All right, so the fact I haven't roleplayed in awhile is bothering me quite a bit. I'm craving quite a few things at the moment, so rather than creating all these threads and hoping someone joins, I decided to come and see what people like best. For me, none of these are really new, mostly revivals of roleplays that I've done at some point or another in the past few years and would love to do again.
To start, I have a thread originally titled 'A Family's Worst Nightmare,' that I originally created in the December of 2007. The original plot is as follows, and of course changes can be made if necessary.
:: Perfection Never Lasts ::
The Vale family was considered the perfect family, or at least until everything went downhill. They never had problems before, with five children neighbors expected them to have some problems but they were a relatively quiet and peaceful family. Every member living his or her life without any problems or at least any visible problems.... Two years ago, the family began to fall apart. It all started with the parents fighting, and then their kids beginning to get into trouble. Finally their father walked out on them. Though they haven't seen him they have heard from him. Now he has a family of his own, a new wife and step-children.
Since then things have gradually begin to turn peaceful once more, though there are still more than a few problems. The children stayed with their mother, however she hasn't yet moved on. Now one more problem has occurred, her youngest son has been mhave urdered. By who we don't know. All we know is the murderer left a note written in blood saying he would be sure to finish his work - by making the family members miserable and killing off certain members. Which members, the family has no idea, and only the murderer can decide.
Now the police have been following the case closely. Still it is a mystery. Who could possibly possess that much of a grudge against the family? What happens when the father returns to town with his new wife and kids? How will the family handle the grief. That will be for you to decide.
Though I really am no longer fond of Naruto, I absolute love roleplaying it, this is the basis of a roleplay set after Sasuke left with Orochimaru.
Two years have passed since Sasuke left with Orochimaru, and since then Naruto has been training under Jiraiya while Sakura has been training under Tsunade. Life has been oddly peaceful as of late, though of course peace can never last forever. Orochimaru is planning to launch another attack on the village and the Akatsuki is in the area with four new members and nobody yet knows who these members are exactly.
On a brighter note however, Konoha has visitors from a land called Koorime. Forced out of their homeland due to constant raids from surrounding land, the inhabitants of Koorime seem to be pacifists and unlike shinobi they possess no chakra. Yet the inhabitants have the ability to control and manipulate wintry elements as well as the ability to create them. The entire royal family has come a long with a large group of civillians.
---------------------------
Have you ever stopped to wonder what would have happened if some of the late characters in the Naruto series had never died? And what if there were characters we never knew about? In this roleplay I'll allow you to make up characters that are related to others as long as the relation isn't completely out of this world, and most of the characters who died will be alive during this. Just to make things more interesting. (Only catch is no Uchiha's please.)
Possibly my favorite out of all of these topics, the roleplay has been made several times over few years and even when with the same players it would up being completely each different. This Full Metal Alchemist is particularly interesting to me persoinally though I would not be at all opposed to a roleplay set during the Ishval War. But here is the plot:
:: The Beginning ::
After losing their mother, Alphonse and Edward Elric attempt to bring her back using the forbidden science of human alchemy. However, alchemy operates on the theory of equivalent trade, and breaking the human alchemy taboo carries a heavy price. Ed loses his leg, and Al loses his body. Ed is able to seal Al's soul inside of a huge suit of armor, at the cost of his arm. Years later, Ed (now with two mechanical limbs) and Al (still trapped in the armor) leave their childhood home, each brother concerned with the other's happiness. Ed, who has a natural talent and skill for alchemy, becomes nationally certified and is soon known everywhere as the "Full Metal Alchemist." Their true objective is to search for any information on the fabled Philosopher's Stone, hoping it will allow them to regain their old bodies. All of their hopes rest with this mythical stone, which may not even exist at all. However, the brothers soon learn that they are not the only ones after the powerful stone.
:: The Story ::
Five years have passed since the creation of the last Philosopher's Stone. Many people died during that time and many lives were changed forever. The Elric Brothers have disappeared into the gate and apparently they are gone forever. The two brothers are now living in the city of Munich, in Germany. Cut off from the world of alchemy, they must find a new way of life.
Back in Amestries, Roy Mustang has finally achieved his goal of becoming Fuhrer. His secretary is none other than Riza Hawkeye. Winry has been home helping out with the family business.
For now, all has been rather peaceful, (granted the Elric brothers are in the middle of a war era.) however problems are about to arise. Not only, are the Elric brothers in Munich but so are many others. For example, all seven Homunculi, Kimblee, Archer, Hughes, and God only knows who else.
Kimblee, and Archer are doing research to create the Philosopher's Stone and to recreate the Gate. If they can pull that off they may have some chance of getting home.
Back in Amestries there have been new problems as well. Several new Homunculi have appeared and they have been causing more than a few problems. Strangely, these beings have the ability to cross worlds by creating portals.
Within the military, things have been a little hectic. The Fuhrer has ordered the state alchemists to begin researching the Philosopher Stone. He hopes to use it to bring back the Elric brothers but he has no clue of what exactly lies beyond the Gate. Some members of the military agree with the idea, but others are strongly against it and are determined to make him reconsider his decision.
Still there are rumors that a branch of alchemy known as Blood Alchemy, can be used to access the gate and because of multiple requests, Mustang has allowed several alchemists to research the theory. Though, this form of alchemy is rare. (Only three roleplayers will be able to use it. First come, first serve.)
Next though I do not have an exact plot on hand, I would love to do a Yu Yu Hakusho roleplay. I've done quite a few over the past few years and each has lasted quite awhile but the hard part is creating a unique plot. I have a couple in mind, mostly centering around the Dark Tournament and the appearance of a new spirit detective, but I want to see how many people would be interested first, obviously.
Another roleplay I would like to do is a Cowboy Bebop roleplay. Nothing special, just something that deals with the events not seen in the anime or manga. Just as well, new relationships and the like can be formed and as much as I love the original series, I think it would be interesting to see what could be changed, as long as the changes don't reach the extreme.
And lastly, I would like to do a Sailor Moon roleplay. While I do not have a copy of the actual plot on hand, the basis is that while the scouts are still fighting against the Dark Moon, (it'll start before they visit the future,) it is revealed that the Dark Moon has yet another weapon that could be the Scouts undoing. But two more scouts appear known as Sailor Crystal Mew and Sailor Ice Crystal. (The Crystal Scouts.)