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Old 01-07-2016, 01:42 PM

Duke's Lovely Ladies

Eleanor the LeaderX


"In solitude the mind gains strength and learns to lean upon itself."
- Laurence Sterne
▬▬▬▬▬ ELEANOR MARIE DUBOI • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

No nicknames worth noting, the organization knew her as SS00001
Super Soldier
Female
No real interest in a relationship, but would prefer the company of man over that of a woman.
None
21
5' 2"
Olive-green
Brown


❖ APPEARANCE Eleanor has a shorter stature than most, especially among the other experiments. She has long brown hair that would fall to the middle of her back if she didn't keep it tied up all the time. Her eyes, a unique olive-green would normally have garnished her many compliments, if it weren't for the fact that they seemed hollow and void of life. Even for as long as the experiments have been together, none of them have even seen the woman crack so much as a smirk or even show any amusement to jokes told by some to keep everyone entertained and distracted from constantly running.

Her clothing matches what one would expect of someone that prefers to be alone. Eleanor can usually be found in a pair of ripped leggings, black combat boots, a pair of olive green shorts, black tank top (or long sleeve shirt) and an olive green vest. The ribbon tying her hair up being black as well.

SS00001 is branded in raised scar tissue on her left shoulder blade. The SS stands for her project species "Super Soldier" and the 1 is the number she is refereed to as; she is the 1st person to have been brought in since the organizations newest project began years ago.


❖ SKILLS Both a strength and weakness, Eleanor isn't one that's afraid to act. If there's something that poses a threat, she's quick to eliminate it, no matter the risk to herself if it keeps the others safe. Though quick tempered and quick to act, she has a way with words when needed. She's usually the one to go out to trade and barter for supplies since she seems to be the one with the skill to be able to do so.

As for the powers granted from the years of experimenting truly granted her the abilities of a 'super soldier'. Her body is her weapon, which is also why she doesn't worry about running into combat head on. She is able to morph various parts of her body (usually her arms) for both offensive and defensive purposes. On the offensive side, she's able to morph her arms into a large pair of clawed hands, a large, bony-looking blade, a large tendril whip that not only acts as a weapon but can allow the woman to pull herself to others or others to her. On the defensive side, she's able to turn her arm into a massive shield or encase her body in armor. Other than the armor, she does have 2 other abilities that require quite a bit more energy and they would be her tendril barrage (where an explosion of tendrils shoot from her body in all directions) as well as a spike graveyard which causes the earth in front of her to erupt deadly spikes from the ground.

The armor, tendril barrage and spike graveyard and typically only used in life-or-death situations for their use usually leaves the woman unconscious for nearly a whole day after they fade away.

Like all the other experiments, the testing done to their immune system left them all with a very high immune system (putting that very lightly). They are unable to fall ill to any known illness.



❖ WEAKNESS Eleanor is insanely stubborn and is not the type of person to admit defeat even if death were nipping at her heels.

There are also times when pure rage may take her over and she seems to 'black out', though not in a sense of passing out. It's as though her powers gain a will of their own and her eyes go completely black, black markings cover her skin and she just attacks. When in this state, no one is safe, she will take out or attempt to take out anyone and anything in her path until the rage fades. The rage can fade either from another emotion strongly taking over, it passing in time on its own or she passes out.



❖ PERSONALITY The once quiet female still remains as such, though unlike before, she is not afraid to speak. She is very opinionated and this time she has no problems in sharing those opinions. Preferring to be alone, Eleanor is about as comforting as a cactus for those that chose to follow her, and much more so towards those that seem upset about the role she didn't choose. They wanted to lead? They were more than welcome to, she had no interest in it.

She isn't the type to be caught with the helpless, though at the same time she hasn't abandoned anyone that seemed to require extra help. Her words may seem harsh, though she seems to time things to make sure everyone can move or at least get everyone moving. Eleanor seems to have an arrogant and disinterested air about her, which is completely intentional because that's how she is.

The once quiet girl who could never harm another being is no more and in her place is a woman who has no issues in killing to protect those that didn't ask for their fate. Her own fate is of little concern for her as she knows she has nothing return to; her past was hardly anything of warmth, love or joy and the loss and pain over the last few years hasn't encouraged her to not throw everything away to give the others a chance. She's always been one to hide her emotions and true intentions.



❖ HISTORY Lying within a time that outreaches her current memories, Eleanor had at first lived a rather uneventful life. Her family lived among the Ethor clan, she never knew why, nor did she ever really care, to her, it was home. She lived with her parents and her older sister who seemed more preoccupied with everything else around her than her own family. Rather than responsibilities falling to her sister, they fell to Eleanor as she was the more trustworthy sibling; she never talked back or got into fights, she was quiet, listened and did as she was told. She was just the type that wanted to avoid fighting, in any sense. One day her mother had sent her into town to run some errands for her, with bag and list in hand, the female went out and did as she as told. Upon entering the market part of town, she wasn't there long until a group of people knocked her out, panic flashing through her mind that she was being mugged.

