(Alright I know this is a rather long read but please bare with me on it. I do ask that if you choose not to read the work I put into this completely then please for the love of sanity (mainly mine) at least READ THE RULES! Thank you and have a good time. :D)
(The spots for supernatural beings are now CLOSED, however humans will always be OPEN. :D)
Once upon a time... there was a house, but not just any house but a house that was to be the dream home of a young couple who had recently been unexpectedly blessed with wealth. Neither had come from a particularly rich or noble family, in fact their families had been rather poor, but despite that they were happy with their lives before. No one quite remembers how it was these two unlikely poor people got their wealth, but they now had it and with it they planned on building a suitable home for their planned family.
The land they picked and bought to have their home on was perfect. Surrounded by a sea of rich and radiant green grass intermixed with colorful flowers. Trees sprinkled about bearing large abundances of fruit. Why it was the previous owners were so willing to sell the plot and why they had not chosen to build a house here themselves the couple couldn't imagine. Regardless though they would and they were going to be happy.
It wasn't until construction began that odd accidents began to happen. Rumors of builders, men and women alike, going mad once they set foot on the ground at the start of the construction was the first to circulate through the town. The couple and town at first thought nothing of it nor did they link it to any association with the grounds as an epidemic of fever besieged the town. Perhaps they were merely ill and only saw the hallucinations from the side effects of a fever. Work on the house stopped for a few days only before resuming again.
Another strange incident didn't occur until the construction of the house was halfway finished. The foreman of the construction was found hanging from one of the rafters of the unfinished ceiling and had, from the looks of it, been hanging there all night. The couple, as well as others of the town, were shocked at the discover, but then there had also been rumors that he and his own family had fallen on hard times. Aside from work he had usually been seen out drinking and there were even some rumors of abuse occurring in his home floating around, and so the death was attributed to suicide. For a week construction was put on hold.
The next set of incidents didn't occur again until the completion of the house. A party had been thrown in celebration of the new couple's completed home, and for that they were thankful. The party went off without a hitch and was considered a success...until the discovery the next morning. Another couple that had been friendly with the ones throwing the party, but unfortunately could not attend the party, was the one that found the horror. When they entered the home they suddenly found all those that had been present the night before, including the couple they had come to congratulate, dead with looks of horror forever etched on their faces. Some copied the foreman and were hanging from the now completed ceiling, while others were mauled beyond recognition. Blood painted the walls a deep red color in some areas while in others various messages were scrolled on the once light colored walls with cryptic messages such as “No escape” and “They're coming” as well as many others that only posed more questions, but gave no hint as to what had happened.
The house was later condemned for destruction once one investigator after the other, that was sent to try and solve the mystery, were found dead as well. Some were maimed as if by wild animals, others had what appeared to be gun wounds with the suspected weapon clutched tightly in their own hands. There was one instance where an investigator was found with their eyes gorged out, their tongue and fingers missing, their legs broken and stripped of flesh with a fork, of all things, stabbed securely within his skull.
The house however was never destroyed as there seemed to always be something that would interfere with the attempts: demolitionists found dead within either the house or their machines, dynamite fuzes being duds but exploding later when away from the house killing those around, the chains of wrecking balls snapping before being swung forward and usually crashing into the crane that had been holding it killing those around and within it. It seemed all attempts at destroying the house were futile. Rumors began flying around that some evil supernatural force was preventing it from being destroyed and even going so far as to call it 'haunted'.
Eventually the house and entrance to it was sealed off, as it was deemed too dangerous of a place, and people willing to try and destroy the house were becoming far and few between for fear of their lives. It was hoped that eventually the house would collapse due to aging and erosion. Years passed with the history and past of the house fading into the backs of people's minds, despite the fact the house seemed never changing as it continued to proudly stand, looking the same it had the day it had been completed, though the grounds that the house stand on took on a slightly darker and wilder look at night it seemed.
Recently the house and its grounds were bought by the government, despite its bloody past. Their plan was to dismiss any remaining claims that the house was haunted and was nothing more than a regular house and use this somehow to their advantage in upcoming elections. Cleaners and repair men were sent in to fix anything that needed to be fixed, only to find nothing actually wrong with the house, other than it needing a good cleaning. To the surprise of those whom knew and remembered the rumored past of the house all of those sent in came out alive and unscathed. Perhaps this really was a normal house and something else happened to explain the 'incidents', however many people were still unwilling to stay in the house. In an attempt to continue to cease the fears of the people the mayor has issued that any souls willing to stay in the house for three weeks would be rewarded handsomely.
At the moment one person has stepped forward, a stranger of the town but claiming to know more about the house then anyone else. He has offered to be the group's 'guide'. At first the mayor was rather skeptical and felt there was no need for such a thing, but the stranger claimed that it would help ease some of the fears any of those volunteering to stay, and thus would help make his campaign a success. After that the mayor agreed to allow the stranger to act as the role of a 'guide' and await the group at the house itself to welcome any to:
BloodWidow Manor
The Place...
Blood Widow Manor is what one would expect of a noble manor house: very large and elegant with rather beautiful grounds. The grounds itself radiates with vibrant and healthy green grass with various shape sizes and colors of flowers intermixed. Scattered throughout are various sizes of trees, both young and old, that are in the midst of bearing ripe fruits consisting of apples, pears and even a few oranges. There are a few trees however that do not bear fruit such as the large weeping willow that lies towards the further part of the grounds and centered, or the two cherry blossom trees that are slowly beginning to open. Along with the weeping willow, and further back still, appears to be the start of a small wooded area and perfect for a lovely game of 'hide and seek'.
At the start of the grounds is a rather large iron metal gate that appears clear of any rust, and seems to 'welcome' any guest that desires entrance. Its decorated with some colors of gold in a few of the swirl designs at the top and bottom of the gate. In the center where it is to split is a large engraving of the letters B.W. Due to the recent closing off of the area large and thick metal chains were wrapped around the area of the gate that would typically split and allow entrance, and locked securely with a key operated lock. Since this little campaign 'project' however the key to the lock has been passed over to the one that is to be the 'guide' of the house, as well as a few extras for anyone else just in case.
From the gate extends a fence that seems to go on and disappear much further down at either end, and is made of the same cast iron that the gate was made of. The poles within the fence, that holds it up, appear to have been built to keep robbers and thieves out as they are a bit too tall to climb without effort, and the tops are spiked out in all directions. This was perhaps to prevent any form of a hand hold at the top without having to impale your hand on one or more of the spikes. Despite the ominous looking top, just below it is the same golden swirled design as at the gate entrance, however at the bottom the swirled designs are merely the same color of iron as the fence and gate.
