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Inspiration
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Inspiration is offline
 
#120
Old 08-06-2016, 11:01 PM

You rolled a Level 3 Character Min. not level 1. :] 3-7 was the range. so a 5 sider to determine which one.

I gotta look a couple things up. cause i could very easily be remembering certain things wrong. I suppose I could do that... hmmmm goblin attack that introduces the actual campaign... might be plausible... You're both the same level now though I believe? xD aren't you level 3 poet ? :D

Level 3 cleric would be 12 gold at start to spend on adventuring equipment.

I was wrong about the metamagic feats. I must have been thinking of something else.


Minuxe, what is the + 1 you put on your ability scores? humans don't get any bonuses as the dice rolls represent an average human. and other races get adjustments of how they're different from human.

Quote:
Medium: As Medium creatures, half-elves have no special
bonuses or penalties due to their size.

Half-elf base land speed is 30 feet.

Immunity to
sleep
spells and similar magical effects, and a +2 racial
bonus on saving throw against enchantment spells or effects.

Low-light Vision: A half-elf can see twice as far as a human in
starlight, moonlight, torchlight, and similar conditions of poor
illumination. She retains the ability to distinguish color and detail
under these conditions.

+1 racial bonus on Listen, Search, and Spot checks: A half-elf does
not have the elf’s ability to notice secret doors simply by passing
near them. Half-elves have keen senses, but not as keen as those
of an elf.

+2 racial bonus on Diplomacy and Gather Information checks:
Half-elves get along naturally with all people.

Elven Blood: For all effects related to race, a half-elf is considered
an elf. Half-elves, for example, are just as vulnerable to special
effects that affect elves as their elf ancestors are, and they can use
magic items that are only usable by elves.

Last edited by Inspiration; 08-06-2016 at 11:11 PM..