That wasn't the case though, she had woken up within a cell of a clean facility. She had little memory of her family, but she did recall them existing. An organization had taken her, experimenting on her, making her into a super soldier though she did not know it back then. Years later she was finally let out of the facility, under the careful watch of a built yet slender male. To those like her, they had fondly become known as protectors as these people would do all they could to protect the ones they were assigned to. Years had passed and Eleanor had been trying to find her family, but with no real memory of them it never happened. Her protector was killed one day when they were attacked by a group of people; he had told Eleanor to run, so she had. At that point the female was alone, wandering the street and avoiding everyone if it was possible.

It seemed like her fate was the fate of many others of her kind; others that came from the same facility as she were soon without their protectors. Fearing for what could happen, they stuck with the woman who's cold demeanor made them feel as though she were the strongest and most capable of them all. Eleanor would have preferred to have been alone, but nothing she did deterred the people from following them.

Months passed and the group of experiments had taken into hiding time and time again. They were all realizing that the tests they went through altered them more than just their health; many were starting to show signs of abilities that were unknown and not natural for humans. With the idea of powers being something that could easily cause them to stand out, Eleanor moved the rather large group out of the cities in which they were hiding, and into the woods. They would trade when they could but do what they could to refrain from having to see the rest of the world too much. It was still evident, from the news that came from those that still came to them, that they were sought after.

There seemed to be some sort of underground communication for the experiments for not matter how far into the wilds they hid, no matter what corners of the map they sought refuge, they could still manage to find one another.



Nyx the Water GoddessX


"The lotus comes from the murkiest water but grows into the purest thing."
- Nita Ambani
▬▬▬▬▬ NIXIE BAADER • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

Nyx, the organization knew her as DS00017
Delphinidae Shifter
Female
Heterosexual
None
21
5' 6"
Aqua
White


❖ APPEARANCE Nyx has long, soft white locks that fall to her mid thighs and a pair of bright aqua eyes. The two seem to compliment one another; her hair seeming to glisten like snow and the white of her hair causing her eyes to be a focal point, drawing people into their depths like a deep pool of water.

She was never much of a 'figure' woman, having spent much of her time in the water (making her abilities all the more ironic). Her small bust is complimented by a small waist, but it doesn't make her look childish or appear younger than she is. The appearance seems to fit the woman quite well, as though anymore would be too out of character for her.

Not seeming to be bothered by anything but heat, Nyx dresses in preparation for being in the water and in a way that allows the water an easy of touch to her skin. She wear a long, but loose fitting jacket that closes below her bust, parting over her abdomen giving view to a taunt stomach. The jacket is partnered with a skirt that falls just below her bottom and a pair of mid-thigh boots.

DS000017 is branded in raised scar tissue on her left shoulder blade. The DS stands for her project species "Delphinidae Shifter" and the 17 is the number she is referred to as; she is the 17th person to have been brought in since the organizations newest project began years ago.



❖ SKILLS In simple terms, Nyx's abilities lie in 'aquatic finesse' as she says, though there's much more to it than such a simple description. Nyx excels in all things revolving around water, it would probably be why she tries to be around it as much as possible. She can breath in it as well as swim much better than any human ever could. She also has complete control over water, with its drawbacks of course. She can pull moisture from the air and ground, though this is not always the best idea. She is able to conjure up whips and knives from the flowing element, but Nyx never really cared for being able to do such a thing.

On top of that, the woman was 'graced' with the ability to shift into a dolphin, a Pacific white-sided Dolphin, she likes to brag. Part from her transformation skills and part from her water abilities, she is able to communicate with other aquatic creatures.

Like all the other experiments, the testing done to their immune system left them all with a very high immune system (putting that very lightly). They are unable to fall ill to any known illness.



❖ WEAKNESS Being manipulated into a creature of water, Nyx requires much more water than your average person. She is a literal 'fish out of water' and using her skills when there is no source of water readily available (such as a pond or stream), she can easily dehydrate herself from using her abilities.

Her body first pulls moisture from her own body, then from around her and drawing moisture from the ground is very daunting. Dry heat is practically a death sentence for the woman.




❖ PERSONALITY Though it can be difficult to predict what the woman's next move will be, Nyx wears no mask when it comes to how she feels about things. Usually carefree and go-with-the-flow, the woman can become enraged like a storm and as terrifying as the raging sea when pushed to the extremes.

Fortunately to those around her, it can be difficult to push the woman's buttons as she comes off as aloof, as though nothing could bother her. The water woman seems to live in her own, literal bubble, as she seems to be easily excited and easy to make hyper even with their dreary situation. She's not the type to enjoy being or even seeing others upset so she tends to do all that she can to avoid such situations.

At times, the German-accented woman can seem overbearing or clingy just because of her attachment to people. She loves being around others and hates being alone; she is the type to prefer crowds than the solitary library. Being ever talkative, being around others allows the female to communicate with those that are more of her birth appearance. Of course, she wouldn't be Nyx is she weren't naive. She is gullible , believing just about anything she is told, and is very easy to persuade into doing things. She can come of as over trusting with others because of this and her kind nature makes her very easy to take advantage of or walk all over.




❖ HISTORY Nyx is a far from home individual when it comes to people taken by the organization. The white haired woman grew up in Rostock, a lovely historic town on the water. She lived alone, having moved out from her mother and step father's home when she was 18. She had no family issues at home, her mother was always happy after remarrying and her new husband was very caring and protective of his family.

It was her want of letting her mother and step father to enjoy their lives together that pushed the woman to move out as soon as she was able. Her mother protested for a while, saying it wasn't safe for her to be on her own at such a young age, but Nixie had convinced her that all would be fine. She really should have listened to her mother though.

