Thread Tools

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#1
Old 06-25-2015, 04:16 PM

Where characters will be posted to test profiles.

For Xavirne's SEVEN:

▬▬▬▬▬ SAGE GHYMN KETH • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

Elf
Female
Heterosexual
29
Height
Grey
Silver
Spear
Suroh; Wind


Sage is very much a free spirit. She works best alone and is constantly on the move. She can be deceitful if it proves to be beneficial for herself. Her loyalties are few and far between, but may not always appear as such as she forms shallow bonds with those around her. Generally keeping to herself, Sage

Sage is typically a hand-to-hand fighter, or at least preferring to use physical objects and often finds the use of magic to be weakness and cheating. However, her powers of wind do not quite fit within her normal fighting style. She is able to create, generate and manipulate air; this allows her to create things such as tornadoes and even create air where there is none. She's also able to create shields and barriers as well as purify, poison or remove oxygen from air.

Sage has always grown up as self sufficient, doing what was needed to survive. Her family never lived in the 'comfort' that many others take for granted and found themselves spending most nights cold or hungry. Though known for the hunting and sleuth skills, people would seek out the elven family for assistance and time and time again, they would be created from their payment. Perhaps they were dealing with too closed minded of races, but it caused the family to grow wise and wary of others. They soon quit offering their services and just did what they needed to provide for themselves, keeping away from the hustle and bustle of the cities.

Sage is the one often nominated to go to some of the cities in an attempt to sell wares or trade for other goods. She's the youngest and her family felt that it gave her an advantage when dealing with races that didn't hold the same lifespan as they. Though she knows how to deal with people, she would always try to finish her work as soon as possible so she could return to their secluded lives.

Last edited by ISOS Duke; 07-10-2015 at 12:13 PM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#2
Old 07-08-2015, 01:54 PM

▬▬▬▬▬ Anrah • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke


"Character quote goes here"

PHYSICAL



Nickname xxx
Title xxx

Age xxx
Gender xxx
Orientation xxx
Hair xxx
Eyes xxx
Build xxx
Skin tone xxx
Height xxx
Weight xxx
Handed xxx
Body markings xxx
Scars xxx



MENTAL & EMOTIONAL



Personality xxx

Mortal Alignment xxx

Motivation xxx

Fear(s) xxx

Likes xxx

Dislikes xx

Strengths
  • xxx
  • xxx
  • xxx
Weaknesses
  • xxx
  • xxx
  • xxx



SPIRITUAL
[IMG]CanAddAnImageHere,IfWanted[/IMG]



Faith & Morals xxx
Virtues xxx
Sins xxx



ATTIRE
[IMG]CanAddAnImageHere,IfWanted[/IMG]



Head/Neck xxx
Chest/Back xxx
Arms/Legs xxx



WEAPONRY & EQUIPMENT
[IMG]CanAddAnImageHere,IfWanted[/IMG]



Weapon 1 xxx
Weapon 2 xxx
Weapon 3 xxx



COMBAT ABILITY

Rating System
[Perfect] - [Excellent] - [Above Average] - [Average] - [Below Average] - [Poor] - [Terrible] - [No Skill]



Hand-to-hand [RATING] -- Explain
Melee [RATING] -- Explain
Ranged [RATING] -- Explain
Magic [RATING] -- Explain
Mounted [RATING] -- Explain



BACKGROUND
[IMG]CanAddAnImageHere,IfWanted[/IMG]



Kingdom Affiliation xxx
Marital Status xxx
Occupation xxx
History xxx



OTHER
[IMG]CanAddAnImageHere,IfWanted[/IMG]



Extras xxx
Theme Song xxx

Last edited by ISOS Duke; 07-08-2015 at 01:58 PM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#3
Old 07-08-2015, 01:58 PM


"One touch of nature makes the whole world kin."
▬▬▬▬▬ ABILENE UNAI • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

Abi
Forest Unai
Female
Unknown
None
21
5'9"
Blue
Nearly black at the roots then fading through different hues of green to Emerald Green and finally to a light Kelly Green at the tips


❖ APPEARANCE Unai typically stand out when taking a human form, but those of the forest seem to stand out even more. Rather than having the typical feline/canine looking ears, their ears are more like those of a stag. Abilene has a pair of feathery-looking antlers that grow from the side of her head, mostly concealing her ears. She also has a headdress made of living foliage that naturally grow on her. Her hair is short, save for the strands that fall near the antlers, those fall to her waist.