Leading from the entrance gate there appears to be a graveled road, that appears neat and is lined with stones made of granite with a few Romanesque type statues of Venus, Zeus and various others. Towards the 'end' the gravel path circles around a rather large four tier lion head fountain, made of a white marble with a surrounding pool containing cool and fairly clear water and a few blossoming lily pads, and returns back into the path that leads to and from the entrance gate.
Aside from the road the front 'lawn' and closer to the manor itself an intricate design of hedges swirl and twist this way and that, and could be perhaps a maze for small children but only about waist high on an adult. On the hedges appear to be a mixture of white, blue, red, pink and even yellow roses that are mingled within the leaves and tops here and there. It's possible that it was intended to be a sort of walk through flower 'garden' for the young wife of the previous couple.
As one makes there way from the graveled path and to the gleaming white stairs of the manor itself, they would be greeted by the sight of two Romanesque columns that lined the front porch area of the manor that held up the outstretched triangular 'roof' of the porch that held the carvings of a scene of angels in various poses. Looking at the porch itself one would be able to see that it was made of a rather sturdy wood that was painted white and met the off white colored outer walls of the manor.
Looking further up and around at the walls one would be able to see first the two large oval shaped windows, that were intended as ones to look out when one sat in the window seats that both contained on the inside, and above them were more common, though numerous, squarish windows until the very top. At the top was a large stained glass window depicting an angel with orange hair and a flowing white gown, and complete with white wings, surrounded in a background of blue and green with a few trees. All of the windows then, including the stain glass one at the top, were lined by beautiful polished oak borders. If one walked around the entire manor itself, they would find more numerous and squarish windows that were lined with the same oak border.
The windows reached up until the triangular roof of the manor itself, where on the end statuettes of angels where perched, almost as if guarding the house. They looked to be made of the same white marble as the other statues on the ground and in various different poses. The white of the statuettes stood out from the dark brown shingles of the roof, making them fairly noticeable even in the day time.
At the entrance of the manor stood a painted white oak door with a pewter door knocker in the shape of a human hand holding a small ball. One one of the fingers of the knocker was what appeared to be a ring, and at the wrist a suggestion of a sleeve with slight frills as well as what appeared to be a bracelet with rectangular beads as the design. On either side of the door was a rectangular stained glass window that contained a person laughing with their hands up in a field of red and yellow wild flowers.
If one walked around to the back of the manor they would find another door that was led to by a smaller set of stairs then the front, and had iron handrails. This time the door was made of glass with golden handles and had a light in the shape of a lantern hanging beside it.
Once one entered through the front door door they would be greeted with the sight of the entrance lounge. Dark red carpet rug had been placed in, though originally it had been white before people were sent in to 'fix it up', that led to the grand stairwell that contained onyx marble stairs that branched off and then came together again at the top of the floors. The rails, that extended up and throughout the top level until met with a solid wall, were a white marble with the pillars at either end containing a golden steel ball. The walls surrounding the room were an off white color and clearly made of the highest quality plaster. The floor itself was a black marble tile that expanded into some of the surrounding rooms. There were a few decorations of plants and various kinds of paintings and artworks here and there.
The room to the left leads to the kitchen area. It's rather large, but also pretty basic. It has the essentials found in most kitchens such as a fridge, stove, sink, cupboards, a pantry stocked with food, as well as many other modern appliances that were just recently put in. The main difference between this kitchen and many other kitchens is the door that leads to the underground wine cellar, that currently contains various dates and kinds of wines on shelves made of cast iron. The floor of the kitchen is made of the same marble tile as the entrance hall, with the difference being that instead of black it is a lovely shade of blue-green to match the similar colored walls. On the walls are the cabinets made of finely crafted dark oak with a glossy finish. A simple yet elegant wall clock is also present. The numbers are in roman numerals while the clock is a wired design of a diamond in the center of a blue ceramic flower. At one end of the kitchen is also a china cabinet that is filled with a complete cheery blossom designed china set. The glass door that leads into the back of the grounds is also present in this room.
Back in the entrance lounge if one were to go to the room on the right they would find a day room, or a living room to use the more modern term. Here is where the two window seats are placed with fluffed cream satin pillows for one to use to cushion themselves further on the seats. Two long and renovated couches, one a deep brown color while the other a dark green, with silk like cushions are present and could seat at least nine or ten people comfortably on them each. There are also many chairs of the same colors and of similar material, all of which have an accompaniment of small and dark wooden end tables. In the center of the room is a large oval shaped coffee table that has many different cubbies underneath the main surface of the table. At the far wall, and were anyone seated on any of the seating could comfortably see, a rather large and new television rested into the wall itself. It was clearly one of the few added features that the repairmen had placed in. Near it, but still a safe distance away was a red brick fireplace with a dark wooden mantle. On it were a few pictures, many of a man and woman that were perhaps the previous owners of the house. They were old and worn but rested peacefully in protective wooden frames. The dark colors in the room matched the darker color of the walls, a deep brown shade, that then matched the black carpet that had recently been put down in place of the once hardwood floors.
Connected to this room too is a small walk way that would lead to one of the many bathrooms of the house. This particular one was small and only housed a black porcelain toilet with a matching sink, behind a light colored oak door. A small mirror hung on one of the sky blue colored walls and above
the sink. The floors here were white and felt like ceramic tiles rather than marble.
Once more returning to the lounge room one will find that beyond the stairs is another hallway on either side. One hallway will lead those to the library where books on wide variety of subjects are placed on dark wood book shelves. It is also a room that has two stories with access to the second level being at the far end and up the staircase, though there is also a man pulled elevator cage that one could use as well. The walls in this room are a deep maroon color while the floors are a sandy brown color and made from hardwood.
At the other end of the room, opposite the elevator, is a door that leads to the 'entertainment' room where a variety of games, both modern and not, are stored or set up. Many televisions are also placed in here due to the increased amount of counsel games, as the mayor placed a fair amount of money in this area to try and attract people to come. There are also things like Foosball tables, pool tables and even a few arcade games in here. The room is a similar color and design as the library with the main differences being that it was only one floor and the hardwood had been turned to carpet.
Going back to the hall and pass the library door one would find many different colored oak doors that appeared quite different from the more 'old fashion' looking brown ones. Each door clearly had a glossy finish, giving it the smooth shine look to its color. The doorhandles on each door too varied in shape, material and size, as some appeared to be in the shape of characters while others were merely shapes. What laid beyond these particular doors appeared to be places of sleep, or bedrooms as they're more commonly referred to as. There were a few though that appeared to be simply barren rooms with different colored walls and flooring.