It happened when she was walking home from college one day. A white van, one she had noticed outside of the aquarium she worked at many times, was parked outside of her apartment complex. She remembered watching the vehicle, it was empty; then the world went dark.

When she finally awoke, Nyx was blindfolded and panicked; she could hear the roar of something, something not organic. Then, there was a sting in her arm and the world faded away again.

By the time she would awake again, the plane she was on had landed and she had been taken to a pure white facility. There, she was in a room, with all walls clear as glass. People in white coats were gathered around a room just like hers, a woman with brown hair being their entertainment for the moment. The woman didn't seem interested in any of them and kept her eyes to the floor, though for a brief moment, their eyes connected and the empty pale green eyes that looked at her made the woman's heart sink.

Over the next few years, Nyx would go through painful test after painful test and those while coats would surround her cell, as it became known, just as they did with the growing number of others that started coming in. They barely had anytime to rest as these people wanted to see how they would react during extreme conditions, as well as various hours of the day.

The white haired woman's spirit nearly broke, until another was brought in years down the road. She recalled the woman had the voice of an angel and though her songs were mournful, they seemed to bring hope to those in the facility.

The testing didn't last forever, thankfully. One day, she was paired up with a man she had never seen and released into a world she didn't know. Not only was she in a completely different region, but time had passed and clearly many changes had happened since then. She had only tasted freedom for a few months before her own guard was killed and she soon was able to track down the brown haired woman. She wasn't sure how, but somehow she just knew where she would be.

The woman had protested about Nyx being near her and though she did, she never chased her off. She would be the first to join this woman and it didn't take long for others to seem to flock to her and each time she would tell them to leave, but never would she chase them away.


Noah the DevourerX


"All emotions are pure which gather you and lift you up; that emotion is impure which seizes only one side of your being and so distorts you."
- Rainer Maria Rilke
▬▬▬▬▬ NOAH CORIN VASTABULIN • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

Noah, the organization knew her as DV26375
Devourer
Female
Heterosexual
None
19
5' 9"
Teal
Usually blonde


❖ APPEARANCE Noah's hair is kept longer than most, partly because the people of the organization wanted to see if the length would effect what happened when she read someone or something and partly because she just didn't feel like cutting it at that point. The long, blonde locks fall to her knees. It's layered, something that some of the girls did when she met with the group, with the shortest layer being level with the top of her ears; she also keeps some of her hair braided on the sides.

Her teal eyes seem to be a fitting match with her hair; not something to draw attention, but just natural in appearance.

Noah isn't the oldest member by far and while also not the youngest, she seems to be one of the taller women of the group. Even with her height, it doesn't make her look 'older' or more 'mature'. Then again, the oversized shirt that she wears over her form fitting top probably adds to making her look younger regardless of her height. She also wears a mid-thigh length pleated skirt, knee high socks under a pair of boots and sleeve-lets.

DV26375 is branded in raised scar tissue on her left shoulder blade. The DV stands for her project species "Devourer" and the 26375 is the number she is referred to as; she is the 26,375th person to have been brought in since the organizations newest project began years ago.


❖ SKILLS Noah's skills aren't as offensive as some of the others and may even seem mostly useless to many that may be after them. The organization labelled her as a 'Devourer' and while she didn't know what it meant at the time, she quickly did after she became free. To devour means that the blonde is able to 'eat' demons or corrupted souls and spirits. When devouring these creatures, she temporarily picks up skills of the element or type of that in which she devoured and the color of her eyes will change to reflect that element or type.

Demons and corrupted spirits and souls wasn't something that many viewed as common place, but Noah was no stranger to them. Not to mention, the turning of the world drove people to call upon powers that were not so pure, to aid them in whatever they desired.

To be a devourer, one must also have the power of sight and this isn't sight like being able to see at far distances or in great detail. Rather, Noah is able to see that which normally shouldn't be seen. Demons, souls and spirits that typically cloak themselves from the naked eye are visible to the woman and they can't change that. On top of that, she is able to see into the minds and hearts of others. Much like her ability to devour, her ability of sight will change the tips of her hair to the color of what she is seeing or emotion she is seeing.

Like all the other experiments, the testing done to their immune system left them all with a very high immune system (putting that very lightly). They are unable to fall ill to any known illness.



❖ WEAKNESS Noah sometimes view her powers as a curse for seeing such unnatural beings brings up a painful past for the woman. More times than not, she would rather not see the what she can and often freezes when she does see something unpleasant. It is this feeling that causes the woman to seek out others and to be around them, even if she's not speaking (which usually gives away when something is wrong).

The woman is also afraid of thunder storms, predominantly thunder and other loud noises for the same reason as she curses her sight ability.

When using sight, Noah doesn't have full control over just what she can see. Some would expect her to be able to look at a person or thing and be able to find whatever answers they're looking for and that's not the case. Sentient beings tend to hold a strong thought or emotion and that is all the woman can see; sometimes it can be a feeling of guilt and what they did, but it is the target that determines what she sees and it may not be something they want her to know.




❖ PERSONALITY When it came to others that went through the same tests that Noah did, her personality didn't fit with the others. While the others were dark and broody, Noah seemed to be a breath of fresh air. Though, experiments wasn't necessarily the worst the woman had gone through.