❖ SKILLS The abilities of Unai range not only from their species, but to their bloodlines. Abilene is what Unai consider a purebred, her lineage ties to Forest Unai breeding with Forest Unai so her skill set rests solely within the forest. Like other Unai, she is able to communicate with animals, but as a Forest Unai, she is also able to communicate with plants. Her powers further branch out to her affinity with trees. Humans had made comments saying that Forest Unai were dryads for they are able to turn inot a particular plant, for Abilene, that would be a tree. She is able to turn into a large tree, though it is not stiff nor firmly rooted. She is able to freely move about, granted, with limitations, as well as even use some of her tree-like abilities while in her human or Unai form. Some of those abilities would include the use of a foliage whip, typically a branch or some sort of vine, she is able to harden her skin like that of bark on a tree and she is able to root herself to the ground creating and immovable obstacle.

❖ WEAKNESS It can easily be said that fire is a weakness to Abilene, while the aftermath of what it brings is beneficial to plants, Forest Unai are known to be weak to intense heat and fire. She's also sensitive to weather and air conditions. She is able to tell what sort of weather is approaching and her body reacts accordingly (slowing down when cold approaches, taking root in high winds, etc). Being sensitive to air conditions means that she has a difficult time adapting to highly urbanized areas, toxins in the air or even water are known to make the woman (and other Forest Unai) sick.

❖ PERSONALITY A listener and adaptive like nature, but as stubborn and steadfast as a tree, Abilene is about as picture perfect one can get with a Forest Unai. She is very loyal to her pack, no matter what and whom may be a part of it, a trait common among Unai. She listens, mostly to the world around her, and acts as a mediator during times of turmoil, but will be sure to keep everyone informed of what is going on in the world around them should it be needed. If pulled into conflict, Abilene is known to quickly take root in her stance, stubborn to the core, it would be very difficult to convince the woman that she was not correct.

❖ HISTORY Unai don't typically meet very eventful lives, Abilene was very much the same. Her pack would send and receive Unai to strengthen the ties between all of them, but her family, for as many generations as their pack had existed, had only bred and married other Forest Unai. Abilene was the youngest of her litter, her parents having had nine other children before her. Out of all of her siblings, Abilene was the one that sought out the most attention, striving to prove that the tenth child could indeed prove to be worth something. Much like animals, Unai have to make a place for themselves in their packs, so just because she was born last did not mean that she would forever be looked at as the youngest.

The ambition and effort didn't go unnoticed for she was quickly surpassing her siblings in skill as well as stubborn determination. Another pack, the pack of the mountains, approached her pack, requesting assistance. A member of their pack had been lost to an island and though this particular member was shunned, the other half was highly sought for her skill set and refused to do anything without her sister. The island was forested, very jungle-like, not to mention dangerous. The mountain pack was seeking aid of a member of the forest to envoy with the other sibling to get their missing pack-mate back. The pack had picked Abilene for the job, her skills and affinity seemed best aligned for the job. A trade was then made, a member of the mountain tribe remained with the forest and Abilene would find her new home elsewhere. She was excited, being traded with another tribe was an honor.

Last edited by ISOS Duke; 07-08-2015 at 06:07 PM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#4
Old 07-08-2015, 03:56 PM


"It takes a special kind of person to lead, that kind of person isn't you"
▬▬▬▬▬ FALINE UNAI • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

None
Mountain Unai
Female
Heterosexual
Partner, if applicable
25
5'5"
Black with yellow
Brown, falling to the waist


❖ APPEARANCE In human form, Faline has a pair of feline looking ears and a sleek tail with a barb on the end. Her Unai form is a jet black creature with long, slender ears and a long thin tail with a barb on the end. Due to her separation from her sister for so long, Faline does have scars in the shapes of symbols across her body, though she has also found having them to be of benefit as she can quickly summon by will the blood through the scars.

❖ SKILLS Faline is the offensive blood magic user. With her book and dagger (though the dagger isn't really needed), she is able to summon creatures from the depths of her dark magic tome. These creatures can range in size, ferocity and shape and their duration is dependent on the woman. Being a mountain Unai, she is skilled in digging and burrowing as her kind form burrows or build mounds for homes. She has enhanced senses, much like other animals, though is able to feel vibrations in the earth much easier than the other species of Unai; it was a skilled that her kind learned and became instinct to protect themselves from the shifting mountains.

❖ WEAKNESS A number of things can pose as Faline's weakness, the first comes from her book. While it is like a cook book, it tells her how to summon the beasts, without it, she is limited to the creatures she had memorized the symbols for. In order to use her magic, she must carves the symbols out on a body for the blood magic to work, the creature is sustained through that blood so the more intense the spell the greater the strain on the summoner. She must remain mentally aware for the creature to remain which means if she is rendered unconscious it should disappear, or under the rare, horrible and extreme situations, it will run amok which then poses a risk to Faline's life. On top of all that, Faline dislikes water, much like a cat and is terrified of thunderstorms.