Retracing steps and into the other hallway behind the stairs, one would find a most luxurious bathroom. The sink was white with a golden color faucet and stood near a white colored toilet with the same kind of handle as the faucet. The seat and lid of it had etchings of golden floral designs within it, although not enough so or in such a way that it would be uncomfortable. A bit away from the toilet was a rather large circular bathtub with white carpeted stairs that were used to get in. On the blue colored wall hung an attachable shower head, that one could easily reach in a leaned back sitting position if their arm length allowed. The shower head, handles for the bath and faucet for the bath were also painted a gleaming gold color. Above the sink was a small mirror, while a larger full body mirror stood polished and proud next to the tube. The floor of this room, like the stairs that led helped on into the tub was a white colored carpet. The walls were a vibrant sky blue color that had a painted scene all around consisting of both clouds and playful looking angels.
Returning to his hall one would find doors and rooms that were similar to the halls that contained bedrooms and vacant rooms. At the end of the hall though there was a door that was made not from wood but a heavy metal and not painted. Beyond the door were wooden stairs that, were well aged though not broken, descended below ground clearly marking it as a basement of sorts. The area contained random material goods, probably all of which belonged to the previous owners. The walls were made only of cement while the ceiling revealed the wooden rafters that kept the first floor from caving in. In a far corner the boiler, water heater and other essentials of the household wiring and utilities were kept. They looked a bit old fashioned, a clear sign that they were not some of the things that had been renovated nor did they look like they needed to be, but they worked just fine.
Back at the stairs that were in the entrance lounge, if one were to ascend them they would find themselves on the second floor where more various kinds of rooms were kept that included more bedrooms, bathrooms, a few studies, and various other kinds of rooms that were included to either entertain, be seen as useful or essential.
Here too on the second floor one would find entrance to the attic. The door was perhaps the only one that seemed a bit more old fashioned then the rest and was clearly made of unpainted wood. It was a bit worn and had an old fashion lock that seemed to require a specific key. The handle appeared to be a relatively regular bronze diamond shape making it indeed very different from the more extravagant doors. Why it was this was once left undone is unknown to all except perhaps to those that had done the repairs, cleaning and possibly the mayor. It was also unknown what exactly was contained in the attic as it appears to be locked. Unfortunately since the keyhole was specific to a certain key, a replica or replacement could not be made successfully.
There are still many secrets within Blood Widow Manor as not everything has yet been discovered. Exploration is encouraged, after all who knows what you'll find...
The Time...
The current year is 2011, almost 100 years since the manor had originally had been built. It is currently towards the end of Spring, with the snow from winter long since gone. The nights are still occasionally chilly, though if it gets too cold the heat within the manor could be turned on. The days are clearly warming up and the sun is out fairly often, such as it is today. The forecast for the night was believed to have a chance of a light rain. It is just a bit passed noon time so there's still plenty of daylight left.
The Rules...
1.Standard Mene rules apply
2. I will allow humans in this roleplay to have some sort of 'psychic' awareness/abilities/powers/whatever else you wish to call them, however I do NOT want people going overboard with them or give them every single psychic ability/power/awareness/whatever else you want to call them imaginable, making them super powerful and hard to kill. They are humans after all. What sorts of things I will allow with be discussed in the character skeletons.
3. Literacy isn’t too important though please don’t capitalize every single word It Gets Really Annoying! It is also a pet peeve of mine. One other thing I do require is punctuation that is more than just a comma thrown in here and there. You need at least periods at the end of your sentences otherwise your post becomes too messy and hard to understand. If you don't put at least periods at the end of your sentences then be prepared to receive a PM from me. I'm more than willing to work with people and help them out, especially if they're younger or if you're not quite fluent in English grammar or language. Even if you feel the need to PM me your posts to look over before you post it, I'm fine with that and more than willing to help you that way if you need it. Also when you post please don't choose overly bright colors such as lime green or the uber light blue. My eyes are not the best and I get tired of constantly having to highlight the text just to read it. If you want to use color for your text then that's fine, just don't make it really light please!
4. I will accept one liners since I can understand things like writer’s block but, please make it a sentence that people can work off of. Don’t put something like: “She smiled.” That is not a sentence and it makes it very very difficult to work off of. Something like: “As he ran outside to get away from everyone, she couldn't help but let out a devilish smile that hinted she had some future plans for a scrawny straw haired boy” is easier to work with. However don't claim writer's block the moment after you've join. I swear to all things holy and unholy if you do that I will smack you with a fish. There's a smiley for that now and by god I'm not afraid to use it! When you join you should already have an idea of what you're going to post.
5. Always leave a ‘door’ open for people’s character’s to come in if someone leaves.
6. Don’t go too incredibly far without someone which should help with rule #5, although I can understand excitement or if someone doesn't come on for days.
7. No invincible characters, if they’re really good at something that’s alright but if there’s a fight let them get injured a couple of times if attacked.
8. Don’t take control of other peoples characters unless you have their permission. For example if Joey needs to go because it’s bed time and says Nina can play his character while he’s gone then that’s alright.
9. Anyone is welcomed to jump in at any time despite the page number.
10. Bios or intros are both accepted. Choose whichever you’re more comfortable with though bios make it easier to refer off of and for me to post up with the others.
11. Please don’t kill another person’s character without their permission. (Note this ties in with #8)
12. Don’t create more characters than you can handle.
13. Keep things PG-13 please. Violence, gore and romance is allowed. However what I don't want to see is nookie alright? You know what's acceptable on here and what's not. If you wish to go overly graphic in something that you know would get the board in trouble then don't post it. If you're not sure if something your about to post is acceptable or not, then chances are it's not. You can hint to things though if again it's something overly graphic though keep the hint very very VERY very very very vague...
14. Have some way of distinguishing between your character text and you’re out of character (OOC).
15. Ask to join if you want but it’s not required. With your characters please PM me your character profiles to be accepted. Due note that I will be going through and posting up your profiles on my first post, in quotes of course, when they are accepted so that it's easier for others to have access to your characters info. I am a fairly lenient person so more than likely your character will be immediately accepted, due note though if I do find something that needs a bit of improvement I will PM you back telling you what that improvement is. I will also send a confirmation PM to you to tell you that your character has been accepted.
16. Please keep things fairly even. I don’t want 20 females and 2 males. The only exception to this rule is the ratio of supernatural beings to humans. There are suppose to be more humans then actual supernatural beings (Illusions and such do not count in this as they are illusions and not real).