Noah has a more upbeat personality and will talk your ear off, tending to favor sharing random tidbits of information she may have learned throughout her life. She tries to get others to see the better things in life, which could annoy some with everything going on.

Even with her abundant energy, it tends to backfire on her as she is very much a klutz as no matter the size of said object, real or imaginary, on the ground, she will trip over it. On top of that, when it comes to chores and delegated duties she is lazy beyond belief and will try to find ways to pawn her tasks on to other people.




❖ HISTORY Noah grew up as an only child of an older couple that maintained a temple and dojo in their town. The temple was one that was sought after for the god of the Earth resided in it and people would seek his blessing for he was viewed as the most powerful of their deities. Monks would come and train, exercising their bodies and minds in the vast mountains and forests behind the temple, where the dojo was. Noah would help maintain the grounds of the temple.

She cherishes one memory in particular. There had been a boy she met as a child during one of the many temple festivals. She was being picked on by an older group of boys after she told them to not litter. This boy stepped up and scared them off before helping her clean up the mess they made. They hung out the rest of the night and he won her a ring from one of the games, saying that he would marry her when they were older.

Weeks after the festival, a large storm rolled in late at night; they hadn't been expecting the rain, though they weren't expecting what came with it even more.

A thud would wake the girl from her sleep, the image of the slashed open monk, bleeding out of the floor being one that would forever be burned into her head. She was told to run and that she did, but not without her parents. She eventually found them in the main hall, the sword that was viewed as a holy item for the temple impaled them both.

With shadows and glowing red eyes started closing in on her, Noah ran out into the storm, ran out to the streets where she would eventually collapse. When she would wake up, she was greeted with the same familiar while facility that all those kidnapped by the facility were met with. Even here, those eyes and shadows, they still lingered and it didn't take long for the staff to pick up that Noah had a sixth sense; a weak one, but it was still there.

It was their goal to work with that, though to say their goal was to create a devourer, she couldn't tell you. What she could say is after she got out of the facility, her guard seemed to be killed off almost instantly. She was alone for a few weeks, the demons of the city haunting her; there were so many corrupt souls wandering around and because she could see them, they seemed to pay extra attention to her.

Perhaps it was by chance that she stumbled upon a growing group of experiments. Some looking just as lost and frightened as she had, others running to her with open arms as though they were all saying, 'Shhh, it will be alright, the worst is over now'. From that point on, she wanted to help those that were finding them feel the solace and freedom that she had felt when she first found these people.


Anastasia the InnocentX


"If I had my way, if I was lucky enough, if I could be on the brink my entire life - that great sense of expectation and excitement without the disappointment - that would be the perfect state."
- Cate Blanchett
▬▬▬▬▬ ANASTASIA ELIZABETH WADE • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

Ana or Anastasia, the organization knew her as HD35297
Hydra
Female
Heterosexual
None
20
5' 1"
Red
White


❖ APPEARANCE Beautiful, clear, pale skin, flowing white locks and a mesmerizing crimson gaze. Regardless to the fact that she was albino, Anastasia had a certain allure about her. To top it off, she had a petite hourglass figure, perfect for a dancer, though she was not.

Anastasia's soft, white hair falls just below her shoulder blades and it usually left straight and unstyled.

Preferring a more simplistic style, she prefers to wear a white dress, that she takes her pride in keeping clean. The short sleeve dress has a low neckline and falls to her knees. The dress is paired with a pair of white ballet flats and a red and black yin-yang charm hanging from a delicate silver chain around her neck.

HD35297 is branded in raised scar tissue on her left shoulder blade. The HD stands for her project species "Hydra" and the 35297 is the number she is referred to as; she is the 35,297th person to have been brought in since the organizations newest project began years ago.



❖ SKILLS Hydras were a frightening project; like the super soldiers they were designed for combat, only Hydras seem to black out and thirst for blood. The skill set that this project granted Anastasia regenerative abilities. If she loses a limb, or even her head, she is able to grow it back or reattach it; depending on the severity of loss and if she does have to completely regenerate a new limb impacts the speed in which she is able to do so.

Something that surprises most people is, even though she's so tiny there is a full length katana inside each arm. She is able to seemingly grow the weapons from her arms and use that to fight.

Pair the other two abilities with hightened senses and you have a very deadly combination and a creature that was clearly built for complete and utter destruction.

Like all the other experiments, the testing done to their immune system left them all with a very high immune system (putting that very lightly). They are unable to fall ill to any known illness.



❖ WEAKNESS Many of Ana's weaknesses lay within herself for she detests what she has become. Her killer nature is not something natural for the woman who prefers to avoid violence at all costs. Even though she could easily handle an army on her own, she would prefer to not even be on the battle field.

The dislike for violence also comes from what she seems after returning from her bloodlust state. When the state fads away, the woman passes out and when she wakes up she is usually greeted with the view of carnage and destruction. Though is her bloodlust doesn't last long and/or she does no harm during that time, Anastasia may not pass out from it. She is unable to distinguish between friend and foe, much like the super soldiers, only Hydras cannot be brought back to reality through strong emotion.