❖ PERSONALITY Faline has a very dominant and challenging personality, to top it off with being headstrong and hot headed, she is definitely a firecracker. Once she's set on her way, there's no changing it; you would be better off trying to knock her out and just taking her along with you than trying to convince her. However, when her sister isn't around, her personality tends to change. Her actions have a tendency to be more brash and not as controlled or predicted. She also seems more panicked and reliant on others, or at least their company, though she still wouldn't admit to it.

❖ HISTORY Faline is the older twin between herself and Rory and her personality goes above and beyond that of a normal older sister, but with good reason. Blood mages, like herself and her sister, are rare among Unai and in fact, when they were born there was only one left and he was very late in his years. When they were born, they were put under his care for their powers were not very predictable and simple injuries could result in accidental summonings. The two spent years under this man, at least as many years as he had left. They grew both physically, mentally and in power and control. When the man past, days later Faline heard the leader of their pack talking to her sister. She didn't hear the whole conversation but enough to hear banishment or death.

While healers, like her sister, were rare, healing through blood magic was probably not the greatest route as the user had to harm themselves to save another. Faline had to save her sister, so that night she enacted a powerful summoning, one that drew so much blood that it knocked the Unai out cold. The massive beast that was summoned was nearly half the size of the mountain in which they lived and quickly started rampaging. When Faline finally awoke, she was told all was well, that nothing bad was to happen. The twins were to be available should the pack need them, but they were free to do as they pleased.

For years, the twins were left alone, that is, until the pack caught wind of an island that held unknown power. The leaders thought the twins could grow with this power and sent them on their way. However, the powers and creatures on this island would be far greater than they could have imagined. It seemed as though they were under constant attack and during one relentless night, Faline urged the group to leave while she kept the attention of their attackers. Reluctantly, the group left and since then Faline has lived on the island trying to find a way back and trying to survive.

Last edited by ISOS Duke; 07-08-2015 at 06:11 PM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#5
Old 07-08-2015, 03:57 PM


"Through unity, we can achieve all"
▬▬▬▬▬ RORY UNAI • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

N/A
Mountain Unai
Female
Unknown
25
5'5"
Yellow and black
Brown, falling to the mid to lower back


❖ APPEARANCE In human form, Faline has a pair of feline looking ears and a sleek tail with a barb on the end. Her Unai form is a jet black creature with long, slender ears and a long thin tail with a barb on the end. Her ears are slightly rounder than her sister's.

❖ SKILLS A blood mage much like her sister, though instead of her abilities dealing with attacks, Rory is a healer. The more powerful the heal, the more blood gets used. She's able to treat breaks, sprains, disease and mortal wounds, but she cannot bring the dead back to life. Granted, there is a spell for it, but it would mean the cost of her own life as her blood would become theirs. She has a surplus of blood as well, something that has proven handy for her sister as she is able to combine her blood with the elder twin for more powerful spells. She is also the reason why the two never had any scars from their magic, she would heal them.

❖ WEAKNESS Rory produces more blood than actually needed to live, unlike her sister. Because of this, if she's not frequently needing it for her magic, the woman still has to inflict harm to herself to keep the pressure from building up. Even with the extra blood, she is still able to drain herself easily. Her spells are costly enough as is for she is essentially using her own blood to save others, but helping her sister comes at a greater cost for the magic is not hers to control nor is it her specialty so she's not designed to handle it.

❖ PERSONALITY Rory was always viewed as the quiet and nice twin. With Faline's temper and outwardness, the younger sibling never had a reason to get loud cause he sister would do it for her. Even though she was silent, it didn't mean she was weak or unaware; she would make sure her sister wouldn't get out of hand and would make sure she knew full well what was going on. Though, people viewing her as weak would fall to her benefit as they would humor her more than her sister. When separated, Rory steps up in her sister's place, not letting people push her around but still remaining level headed. She's a bout of wisdom and does what she can to make sure people don't do something foolish.

❖ HISTORY Like her sister, Rory is a blood mage and together, the two of them were trained under the elder blood mage of the tribe. Even though they were twins, the two almost seemed like polar opposites, though they were inseparable. Those of the pack found Rory much easier to approach and one night, after the old man had passed, the leaders approached the younger sister. They feared Faline's powers were too unstable and risky to keep. They urged the girl to get her sister to leave, they would have a wondrous home set up for her and even Rory would be given permission to set up residence further out to remain in contact with her sister. Rory didn't agree with it though, together the two were very powerful and while Faline's magics held more of a risk, Rory could easily counter it. When she disagreed, the leaders urged her to reconsider saying that if she did not, it would lead to their banishment or Faline's death.