17. Please, please, please for the love of all things holy and unholy read everyone’s post, even if it was posted before you joined. If you skip reading them you may very well be missing a crucial detail pertaining to the storyline or your character indirectly. I can’t stress this enough! If you don't read them trust me I'll know. I can give you a brief summary of what's happened if you're away, but I WILL on purposely leave out VITAL information just to make sure that you will read them. I'm not requesting this I'm telling you this is what I expect, and if you don't follow it your gone plain and simple. I can understand if you didn't see someone's post because someone elses post sort of made it 'hidden' (Do NOT make this excuse a habit out of this though) or posted while you were typing. If it happens that someone posts something while you were making a post then just edit your post a bit to make your post fit if it deals with something you need or should respond to.
18. I don't want creatures to be overly used, such as almost everyone being the same kind of vampire, were-creature, demon, angel, ect...There's a large variety of things out there you can be. If your a demon be specific. What kind of demon are you? Earth demon, Time demon, feather demon, shiny slingshot demon, ect...? Same with vampires and were creatures. Are you a day walking vampire? One that can only live or move at night? Are you a were-penguin? Or a were-squirrel? Come on, be creative! (That's right I said it, were-penguin! XD)
19. To make sure you've read, understand and are willing to follow my many rules (sorry about that :sweat: ) I would like you to put the following line in the title of your PM: 'Read my lips: save the warnings for someone who's not broke!' if you're joining as a human. If you're wanting to join as a supernatural being then please entitle it: 'It eats my relatives! Or did you miss that in your research? '. I would also like you to put in the quote/scene description:
Quote:
Nick: [as Emery's mother is strangling Cathy] I beg your pardon. Would you mind terribly letting her go?
[Emery's mother doesn't stop]
Nick: I guess not.
|
at the start of your PM.
20. When you post your intro, and there are separate groups already established in a spot and are doing something, do NOT make it to where they have to drop everything that they are doing and go off to find your character. I absolutely HATE when people do that. If you want interaction with your character you have to make it happen. Everyone shouldn't have to stop what they're doing just to come interact with your character. What I will accept is powers that will draw a character group towards your character, such as if one of your character's powers are to alter the path that say the group is walking on and they happen upon you at some point then fine, but don't just sit there singing a song on a rock by a lake that they're no where near in hopes that they will stop what they're doing, hear your song and come find you. It just doesn't work that way, unless of course one of your powers deals with luring people like a siren's song, but at least make sure your character is rather close to the group before you even dare to try this.
21. And one final (hopefully) rule: please be respectful towards others here. It’s alright if your character hates another person’s character, due to the plot of this rp, but don’t be rude, crude, or mean to someone in OOC. I’d like this to go rather peacefully.
The Character Skeleton...
Menewsha Name:
Name: (I'd prefer if there were no 'No name' or 'Unknown' characters)
Nickname(s): (Optional)
Age: (Please put some number here, preferably within reason. I don't want any humans (even those with a bit of psychic awareness) being an unreasonable age. Supernatural beings get a little more leniency with age, though let's not do something like 7854984639876589764897. The max age that I shall allow is 324. I'd also rather people didn't do something like 'Since the beginning of time' or 'too old to remember', just put a reasonable number please. )
Gender: (I'd prefer they'd have a gender but if you absolutely must be ambiguous then alright, but I don't want everyone choosing this option. I want primarily males and females please. )
Race: (What is your character? Human? Something supernatural? Human with psychic awareness? With supernatural beings I'm not too incredibly picky with what I'll accept and not accept, though let's not go overboard with this either and have a god/goddess of everyone and everything with all the powers in the world shall we?)
Personality: (Please put an actual personality here and not “you’ll find out” or “TBA” I absolutely hate it when people do this. I do know how there are a fair amount of people out there that do not like to be restrained to such things as the personality in character bios, which is why when you put this think of it more as a basic skeleton or guideline for the general idea of how you want your character to be rather then something exact. It's alright to step outside of what you put here since most beings here are human, and humans are unpredictable and have a tendency to change with their situations. Someone who is usually calm and collected can suddenly become a being that's so panicked in a dangerous situation that they run around like a chicken with their head cut off. It's also the same with supernatural beings.)
Psychic abilities/Powers: (Ok all let's not get over our heads on this one. I'm pretty lenient here, but I don't want a character to have control over everything and anything. I also won't accept mind control over anyone they want. If you want mind control then it can only be over characters not actually played by people. In other words NPC characters only. I also don't want an overly ridiculous powerful character. For example if one of the creatures are deemed a god over everything (not that I would allow that anyways) and can control everything with the wink of his eye, you'll probably will not get that power. If that was they're only power then think up something else. Also humans sorry but no control over the elements. Although I'm lenient I do have a few restrictions. I want human powers to be more well psychic based such as limited foresight/precognative (seeing into the future, also known as 'future sight'), telepathy, telekinesis, automatic writing, retrocognition (knowledge of a past event which could not have been learned or inferred by normal means like seeing the dead and/or speaking with them), remote viewing (ability to gather information about a distant or unseen target using paranormal means, in particular, extra-sensory perception (ESP) or sensing with mind.), psychometry (the claimed ability to make relevant associations from an object of unknown history by making physical contact with that object ), ect... Also supernatural beings have a choice on whether they would like their all/any of their powers displayed (This is the only piece of information I will allow for this to happen everything else will be displayed no matter what), however in the PM to me you MUST list them all. From there you can tell me which ones you want displayed. Also humans if you start out with no psychic abilities from the start you may 'awaken' to a few later on if you want.)
Weakness: (Mainly for supernatural beings. If you're human then your weakness is mainly you die the same ways as any other human can. You can also have added weaknesses if you have psychic abilities, such as getting rather painful headaches, a weakened heart for a period of time, illness, exhaustion after use, ect...)
Supernatural 'Title: (Only for supernatural beings. I have them listed below that you can choose from, or if you would like to suggest a different one let me know. Now please note that this isn't the 'title' that they're known by to each other, rather these are merely to suggest what role they play in relation to the humans. For example The Good One is to hint that this being is more inclined to help and protect the humans from the others.)
Bio/History: (Put something here please lol. This is your chance to be creative! Be sure that it's unique too and not just one or two words/lines long. I don't want the same sob story over and over again. Tell about what made you agree to stay in the house? What do you expect to find there? Do you believe the haunting rumors? Is your character a being who had already been there from the start? Did they participate in any of the tragic events? Are they more more benevolent or malevolent? These are just some of the questions you can answer in your bio. I'm also more than willing to assist. )
Appearance/Looks: (I like pictures, they're fun to look at, but if you can't find one then a description is fine just be sure to be detailed.)
