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Yotsy
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#1
Old 02-22-2008, 02:45 AM

Arienh, a plane in a different dimension then the planet Earth. It is home to seven different Dragon Clans, each warring for control over each other's territory. Arienh is governed by a single God named Vahagn, who for many a year kept a wide eye opened to each of the Clans. Vahagn stayed out of the Clan's business until he decided they were misusing their powers in the struggle to be the ultimate clan. From that point Vahagn stepped into the forefront and began his attempt to destroy all of the Dragon Clans and take over control of Arienh for himself. Power hungry and not quite sane, Vahagn managed to decrease the numbers with ease; Pitting Clan against Clan against Clan. Months went by before any of the Clans grew the wiser of his venomous deeds; The Clans made an agreement to work together long enough to do away with their overseer, God Vahagn. The seven clans; Fire, Water, Earth, Wind, Thunder, Light and Dark sent one worthy member from each clan to appose Vahagn. Eventually managing to seal the God inside the tallest mountain peak in all of Arienh. The peak was at the strongest point in all the plane, where each clans terrain met as one. This was all ancient history, passed down from generation to generation. Little did they all know that Vahagn would one day break free and get his revenge on the land of Arienh and the Dragon clans that inhabited it.


Terrain Info:

Fire Clan:
Territory: Cináed
Terrain: Vast sandy deserts cover a large portion of the territory. The outskirts are made up of hard, rocky mountains and live volcanoes. The ground is generally inhospitable and infertile. Only a small number of oasis can be found throughout the entire territory.

Culture:This clan is governed by their Shaman, a spiritual leader who also serves as their elder. No one is held in higher regard than the Shaman and the priests/priestess who serve him/her. At a young age, the shaman is put through a torturous purification ritual, which blinds all but their third eye. After the purification, the shaman is granted time to heal before being placed in the temple, which he/she is not permitted to leave. Shamans serve until a new shaman, someone with the third eye, is born and prepared through the ritual, or until death. In the event that the Shaman should pass away before a replacement is born, the head priest/priestess will take over in his/her stead until the new Shaman is born. The temple priests/priestesses are chosen and appointed by the Shaman, usually from his. her own family, and only the most trusted and reliable are chosen. The priests/priestesses are considered to be the eyes and ears of the shaman outside of the temple, and their word is considered to be the voice of the Shaman.

Clan Allies: Dark, Thunder, Light
Clan Enemies: Water, Earth


Water Clan:
Territory: Kairava
Terrain: Located in the largest ocean in all of Arienh, the Water territory begins at the sandy coast. The territory itself is made up of several islands scattered throughout the water, both large and small in size. The cities are protected by a thick fog which surrounds the innermost part of the territory.

Culture:

Clan Allies: Light, Earth, Wind
Clan Enemies: Fire, Thunder


Earth Clan:
Territory: Medini
Terrain: Located in the thickest forests in all of Arienh. The cities are well hidden from the naked eye. While the upper crust consists primarily of lush, fertile soil, a series of limestone caves run below the surface of the ground.

Culture:

Clan Allies: Water
Clan Enemies: Wind, Fire


Wind Clan:
Territory: Caledonia
Terrain: Located in a mountainous region, the Wind territory consists mostly of mountains and cliffs. The valleys consist of lush forests while the mountaintops are covered in hard, rocky soil. Cliff caves can be found sporadically throughout the mountainsides, and landslides are common during the rainy season.

Culture:

Clan Allies: Thunder, Light, Water
Clan Enemies: Earth, Fire


Thunder Clan:
Territory: Radha
Terrain: Located in the open plains, the Thunder territory consists mostly of barren soil. Though there are few wooded areas scattered throughout, most of the soil is covered by rock. Grass fires are common due to the increased number of electrical storms.

Culture:

Clan Allies: Neutral
Clan Enemies: Neutral

Light Clan:
Territory: Glenys
Terrain: Located off of the gulf of the sea, the Light territory is home to some of the most mystical elements found in Arienh. Many mineral crystals can be found throughout the land, each of which forms a valuable resource. A special type of tree grows in this land, with silvery white bark and large wine red leaves. Flowers grow practically year round and some of the most sought after healing herbs can be found in these lands.

Culture:

Clan Allies: Fire, Water, Wind, Earth, Thunder
Clan Enemies: Dark


Dark Clan:
Territory: Shyama
Terrain: Located in the marshlands, the Dark territory is one of the darkest, most dreary places in Arienh. The territory can be dangerous to navigate if one does not know it well. Quicksand is common in the black, murky waters. Land paths are difficult to find, and need to be closely followed.

Culture:

Clan Allies: Neutral
Clan Enemies: Light





Yotsy's Characters//Colors: { [D] mean's they're deceased.}

LaRae -- Color peru
Natsumi -- Color darkkhaki
Rokuro -- Color sienna
Yuriko -- Color gold
Masae -- Color lightsalmon
Hayate -- Color brown
Renzo -- Color saddlebrown
Gesa [Carme & Pere] -- Color goldenrod

Kyran -- Color indigo
Minako -- Color Mediumpurple
Uncle Taro -- Color Purple
Nobu [Ajara & Mati]-- Color darkorchid

Aamori [Nen] -- Color steelblue
Emiko -- Color lightblue
Satoshi -- Color slateblue
Yoichi -- Color dodgerblue
Hisako -- Color turquoise
Levana [Ama] -- Color powderblue
Zale [Ezri & Misu] -- Color teal

Nero -- Color dimgray
Shouhei -- Color gray
Noir -- Color lightslategray
Seina -- Color silver
Kana -- Color darkslateblue
Ryoji -- Color darkslategray
Seito -- Color slategray
Urara -- Color midnightblue
Reyes -- Color #888888
Shen [Nige & Remo] -- Color darkgray

NPC's & Notable Characters:
Nerian -- Thunder -- Relic Guardian
Varun -- Water -- Relic Guardian
Isis & Amunet -- Earth -- Relic Guardian(s)
Ianira -- Dark -- Relic Guardian
Seiichi -- Thunder -- Kyran's & Minako's Father [D]
Kyoko -- Thunder -- Kyran & Minako's Mother [D]
Vara -- Water -- Nurse
Annan -- Water -- Cook
Kanu -- Water-- Cook
Anka -- Water-- Aamori's friend
Sanura -- Water -- Seamstress
Azami -- Earth -- Seiichi's lover [D]
Azahar -- Earth -- Main Elder
Meena -- Earth -- Elder
Sorrel -- Earth -- Elder
Zinnia -- Dark -- Reyes' Mother
Valdus -- Dark -- Reyes' Father


Last edited by Yotsy; 05-12-2012 at 02:20 AM..