❖ PERSONALITY Anastasia can be quiet and timid to the very definition of the word; her past has bred her to react so much. She isn't one to speak up first, nor does she tend to hold eye contact for any period of time. She seems to radiate a feeling of unease, like a rabbit ready to run at the first sudden noise. Yet, when she is spoken to, she does reply, even if the answers tend to be short and to the point. Some people had always thought it was because she was never interested in any other being on this or any other planet. That could be true, or it could not be; none have been able to find out.

The girl is ever alert though, even if it doesn't seem like it. You see, she has an anger problem, and it is not one that she chose to have willingly. Being who and what she is, if Anastasia is immersed in stressful or angry situation she is likely to snap and her quiet demeanor will be gone, in its place a fearless, coldblooded killer.




❖ HISTORY A history, though shared by many, parts she chooses to keep to herself. From her earliest memories, Anastasia has never had a mother; her father was left to play both roles as best as he could. People of their village knew of Anastasia and her father, they did not have a shining reputation by any means. They were poor, living in an old shack on the outskirts of town and while they didn't have much, her father made sure that they always had food on the table.

Her father never spoke of the work that he did, but as Ana grew older it became more and more obvious as to why the village didn't look kindly upon them. Her father would be gone for days at a time, which was just how it had always been. On these trips, he would have a large bag with him and one day when he was sleeping, Anastasia snuck out of their shared room to take a peak in it. He thought he had hidden it well enough from her, but she had learned enough about her father's behaviors to know that he hid the things she didn't want her to find in the hay stack behind the house. Weapons, all sorts of bladed weapons filled the bag. They were all clean, the rag that kept them that way not even in there. In fact, he never seemed to return in the same clothes he left in nor did he even have any soiled clothes to clean upon returning. It wasn't difficult for the girl to put the pieces together.

Later on, her father prepped for another trip, a longer one he had told her. He slid a necklace around her neck saying that the chain belonged to a necklace her mother had and the charm represented their father/daughter relationship; the red for her eyes and passion, even with their situation, the black for him and how he one day wanted to rid himself of the cloud of secrecy that he had around him. Then he left; the trip lasted days, weeks, then months. It was rare for her father to be gone that long.

Anastasia had slowly started giving up hope that her father would return by the 5th month. Though he was not there, the townsfolk stilled looked upon the girl as she purchased and traded what she could to get what she needed to survive. It was one of those days that the van had appeared. No one seemed to take notice when a group of men got out of the vehicle, in broad daylight, and kidnapped the girl. None of them lifted a finger to save her.

Her time in the facility was probably the most peaceful time she had her entire life; she could ignore the pain from the testing and everything. Compared to nearly freezing and starving all the time, needles and cuts were nothing. Now, now she was warm, had a clean bed, was fed three meals and day and bathed on a regular basis.

The others there, they didn't seem happy though. Many cried out in pain or sadness but Anastasia would often watch a blonde woman, the nicest Doctor, come around to spend time with each child and teen there. Though this woman had no relation to any of them there, other than maybe watching what these tests did to them, she managed to calm so many of them, giving everyone comfort with her presence and words.


Sabine the SirenX


"If it weren't for the rocks in the bed, the stream would have no song."
- Carl Perkins
▬▬▬▬▬ SABINE RILEY GOTTSCHALK • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

Sabine, Little Duckling (from her past) or the organization knew her as SN01489
Siren
Female
Heterosexual
None
26
5' 6"
Blue
Blonde


❖ APPEARANCE Sabine prefers to keep her hair short, just above her shoulders. It was something that hasn't changed for as long as she can remember. Her blue eyes tend to pull people in, like the depths of the ocean and like the ocean, they seem to sing a sorrowful song.

She has wide hips and a narrow waist and whether it was something of genetics or from the experimentation remains a mystery, but it certainly adds to her Siren appearance.

Sabine tends to wear a pair of skinny black pants, knee high heeled boots and a form fitting, red button up shirt which has the top few buttons undone, leaving the top of her chest exposed. To finish off the look, a red flower is pinned in her hair.

SN01489 is branded in raised scar tissue on her left shoulder blade. The SN stands for her project species "Siren" and the 1489 is the number she is referred to as; she is the 1,489th person to have been brought in since the organizations newest project began years ago.


❖ SKILLS Sirens were creatures of song that would lure men and women to their deaths through music and physical temptation. Her abilities are just that, a lure. Her songs pose no physical threat to those that hear them, but for enemies, she can pull them away from the larger battle field and to a place of ambush by others she works with.

For her allies, her songs can be used to help empower them and for all, she's able to influence emotion in the same manner. Her songs are rooted from past memories so as she sings, she's reliving the period in time that those emotions came from.

She's able to bring panic to the field of her enemies with a single scream. A scream of pure terror, it reverberates in the core of her enemies, making them feel true vulnerabilities and helplessness.

Her voice also seems to contain a somewhat commanding ability as she is able to silence those around her. That's about it though, she's unable to force people to do things, much to her displeasure. Seeing as her powers had been around for a while now, she's convinced that, that was just how things were going to be.

The woman's natural pheromones have been altered as well. She's able to control when they are active and can be used to lure in both men and women alike. Unlike normal pheromones, hers don't carry a particular 'scent'; it adapts for each person, causing a trigger in their head which creates the illusion of the scent that would draw them in.

Like all the other experiments, the testing done to their immune system left them all with a very high immune system (putting that very lightly). They are unable to fall ill to any known illness.