Fears/Nightmares: (This is intended mainly for humans so if you're a supernatural don't worry too much about it, though do include something. I expect the fears and nightmares of humans to be more descriptive then the supernatural's. :D Oh and I don't want 'lame' ones such as: 'being laid off from work'. I want fears/nightmares that are enough to keep people up at night and are afraid to go to sleep in fear of the nightmare or fear itself. For an example you can see Nightmare's profile. :D Also let's try to avoid constant repeats, I want them unique and interesting please. :D)
Other: (Optional. Put anything else you want us to know about your character here like likes, dislikes, lover preference, and so on and so forth. Is there something that maybe didn't seem to fit anywhere else? Well then put it here. )
The Current 'Guest' List
Humans (There is no limit to how many there can be here)
1. Aurora Deloncre - Toxic Doll
2. Finx sunfara - finx15
3. Ashwin De’Marcus Le’Meu - Dear Lelie
4. Ayaka Ishtar - Arechi
5. Claudia - broadway_princessxo34
6.
7.
8.
9.
10.
Supernatural Beings (There IS a limit to these the 'titles' here are merely just here for an idea of what kind of relation they should have with the humans. If you have questions about a particular one please feel free to ask. :D)
1. The Malicious One: Rosemaria Alenedria Frances - Dear Lelie
2. The 'Evil' Trickster: Masy - Sinsue Hoshigo
3. The Unpredictable One: Nightmare - Arechi
4. The Good One: Ameonna - broadway_princessxo34
5. The One to Look Out For:Seraphin - Wrenji-Chan
6. The Kind One: Meka - Sinsue Hoshigo
The Guests of Blood Widow Manor
Menewsha Name: Arechi
Name: Nightmare Julius Gottschalk (Whether or not his first name truly is Nightmare or not he will not say)
Nickname(s): Night, Mare, Patch, Jewels, Chalky, Night dreamer. (However he will only tolerate Night. Any of the others and he will ensure that the caller shall pay dearly.)
Age: Appears no older than 27 though in actuality is 324 (a young age for his particular kind)
Gender: Male
Race: Appears initially as human, though not all is what as it seems... (Really a nightmare demon)
Personality: Usually seen with a rather mischievous or 'innocent' smile on his face during most situations. Nightmare can be described as a 'sweetheart' at times and down right cruel, it mostly just depends on the situation. He appears rather knowledgeable about various different subjects, but seems more knowledgeable in some things then in others. When he's being mean or cruel he has a tendency to take it to the extreme. There are times when some will claim he has the look of a madman in his eyes which is usually followed by something horrifying happening to others soon after. Other times though he can be rather charming and can be a bit comical at times.
Psychic abilities/Powers: To create a person's worst nightmare into a 'reality'. In other words he takes what people fear in their dreams and turns them into a sort of 'personal illusion' that is so convincing it's as if it's reality. This of course usually causes his 'victims' to either lose their sanity completely or end their life to make the 'illusion' stop as they are not ones that can be 'seen through' or stopped unless he stops it himself or the victim dies. He can also 'pull' others into or out of other people's nightmares, though he rarely does this. He also has the ability to float, though it's usually only used when he enters people's nightmare's himself as he doesn't particularly enjoy walking.
Weakness: Despite his 'young' age is is a relatively sick nightmare demon, causing him to cough up blood in many instances such as if he's shook too roughly or if he uses his powers for an over extended amount of time on any one given person (usually a time limit of a half hour).
Supernatural role/title: The Unpredictable One
Bio/History: The truth behind Nightmare's past is only known by the demon in human guise himself or of the other supernatural beings, however that does not mean he hasn't established a form of 'cover-up' for a believable history.
Nightmare was allegedly born in the family of simple folk that was rumored to live beyond the vast woodlands of Blood Widow Manor, which was beyond the town's limits. He had learned to read, write and speak all through his parents and learning what was felt he needed to know through them until a certain age. He was then sent to another township for more formal schooling, where he discovered a love of learning facts of past buildings and landmarks, or more specifically Blood Widow Manor. It was this love that paved his path to the 'career' as a historian over the past and histories of the surrounding historical sites, though claiming that his knowledge was more tuned in on sites that weren't considered historically significant or places like the Manor. It was this that he had said that had helped him earn his living as he would use his knowledge of various places to visit some schools and teach about them as a guest speaker, usually for history classes. Although he dressed and still dresses in a manor that would establish him as a higher ranking citizen, he is really of a more lower class saying that he earns enough to live a satisfied life.
Appearance/Looks:
Fear(s)/Nightmare: Even though he is a nightmare demon himself, it doesn't mean he doesn't have things he is afraid of. His more prominent fear is being locked within the confinement of a small box or coffin, without any escape, and then thrown into an incinerator to be roasted alive while others hear his blood curdling screams of pain, and yet do nothing to help him but instead just stand by and watch him burn laughing all the while. This of course causes him to fear small, confined spaces and extreme heat. So a small closet with a heater vent in it while the heater turned on and the door locked with no escape, could be considered pure and utter Hell for him
Other: Nightmare claims that this was the reasoning that he knew perhaps anything about Blood Widow Manor and had been one of the things to earn him the right to be the 'guide' of the project. He had said the reason he had chosen to come from the neighboring township was due to the campaign idea of allowing a group to stay within the bloodied past Manor and that it was his thirst to learn more about it through a more hands on experience. When asked why his name is the unusual name of 'Nightmare' he simply responds that his parents had wanted to name him something 'unusual' and so had chosen Nightmare.
When asked about his patched eye he simply says that it was lost during an 'accident' and that the only thing beneath it is a glass one, which he offers to show to any that wishes to see, though very few desire to. In reality his right eye is perfectly fine and there, however it is what allows him to peer into the minds of others to use his powers.
On his left ear he also wears a small hooped earring in the cartilage.
A rather currently unknown but interesting fact about Nightmare is that if one searched records of the school he says he attended they will find that his name is not among its list of students. What's more the only time that the name Nightmare Julius Gottschalk appeared in any records of history was over 300 years ago...
Menewsha Name: Arechi
Name: Ayaka Ishtar
Nickname(s): Aya
Age: 12
Gender: Female
Race: Human
Personality: Aya is a rather curious girl, always trying to get to the bottom of things. Generally considered a sweetheart to most she meets she can be a little bit feisty. She doesn't like people looking down on her because of her age and small height, but at the same time she realizes she is not a full adult yet. It is because of that she will usually attach herself to certain people, looking at them as sort of a 'parent', 'guardian' or 'older sibling' of some sort and will generally cling to them in stressful and terrifying situations. With others she will shrink away from them if they try and touch her.
