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sadrain
Ghost Caracal
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#1
Old 01-10-2014, 03:25 PM



On an island that should be beacon of hope for whole world but often is the pits of Hell for its own inhabitants, Chance entangles enemies that are more alike than they would ever admit and as the story progresses, most unusual bonds are formed. Will they last or be crushed by differences, twists of Fate and can personal demons ever be chained or soothed?
~Featuring~
Lacrimae Heliandum played by Sadrain - Questionably, Heroine of the story who certainly will not find the status working in her favor
Marwolaeth Rubellite played by Sadrain - Possibly the Villain who doesn't really care for such title
Saith Fel'har Kimitore played by Xavirne - Arguably, Hero of the story who perhaps isn't in it for much better reasons that the Villain
A. Kevlar Bael played by Xavirne - Brave knight who ought to be the Hero because of his noble intentions towards Heroine... If only they are true?
Cain Lawrence Vaal played by Xavirne - Another Antagonist and perhaps the comical relief of the story, if only he wasn't so short dangerous
~Timeline~
Day one
Early morning: Robbery takes place at Temple of Sun, Marwolaeth is main suspect. She and Saith meet in town inn. They escape it to forest, both betray each other in a sense and split up. Marwolaeth runs off with guard's horse and magically poisoned Saith is captured by furious Lacrimae.
Day: Lacrimae and Saith grate on each other's nerves in his 'cell' and find some common ground, he shares valuable information about Marwolaeth, decides to draw her portrait.
Night: Saith is freed from his imprisonment, offers to accompany Lacrimae on journey. Both amuse themselves by annoying each other and find that there is more to other than they initially thought.
Day two
Morning: Marwolaeth passes by just-stranded out Cain, but offers Pinkie no help. Amuses herself watching his attempts to communicate in the market and goes on her merry way to hang out at the beach until her contact wakes up.
Night: Lacrimae is tired, resting in garden and Saith confronts her about upcoming journey and his plan to come along. Romantic feelings flutter about and she gives her blessing, leaves.
Marwolaeth breaks in her contact's house, finds him dead, takes whatever she wants and is confronted by Cain in alleyway. Her insults are followed by bullets, she reciprocates. He is knocked out for short moment, Marwo leaves the scene.
Day three
Morning: Self-acclaimed thief catcher party departs from Temple of Sun. They come across bridge that collapses while Saith and Lacrimae are still on it. Cue epic nearly-sacrifice and involvement of kiss-wanting knight Kevlar, both get to other side safely. Argument ensues, but is settled. The trio move into forest.
Night: Their makeshift camp is ambushed by group of raging drows. Fight follows, Mae refuses to leave Saith behind and finally they flee.
Day four
Morning: Broship is formed by Saith and Kevlar. Mae and the men stop to tend to her injured leg, issue of theft is explained to Kevlar.
Evening: Saith sinks into depressed mood, Kevlar goofs around and manages to get on Mae's nerves as well.
Day five
Night: They stop in small town in the forest. Lacrimae thanks Kevlar, broship talk follows in which it is established that Mae and Saith are not an item after all and that Saith may have future of becoming a knight.
Day six
Morning: The trio figure out more facts about Marwolaeth and agree on a plan. Wanted posters of her are posted around the town as well as sent to other places.
Midday: Plan of talking to local governor and guard leader is accomplished, the three depart after inn keeper's wife gives strange hints to Saith.
Day seven
Night: The group stops at small town, last stop before they reach Mage of Tower's place. Mae has some nightmares, probably waking up most of the inn.

Last edited by sadrain; 11-25-2014 at 10:29 PM..