❖ WEAKNESS Like stated before, Sabine has to relive her past in order to create her songs. Some memories may be good, others bad and while that may seem like an impact enough, her mind seems to actually be there, leaving her body open to attack as she's not really present in that time.

Her scream can cause her to lose her voice and being someone that depends on it for her powers, the loss of her voice is not something she is willing to risk unless needed.

People need to hear her, so not only does she need her voice, people need to be within hearing range for her songs to have an impact. On top of that, one needs air to make sound and if Sabine's breathing is restricted or compromised, it effects her songs.



❖ PERSONALITY Sabine is a woman of few words, but that's more to save her voice than anything else. She's highly opinionated and judgmental to those around her, but it's more of her putting onto others what others had put onto her.

She seems to go out of her way to avoid people, not wanting to get too close to anyone anymore. This has created almost an air of depression or malice around her and many avoid her because of that. While she's grateful that people are so willing to leave her alone, at the same time she's spiteful at how they all get along so well with others, leaving her behind.

She's the type to manipulate behind the scenes; while she doesn't want the role of a leader, she wants to have the power of one. It's not uncommon for her to direct people to do things or even hold things against them to get them to do what she wants. Though, the latter rarely happens as she has a way of just being able to convince people do to things. Part of her Siren powers? Who knows.

Sabine wears a true mask, refusing to let people know how she really feels and refusing to let anyone know anything about her or her past.


❖ HISTORY A past full of darkness, despair and pain. Events over the recently years of her life seemed to have had no real impact on the woman mentally, at least no more than the rest of her past.

Sabine is a twin, or was at least, her brother's name was Killian. The two grew up in a very wealthy family; everyone know who the Gottschalks were. The twins were iconic among the people in their city. Sabine was always the shy one, hiding behind her brother; her brother was protective and caring towards his sister and the two were usually dressed the same way, only Sabine had a bow and Killian had a tie.

Growing up, Sabine was the sickly child. She spent most of her childhood in bed, Killian always by her side. As they grew older, their parents started to view their attachment as a problem. Both of them were going to be married into other well to do families, but so far they had little interest in interacting with anyone other than each other.

They separated the twins, putting their rooms on two different sides of the house, but it didn't stop anything. Their father took his anger of this out on Sabine, afterall, Killian was the one that would be able to get them a true heir. Their parents also viewed Sabine's poor health as a curse of sorts and often took their frustrations out on her. She would try to do her best to please them, but it was never enough. When they were upset, she was their outlet.

Sick and covered with bruises and cuts, Killian watched as his sister's spirit started to break, his other half whithering away into helplessness. He could stand for it and late one night, he pulled her from her bed and pulled her outside, knocking over every candle they passed. Their large mansion was engulfed in flames, flames so hot and so high that even the rain couldn't dose the fire. They were the only two to survive that night.

The twins lived on the streets after that, hiding from authorities that wanted to take them in and rehome them with other family. They were going to be separated and they knew it. Though, being in your early teens and trying to live on your own, it was difficult and they often got into trouble that they had to escape from.

One day though, they couldn't escape, not both of them. The two had started to be viewed as problem children in the town they were currently in and the towns people started looking around for help to stop this nuisance. Killian had snuck into the back of a store to steal some food for them; it had been a couple of days since they had eaten anything other than berries from the nearby woods. Sabine kept watch as she always did, but when a large white van parked on either end of the alley, men piling out, she panicked.

As the men neared her, Sabine screamed. They grabbed her, covering her mouth as her brother came running out. Furious, he grabbed a nearby pipe and charged at the men holding his sister when a shot rang out. Killian stopped suddenly, a sob shook Sabine's throat as she looked at the twisted pained look on her brother's face before he fell to his knees, then fully to the ground.

Then dark suited men holding her turned and began walking towards one of the vans. Sabine fought against them, forcing herself over their shoulder. Biting the man's hand, he released her mouth and she screamed her brother's name over and over again, but he didn't move. To cease her fighting, a white cloth was pressed to her mouth and nose and though she tried to fight against it, she could feel herself slipping away.

As she sat, truly alone in the place these men had taken her, she did what came naturally to her. She sang. The song was sad, tears rolled down her cheeks as she sang a song mourning her brother and the life they had had until that point. Sabine swore that she would avenger her brother's death; she would do whatever she could to destroy this place and everything that it meant.

As the tests went on, she complied, not fighting back. Fighting back had never gotten her anything. Then, one day, she was finally released, though she didn't know why. She didn't know why, but she was given a partner and they were sent on their way. Her partner disgusted her; he willingly worked for this company, the company that killed her brother. That was why she was the one that killed her guard while he slept and she felt no remose as she watched his last breath leave his lips.

After that, Sabine stayed alone for many months. As her powers started to develop, she found it easier and easier to get what she needed to live. Men were so much easier to handle now.

When she was in town one day, someone approached her, excited to see her, but Sabine had no idea who she was. No, that wasn't entirely true. The one woman had brown hair and dull eyes, the one that was inviting her was much brighter, white hair that seemed to glow and lively blue eyes. There was something in her that just told her that they were the same. She agreed to go with them, but mostly because she had been promised that they had food and shelter; it would be easier than relying on the wiles of men.