Psychic abilities/Powers: Even though she is young she possesses the powers of clairsentience (being able to touch certain objects or people and see certain events or feel lingering emotions on them. Due to her young age she can only feel the lingering emotions though.) and automatic writing (Produces writing that does not come from conscious thought).
Weakness: She possesses the same weaknesses as any human child her age. However when using her clairsentience powers, if an emotion is strong enough or terrifying to her it can cause her to breakdown and harm her mentally, for a period of time, and emotionally.
Supernatural 'Title: None
Bio/History: Aya was the product of an unwilling and forced participation of her mother to her father's desires, therefore an unwanted and unplanned for child. After her father had satisfied himself with her mother's body he had left her, though was discovered to have died some years later, leaving Aya with her mentally scarred mother to raise her. There relationship wasn't a pleasant one, as due to certain beliefs of her mother she couldn't simply kill the child or give her away from adoption, though Aya hung in there. Her mother, unable to actually pay for living necessities for the both of them, found that the only use her daughter seemed to have was when she was a bit older and seemed to have a kind of 'charm' about her with certain older men and women. She cruelly used this to her advantage to get money, even at the cost of her daughter's body and purity and is perhaps the reason why the young girl is the way she is around older men.
This lifestyle for Aya lasted only for a few years as eventually her mother had a full realization that she was forcing upon her daughter what had been forced upon her hit her, causing her to fall into a deep depression and hang herself. After that Aya was taken into the custody of Saint Maria's Orphanage within the town, where she was given a formal education and told to redeem herself from the sins she had committed, despite her being forced, she needed to learn to love others with an open and pure heart despite her past.
It was during her teachings of rights and wrongs of the world where she learned about things of the occult, and this seemed to catch her interest as well as led her to the discovery of her powers. It was not too long after she told the head Sister of the orphanage about her powers that the 'project' of Blood Widow Manor had formed. At the encouragement of the Sister to see if she could learn to put her powers in the use of helping others she signed up to be apart of the groups.
Appearance/Looks:
Fears/Nightmares: Aya has a high and almost unnatural fear of those that seem cruel and them trying to 'break' her, despite her teachings of loving everyone with an open heart. She also has a high fear of lightning or anything that can be related to electrical injury. There is one particular nightmare that still occurs every so often that terrifies her to no end. She's bound and blindfolded to a wall in a room full of older men and women with 'questionable' intentions. When one removes the blindfold she sees one holding a whip that seems to be emitting electricity. He then raises it above their head and lets it come down upon her, sending a powerful electric shock through her body causing her to cry out in pain and for help. At her cries though the people in the room merely laugh as she's whipped repeatedly. She is then subjected to other torture devices, needles, pins, knives, rusted nails, ect....(and all having lightning or something electrical to them) until finally her mind caves and she feels nothing though is still alive.
Other: Although Aya can be mature for her age she is still a child and so will do childlike behaviors at times. It's not uncommon for her to latch onto a shirt sleeve or shirt and follow the person around like a chick to a mother hen. Around her neck she wears a pendant that she believes wards off evil spirits, although it really doesn't have any sort of magical abilities like that she merely likes to think it does. She is a mixture of Japanese and American (her mother being Japanese and her father coming from Texas). At times an accent comes through in her words, although it sounds like a mixture of southern and Japanese combined though it's not too common.
*I'd like to note that this character's intro shall come after a few people have posted their own, not with Nightmare's. :D
[QUOTE=Toxic Doll]
Quote:
Menewsha Name:
Toxic Doll
Name:
Aurora Deloncre
Nickname(s):
Aura
Age:
21
Gender:
Female
Race:
Human with psychic awareness
[Mentalist]
Personality:
Aurora is a conservative person, someone who wants to savor lands natural resources. She also uses herbs, but wisely; she uses them as herbal remedies, which is usually a good thing when there are no man made meds around.
Aurora is also a kind, and understanding person. She usually tries to hear both sides of a story, so she could help with a situation. Aurora usually is someone thats good with helping people with emotional stress, because of her kind gestures and open arms.
Psychic abilities/Powers:
clairvoyance, divination, precognition, psychokinesis
Weakness:
Standard Human Weaknesses
Bio/History:
As a child Aurora was stuck in a mental ward because of her constant claims of her own other-worldly powers. Due to the isolation, and the separation from other people, it triggered nightmares of nothingness. As she grew older, it became more clear to those studying under mentalism- seen that Aurora could really have these physic abilities..
She wasn't returned to her family, but to a facility that treated her like she was a part of the family there at the University. Aurora was taught properly, so she was very bright. Aurora didn't really mind being brought up in a University because at least she was around people that wanted to know about her, learn about her.
She struck an interest in something she had read about, that which was called "Blood Widow Manor" and thats when her 'family' believed she should go out and investigate; as long as she filled them in..
Appearance/Looks:
Fears/Nightmares:
Though Aurora is usually alone sometimes, she still has a fear of complete isolation and nothingness. being left behind, especially in a completely empty room; will set her off with a panic attack.
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Quote:
Originally Posted by finx15
Menewsha Name:finx15
Name: Finx sunfara
Nickname(s):
Age: 18
Gender: female
Race: human with awareness
Personality:kind, quick tempered, hopeful, shes not afraid of anything, and she loves to point out peoples wrongs
Psychic abilities/Powers: telepathy, telekinesis,
Weakness: besides dieing she gets wicked headaches
Supernatural 'Title:
Bio/History: finx grew up alone and on the street so when the opportunity come to live in a house she took it. she doesn't expect anything from this house. she thinks the rumors are fake. she has never been to this house. she can be a little evil but shes good as well. she does remember much of her childhood. she has never dated because of her powers.
Appearance/Looks:
Fears/Nightmares: er she fears death its self. death scares the crap out of her not as much as some of the thoughts she gets but enough
Other: she loves cats and hates boys (manly because of their thoughts).
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Quote:
Originally Posted by broadway_princessxo34
Menewsha Name: Broadway_princessxo34
Name:Ameonna
Nickname: Onna*
Age:19 (319)
Gender:Female
Race:Yokai Demon
Personality: Onna will act kindly toward everyone yet she is very untrusting with anyone around her, no mater what or who they are. She can act like your best friend and wouldn't tell a secret if she was told not to. Just don't ever expect her to tell you something she doesn't want anyone to know. Even as a younger demon she never trusted anyone. Other than not trusting others she is helpful and smart. By being 'smart' she can get almost anyone to do anything for her.*
Powers: She can see into the future. While drawing or writing she let's her mind wander and will write or draw something that ends up happened without the next few days. Otherwise she has some minor normal demon abilities.*
Weakness:After drawing or writing she seems to grow dizzy and feel faint. Depending on the length of time she is drawing or writing she may pass out.
