serve three important rules;
First, Serve the public trust.
Second, Protect the innocent.
Third, Uphold the law.

This set of rules is taught to them as a mantra, each day when signing in they are required to say it. Before heading out to do their job they must say it once. And in a combat situation to calm themselves down it is often also said.

Peoples Voice - A secondary council that have no direct authority but whose debates and discussions are watched by the Council itself. The Peoples Voice often consists of concerned citizens those looking for change others looking for improvements or sharing fresh ideas.
Although they have no legal authority, they are often listened to by the Council and actions are often taken to satisfy them. For it is the people whom are important in this new world.

GenoCorp - A company established alongside Super City Halcyon. It is responsible with such innovations as the Prisma Energy cells and converters that powered the Halcyon's electrical systems and the creation of the unique Daoden crystal fuel that powered its engines. Now they produce many things from Robots to Bio-Androids, AI Humans to the weapons and armour of the TEARS Military Police.

Splatter Punks - The general troublemakers of Halcyon. Their existence is to be expected. Cant have the good without the bad, unfortunately these bad guys have friends from the other races. Splatter Punks are generally violent, troublesome, and many, but they lack organization so are also sometimes quite easy to catch off guard. Their sheer numbers, however, assure there will be followers for some generations to come. Their symbol is a red splatter of blood, frequently spray-painted into their victims or on walls.

Shadow Hand - A more organized crime syndicate, their leaders are smart, more organized and proficient when it comes to the voiding of the law. The Shadow Hand all make a point of marking themselves with a black open-palmed hand tattoo. The Shadow Hand often deal in assassinations, hit squads and blackmail and cover their tracks quite well. Although they are smaller in number compared to splatter punks, they are also considered much more dangerous since they can often get their hands on GenoCorp products via less than favourable means.

Last edited by Sinspiration; 08-30-2009 at 12:06 PM..