-But Not all Ladies!-

Zorion and Zoe the Playful TwinsX


"We all want to be a little glamorous, a little playful and a little mischievous at times."
- Jason Wu
▬▬▬▬▬ ZORION AND ZOE • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

Twins, Zoro/Zoë, or the organization knew them as RDH00105 and RDH00106
Radio Detection Hounds
Male and Female, respectively
Heterosexual
None
8
3'
Red
Black


❖ APPEARANCE The twins are definitely an interesting looking pair; despite being different genders, it's practically impossible to tell them apart. They're the youngest and smallest of the group and their youth shows in their faces, still pudgy with baby fat.

That appearance is broken by harsh exterior bone structures that overlay their face, but connect to their natural bone. They have a second lower jaw, directly attached to their normal, human one, but instead of the standard human teeth, this jaw has a row of shark-like teeth.

They're cheek bones hold the second set of unusual bone structure. From back where normal, human ears would sit, the bone starts; it fall across the cheek bones, protruding outward at a point where the face starts to wrap around. Back near where their normal ears once were, the bone also branches up, flaring out slightly near where the crown of the head forms. The flared out bone parts itself, the back growing out while the front remains close to the head. The inside of this bone is actually hollow and gives the twins their hearing.

Their brow line holds the final facial bone structure; where natural eyebrows rest on a human, the twins have almost a crest-like bone. The bone doesn't cover their full forehead, but rather almost resembles a pair of steer horns; as the bone ends flare out horizontally as they near the flaring of the 'ear bones' and create almost an upper shield for them which helps to amplify sounds they hear. Back at the center of this bone, at their forehead above their nose, another bone spears off branching backward.

The twins have long black hair the falls past their waist, further masking any difference that could have been created in telling them apart. If they lived in a far off fantasy land, the two would almost seem to be of Elven or Faerie descent as the features seemed more elegant than terrifying.

Despite how beautiful the twins could look, many fights, protests and injury had come to those that fought to clean up their appearance, for as children, they are wild and do as they please. This behavior leaves their hair in ratty knots; dirt, grime and scabs are also very common place on their porcelain flesh.

The two opt for matching baggy black shorts that leaves their little nub-like tails exposed and rust orange tank tops, almost like muscle shirts. They usually choose to go bare foot, their animalistic qualities seeming to keep them warm enough.

RDH00105 and RDH00106 is branded in raised scar tissue on their left shoulder blade. The RDH stands for their project species "Radio Detecting Hounds" and the 105 and 106 is the number they is referred to as; they were the 105th and 106th people to have been brought in since the organizations newest project began years ago.


❖ SKILLS The twins are known as Radio Detection Hounds. They were created to be excellent stealth trackers. The formation of their bone ears allows them to hear and feel sounds that others would normally not notice.

Their eyesight was special designed to be able to 'read' the living and machinery; it almost works like like x-ray vision. While they are unable to see what a person may randomly keep in their pocket, they are able to see beneath their flesh to muscle, organ, tissue and bones. They are also able to see machinery and weapons that some may normally try to hide; they are able to see how put together or even see if anything living is within.

Those abilities as well as their bodies, that somehow manage to allow them to move undetected by equipment and mostly undetected by everything else.



❖ WEAKNESS The twins are very sensitive to sound; noises, especially those created by the living and machinery seem to physically vibrast within them. Even with having these powers for some time now, this sensation is still unpleasant to them and the twins find themselves at a loss of control if it persists. Should this happen, the twins are known to just transform into their hound state and try to kill whatever it is that is causing them discomfort.

Sound is their biggest downfall, that and if someone manages to find a way to mess with the way their vision works. While they are able to see in the dark, it seems like bright lights messes with their sight, causing them to go blind until they cease their eye powers.



❖ PERSONALITY The twins could very easily be described as acting both like gleeful children and over excited puppies, housetrained, over excited puppies. It doesn't take much to get the siblings wound up and once they're going, its much harder to get them to calm down again.

Like children, they respond very emotionally. They love easy, enjoy joking and laughing. They throw temper tantrums when upset and cry big crocodile tears.

It doesn't take much to earn the trust of the Twins, yet at the same time, there are those they are cautious around. It's almost like how pets sense the bad in people and avoid them, the siblings do the same thing.




❖ HISTORY The history of the Twins is sad, more in the fact that there isn't much to discuss before they came to the facility. The two had been given up at birth and moved from foster home to foster home, until one family just up and left them. It didn't take long for the facility to swoop in for them, though they thought them big men were from the orphanage; which was far from the truth.

The Twins have managed to block out what they went through during their time in the facility; creating children that could transform, extra bones and who knows what other number of things, it wasn't a pleasant time for them.

Even their initial release wasn't pleasant. The children couldn't retract or mask the bones like the facility had wanted them to be able to do. Their guard was scary too, always pressuring them to try and getting angry when they couldn't do it. They were just as miserable outside the facility, with this mean man and people who were afraid of them, as they were inside it.

Then, one day, someone came for them. She was a nice woman, her eyes didn't hold warmth, but the Twins didn't fear her. The woman killed their guard and extended a hand to them telling them it was time to go home to some place safe. The children cried and cried as they clung to the woman. They wanted to do everything they could to help her, to make her happy. She wouldn't let them go with her when she would go out, saying it wasn't safe, that they had to wait until they were bigger.