Supernatural 'Title': The Good One
Bio/history: She was never one to be out making friends. Instead she stayed home most of the time and drew pictures, or wrote stories. Creativity always came naturally to her. Behind the artistic appearance was a mind of logic. In her past she figured out her own demonic abilities by testing out different methods of planning. Other times she used logic to figure out what pictures meant. Up until about one-hundred years ago she didn't know how to use her ability or how to get others to believe it was true. Now she uses it to help others. Even humans.
Appearance:
Fears/nightmares: Having one of her more dangerous drawings come to life without being able to do anything about.*
Other: Anywhere she goes she has to have paper and a pencil near-by. She seems to always carry a pencil in her back pocket and a small folded up piece of paper.
Menewsha Name: Broadway_princessxo34
Name: Claudia {*cough} Meaning disabled {*cough*}
{Other for the name, she wasn’t named for being disabled when she was born. Her parents just liked the name. She was perfectly normal as a baby.}
Nickname(s): Claude
Age: 16
Gender: Female
Race: Plain old human
Personality: Fake happy and upbeat, mostly for others sake. She isn’t really happy, she can’t be happy every moment left of her life is misery without her brother or her parents. They were everything
Psychic abilities/Powers: Absolutely positively nothing. {Unless being prone to getting hurt is considered a psychic ability.}
Weakness: Human weakness and she can’t walk for a long time or do any type of physical activity. Her immune system is also very low, and she takes many medications for it. She isn’t healthy.
Bio/History: Claudia was born as the younger twin by less than ten minutes. But her brother died in the accident a few years back, so did both of her parents and her older sister. She was very happy when she was younger but ever since that dreaded day she’s forcing herself to seem happy as her spirits drop lower and lower. Her aunt was taking care of her, but complained that she took up to much space in the house. The aunt also was unhappy because she had to pay for all the medical expenses. Claude was shipped off to this house with promises for all her medical needs to be covered while she was there.
Appearance/Looks:
Faint scars can be seen on almost all of her body, from burn wounds during the accident.
Fears/Nightmares: Her greatest fear is living in a state of mind where she hallucinates and sees her family around her all the time, causing her to fall into an even deeper depression, another is death. That it won’t be a death of a calm and peaceful nature instead something violent like her parents death.
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Quote:
Originally Posted by Dear Lelie
Menewsha Name: Dear Lelie
Name: Rosemaria Alenedria Frances
Nickname(s): Rosie, “Maria”
Age: 15 {200}
Gender: female {though many think she is a young boy.}
Race: succubus
Personality: In her playful blonde form {that she uses mostly in the day} she is a bubbly little girl full of energy. She’s adventurous and silly while tagging along with her partner Ash. Rosie is a crazy blonde girl who seems entirely care free and innocent.
In her blue haired icy form she is a seductress to a t. She is dying to get with whom she can. Also she portray a small bit of innocence when trying to seduce someone. Maria is a gorgeous female who knows just how to get her victims hearts racing.
Psychic abilities/Powers: seduction, and soul stealing {generally she looms around her victims for quite awhile until she is done with teasing them and takes their soul from their bodies from their lips}
Weakness: her weakness is sleep. Generally people assume that succubae do not sleep, when in truth that is when they are their most vulnerable. Demons who can penetrate the demon’s mind in their sleep can easily manipulate them into terrors. Though love is the more powerful weakness.
Supernatural 'Title: The Malicious One
Bio/History: Rosemaria was born out of her mother succubus falling into love with a person. Instead of actually letting herself into love she raped the man in his sleep then gave birth to his child. After raising her to the age of fifteen {which is how she got her young blonde form} her mother taught her the ways of the demons. Then she began to roam the Earth doing as she pleased. Around five years ago she happened into Ashwin. Her and him became rather good friend’s at first then she decided… he would be a much better friend than a target. Thus she has let him live and traveled with him.
Upon hearing of this manner she was rather interested. Of course what demon would not be. She addressed the idea to Ash to venture to the house. Not only interested in the money, but what fun she could have here she was thrilled to come here.
Appearance/Looks: Rosie Maria ]
Fears/Nightmares: Only her sleep.
Other: She has a huge sweet tooth which in her girlie form is at times unmanageable.
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Menewsha Name: Dear Lelie
Name: Ashwin De’Marcus Le’Meu
Nickname(s): Ash
Age: Twenty-six
Gender: Male
Race: human
Personality: A quiet sensitive human being. Ash isn’t one to judge or be too hasty in making someone out to be the bad guy {thus why his best friend is a soul sucking demon}. Ashwin is a handsome and charming young man. He also is very hardworking, and tries his best to do anything that anyone could ever ask for him. The dark haired male at times is very mysterious and alluring though he isn’t the best sweet talker. He gets rather nervous around most females besides Rosie of course.
Psychic abilities/Powers: zip
Weakness: - normal human weakness.
Supernatural 'Title:
Bio/History: Ashwin was born into a family of thrill seekers. Perhaps that is why he was easy to tag-a-long with a fifteen year old girl out of the blue. But that is besides the point. This young man grew up in a family of five with a mother and father who took them everywhere. At the age of 18 he decided to move in with his uncle and attend college. After receiving a degree in environmental engineering he started travelling the world to try and make it much better, though at the age of 22 he seemed to have met a strange fifteen year old girl.
He found her rather interesting and always seems to end up following her into trouble then he gets them out of trouble. It seems silly, but it is awfully fun for him to do. He’s never bored and always searching for adventure. At first when he heard about this creepy house he was afraid, but Rosie convinced him it would be fun.
Appearance/Looks:
Fears/Nightmares: He is really afraid of messing up talking with girls. Also he is terrified of spiders.
Other: He really dislikes sweets, but deals with them since Rosie loves them. Ash really loves music thus he carries a mandolin around and plays it sporadically.
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Quote:
Originally Posted by Wrenji-chan
Menewsha Name: Wrenji-chan
Name: Seraphin
Nickname(s): Phin
Age: 200
Gender: Male
Race: Fallen Angel
Personality: Phin is often lost in his own thoughts and wears a curious expression on his face. He is very clumsy and is constantly running into things (but says sorry when he does). On the other hand, if one has his attention he is very serious and aggressive. When provoked, or when he feels threatened, he becomes vicious and bloodthirsty – near demonic.
Psychic abilities/Powers: Before he fell, Phin was a celestial lightning warrior; now however, he cannot call upon the element itself. His body on the other hand holds a powerful electric charge that he can use to shock and stun living things. He can control electrical currents and often flickers lights on and off to amuse himself.