One day she came home with a big man, he looked angry, broody and scary. Eleanor said he would protect them and teach them. The man, though he said very little and when he did speak, was often times unkind words, he protected the Twins. He was tasked with taking them out, letting them have a small pack, a hunting party. Whenever anything bad could have happened, he shielded them, his massive form taking the brunt of whatever attack came.

The Twins came to care deeply for this man and though he didn't show it, they knew he cared for them too.



Kyna the Representative for EarthX



"Man does not control his own fate. The women in his life do that."
- Groucho Marx
▬▬▬▬▬ KYNA RIDDLE • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

Kyna or Demon Tamer
Human
Female
Heterosexual
None
25
5' 4"
Red
Brown


❖ APPEARANCE Kyna is a very neatly kept individual. No matter what the situation is, it seems like she's unable to appear any less than perfect. She has straight, shiny brown hair the falls to her knees; even with not being styled, a hair never seems to fall out of place.

She wears a black mini skirt with a pair of black thigh highs and glossy black stilettoe heals. Her top is a fine pressed, button up top with a silk red scarf in place of a tie. A sharp pressed black vest over the shirt with thin black ribbons tightening at the back like a corset. Over all of it is a black leather jacket that falls to her mid thigh.

Her make up keeps the same flawless look as the rest of her. Neat black eyeliner circles her eyes before winging out in a cat's eye. Her perfect complexion is only brought out by the light blush on her cheeks and her bright red lips.


❖ SKILLS Kyna is a manipulator; she's able to take command of a situation and get people to bend to her will with little effort. Even with her horrible demeanor there are those that seem to willingly follow her.

She is also able to summon creatures of the void, from the darkest depths of Hell. These creatures follow her every word, whim and direction without a second thought. They care not for being bound to servitude, but share the same goal of freedom and destruction that the spiteful woman has.



❖ WEAKNESS Without her beasts, spirits and demons, Kyna is left truly blind. Having been with a form of sight for so long, her body has not been able to compensate for the loss of the sense for so long.

Kyna being able to draw things from the darker depths also require hand motions or some sort of chanting, they can't be summoned purely form thought. Restricting those restricts her ability to conjure anything.

While many willingly follow the dark haired woman, not all do. She also has quite the gathering of people that would wish ill upon her. None of them are from her hometown or those that play the game she does, they are those that have fallen victim to her ways and regret it.



❖ PERSONALITY Kyna is a two sided coin; some would say she's bipolar or that she has multiple personalities but neither would be the case. She's just very calculating and knows what she needs to do to achieve a goal. She's a headstrong individual, the type that usually only speaks when her words actually serve a purpose and aren't just there to fill the space. A lot of times when people see her she is quiet and many think it's because she is shy, though that is far from the case. The eldest daughter to the Riddle family is usually quite warm and welcoming, never giving off any real vibe of her handicap. She is also quite intelligent, never one to act without thought. Some people have said that it's sometimes like she can see into the future, but it's just more of her careful planning than anything else. She likes to keep things to herself leaving many people wondering what she is thinking or planning.

On the other side of the coin, Kyna is ruthless and coldhearted. She will destroy all that needs to be destroyed and then some, if it means getting what she's looking for. Though she's loyal to whomever she's serving, she has no issues in betraying others. She'll use people and throw them away just as quickly.


❖ HISTORY Kyna's family has always been well off due to their ranking in society. They would have been considered Royal Visers in other lands; the people the King looked to when looking for answers. Because of this, the woman not only lived a life of privilege, but got to see the dark side of their world first hand; she had to learn to play their game and play it better than any of them could. So far, she had proved to be a natural for the game.

The game though, is not quite so easy when you have a handicap such as Kyna. As a child, before she was tainted by the harshness of reality, Kyna would often play outside with other children. There had been a storm at the coastal city recently and her and her friends decided to play even when warned they should stay in. They had been playing on their usual cliff, which had taken quite a beating from the storms. The ground gave way and Kyna was the only child that was caught in its fall.

The children ran back home, screaming and crying. By the time the families at her home would rush out there, they would find the child coated in black mud, blood running down her face and other parts of her body. She had broken and bruised bones, cuts and scratches and had lost her sight.

Her parents were devastated; their daughter in such a state would not look good on them and for them to accept any sort of gift for her injuries would be looked at as a bribe or a pity gift.

They hid the fact that their daughter had been injured so badly. For anyone that asked, she was taking private lessons and couldn't be bothered. That much wasn't entirely a lie as their parents brought in ancient tutors to teach her the ways of the family. When she was better, her first task was to find a solution for her sight problem. With the aid of her teachers, she was able to summon a pair of hounds. They were called Hellhounds, creatures that could only be summoned if the heart and soul of the summoner was the same of the beast itself. They were deadly and unsightly creatures; they destroyed all that got in their way and sought those that looked down on them for their appearance.

The hounds were both revered and feared by those on the council, but through them, Kyna was able to see. Through other spirits and demons she summoned, her handicap was gone.

It would be many years later that Kyna received a higher honor than her parents; she was contacted to assist a Dark Lord of sorts. His conquest was the utter destruction of something; destroy all, leave no trace or evidence behind. Though, she would be working under the command of high right hand man, for this task had been handed to him.
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Last edited by ISOS Duke; 01-27-2016 at 07:36 PM..