Weakness: Phin detests rain and being drenched; it causes his to short out (if you will) and temporarily lose control of his charge. (He bathes with certain oils to clean himself.)
Supernatural 'Title: The one to look out for…
Bio/History: Phin doesn’t remember his birth nor does he remember most of his childhood. What he remembers is lights flashing against a blackened sky and the hunger to learn how to wield such power. Since his memories began he can only think of training and studying and practice. Every day and every night he would cast the bolts into the sky wait for the boom of thunder and fling another bolt. His teachers said he was the youngest lightning warrior – as that is what they called themselves – this had ever been. But it was his level of skill that corrupted him, and his ever growing hunger for more power. There are many different stories about how he fell, but this is the most common one: “They say he tried to ride the lightning, something so foolish no lightning warrior had ever done – or wished to do – before. It would have worked for his if only he was more skilled. It is said that it is possible, but dangerous. If you lose your concentration for a fraction of a fraction of a second, you’ll let go and fall to the cold hard ground below. And once you fall, you never come back.”
After wandering the earth for what seemed like centuries – but was really only a few decades – Phin became bored with his life. He began to study the ways of humans. Everything about them interested his, but nothing more than their interest in the supernatural. He of course looked up how humans preserved his, and while he was not happy at some of the entries he was satisfied about how they had portrayed his kind. He did note that they were often confused with valkyries – yes, the female valkyries – because of his lightning abilities. One day while he was reading a paper, he saw an article that caught his interest…”Government buys Blood Widow Manor”. The more he read, the more determined he became to investigate the Manor. Because when one is bored, what better is there to do?
Appearance/Looks:
Phin is quite tall, standing at 6 foot five however he tends to slouch so he appears shorter. While he is slender, he is not weak, he is toned and muscular. His hair used to be long – down to the middle of his back – but riding the lightning burnt most of it off. Not seeing the need to keep it long, Phin kept his hair short.
Fears/Nightmares: Because of Phin lightning background, he is terrified of drowning and anything that has to do with being exposed to water for long periods of time. He is also afraid of being buried alive.
Other: Phin has a tattoo of a lightning bolt down his back that falls between his wings. It was once a bright white, but has since become black with tints of purple in it.
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Quote:
Originally Posted by Sinsue Hoshigo
Menewsha Name: Sinsue Hoshigo
Names: Masy and Meka
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Quote:
Originally Posted by Sinsue Hoshigo
Nickname(s): The twins: Mischief makers, yin yang, twinny twos
Masy: Little Miss Crimson, Spikes, Kaji, Kaji Bara
Meka: Little Miss Shy, The Quiet One, Bara, Neko, Meaksy
Ages: 218
Genders: Female
Race:
Masy: Fire Neko is what she was born as
Meka: Ice Neko is what she was born as
Personality:
Masy: Obnoxious, often mean if she doesn't like you, cruel, selfish, inquisitive, playful, teasing, and loves to play jokes on others.
Meka: Quiet, loving, lovable, kind, caring, sweet, inquisitive, playful, often happy, seems to understand hers and others boundaries.
Psychic abilities/Powers: Vision manipulation, telepathy, can shift into their neko forms and can be solid though often chooses not to be, and mind reading.
Weakness: Over use of certain powers such as vision manipulation and telepathy
Supernatural 'Title:
Masy: The cruel trickster
Meka: The kind one
Bio/History: Meka and Masy were the closest of sisters and loved by almost everyone in their family... except for their mother. The two were inseparable and went everywhere with each other... until Masy got a boyfriend. Meka was upset though never said anything to her sister sense she could see she was happy which she rarely was. Meka and Masy were twins obviously and seemed to have this connection to each other that seemed to make them alert to one another's feelings and if one of them was in pain the other could tell. Well one night Masy didn't come home and Meka started to worry so she went out to find her sister. She checked all the places they normally went then she finally went to Masy's boyfriends house. When she was invited in she was met with the most horrifying thing she had ever seen. There against the wall was her sister bloodied up though she knew she wasn't dead. When Meka tried to get her sisters boyfriend away from her bleeding twin the man grabbed her overpowering her and tied her back to back with her sister. The last horrifying thing the two can remember was a single blade going through both of their chests and the final words that were spoken to them: You have such a loving mother don't you?.
Appearance/Looks:
Fears/Nightmares: Their one true fear and nightmare if that somehow they will be subject to the same fate, the same death, though without each other. The nightmare would be something like this: Darkness surrounds them, no other sounds but the evil cackle of their mother, the sound of liquid hitting the stone floor under them, their heads drooping, bodies limp and tied to each other... then... apart. Separation forever a life without each other would be their living hell. They dread the cold metallic spike and twist of the single double sided blade through their chests that they can feel in unison from time to time. An eternity without each other.
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The Beginning...
The air was cool and crisp, though not overly so as to outdo the warmth emitted by the afternoon sun. Nightmare casually awaited in front of the gleaming metal entrance gate for the groups that were to arrive before dusk. A heavy old fashion skeleton key was wrapped securely in a pale peach colored hand and would be used to unlock the gate he stood in front of. The mayor had given it to him specifically as it had been the original key and could probably open any of the rooms within and outside of the manor. Around his waist and connected to a small metal linked chain by a silver metal hoop, was a generous amount of copy keys that were to be given to each member. They too could open any door within the manor...almost...There was one door that led to the attic that the duplicates could not access and that the only way to enter it was to use the key currently clutched in his hand. The copies also did not unlock the gate itself, but if someone wished to leave before the weeks were up, then Nightmare would gladly oblige and open the gate.
The male's mind soon began to wander slightly as he tilted his head upward towards the clear blue sky and closed his gray eyes. A playful wind blew through tossing and playing a few strands of his shining silver hair, although it was not powerful enough to make it messy in the least. “This is going...to be interesting...” came the soft yet slightly deep voice of the male.
The mayor had assured him that he would inform the groups that were coming that he would be there awaiting and his role during the whole project. The 'human' male was interested to find that of those coming there were some with paranormal abilities and that the individuals varied in ages. He wasn't too surprised that both young and old were interested in staying in the believed to be 'haunted' mansion. He figured most were simply thrill seekers looking for a good scare, or non-believers that were determined to prove that the mayor's words of the haunting being nothing more but fairy tales true. Then again he knew that there were perhaps some that were superstitious enough to want to try and 'ward away the evil'. But whatever their reasoning: be it the chase, the thrill or the proof for logic, they would all be under the roof of perhaps the home with the bloodiest past in the area for a couple of weeks.