Rory kept the conversation from her sister as she went back to the temple to finish healing a few more sick before she would return for the night. Though, before that would happen, the earth began to shake, a mighty roar echoing in the halls of the burrow. She rushed out like the others to see a massive beast. Running, the younger sister looked for her elder half and she found her along with some of the hunters of the pack. Her body was decorated in runes that glistened in the red of fresh blood, though it did not flow for when it would hit that point, it would vanish, fueling the massive beast.

It was time to prove that the two could do anything. Copying the runes, Rory grabbed her sister's hand, meeting the runes there and as their blood mingled, the creature began to calm and would eventually vanish. When morning would come and the sister's would wake, the leaders were pleased. The younger one had been right and the leaders offered the sister's freedom under the condition that they would return and do as the leaders requested.

For years, the twins were left alone, that is, until the pack caught wind of an island that held unknown power. The leaders thought the twins could grow with this power and sent them on their way. However, the powers and creatures on this island would be far greater than they could have imagined. It seemed as though they were under constant attack and during one relentless night, Faline urged the group to leave while she kept the attention of their attackers. Rory was the most reluctant to go, not wanting to leave her sister's side. In the end, the group left and as soon as the younger sister returned to the pack, she demanded return. When news came about that a group was being put together to return, the pack allowed her to go with an ally of their tribe. If that trip didn't come up, they would not have let the younger sister go, the dangers were too great and there was no saying that Faline was still alive.
__________________

Follow my Facebook Page! I'll be trying to keep it updated with my 3 cosplays for this year!

Last edited by ISOS Duke; 07-08-2015 at 06:13 PM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#6
Old 10-27-2015, 07:10 PM


"Peace comes from within. Do not seek it without." - Buddha
▬▬▬▬▬ ZALANNA KENNYRATHEM • • • • •
▬▬▬▬▬▬▬▬▬▬▬ name meaning Royal Daughter / Sworn to the Dragons

Zal, Alanna, Anna
Dragon
Female
Heterosexual
124 years old (looks 24)
5'6"
Bright Teal
Straight, silky Aqua locks that usually falls to her waist


❖ APPEARANCE Her skin is a milky white color that seems to glisten slightly in the light. Her nails a smooth, pearly color. She has long, silky aqua hair that falls to her waist and her complexion is and always has been clear. When other kids, even her caretaker, was suffering with various skin ailments, Zalanna did not.

As a dragon, her massive body is pure white, her scales glistening in pearlescent colors in the light. She has a large, crest-like fin that is bright aqua in color, the webbing of her wings also seems to have an aqua tint to them.


❖ SKILLS It is believed that the royal dragons are a rare species of dragon known as Celestials, for their powers are limited to only their kind. A part of her power appears to be her ability to just calm things down; she is able to calm fights between all and soothe situations. She doesn't even have to say anything, her presence alone seems to bring about an air of peace.

Outside of that, Zalanna's abilities seem to lie with wind. She's able to control it and use it but it also comes with a more frightening ability. An ability known as Divine Wind that can destroy all organic material in it's path as well as significantly damage artificial materials. The full extent of the ability is unknown, but Zalanna accidentally used it once, luckily it was while they were on the road when she was still small, but she was told to never use the ability unless there was absolutely no other choice.

Lastly, the royals are the power source for dragons. It is said that having something of a royal will keep the 'battery' of a dragon charged. Though, she is not able to grant her power to the other dragons as her parents had when they were on the thrown, dragons around her do benefit from the power boost.


❖ WEAKNESS Kindness. A personality trait normally viewed at as good can turn deadly if held to dearly. Zalanna is known to forgive and trust too easy, to the point where she is very easy to take advantage of. She doesn't usually get upset or lash out at others either. It was the same weakness of her parents.

❖ PERSONALITY Zalanna could befriend anyone or anything. She's they type to go out of her way to help people, even if it put her at a disadvantage. She's accepting of others, even if they were sick, dying or poor; none of that deterred her. Being around her makes it seem like there is no bad in the world, that everything is as it should be and all is right.

She laughs and smiles easy and seems to love life and all that it has to offer. Though, not being around people all the time, there are times when she doesn't understand things or takes them the wrong way. She can be easily flustered, though she tries to hide it. In that sense, she's a bit bashful and falls silent.


❖ HISTORY Unbeknownst to her, Zalanna is the only offspring to the late King and Queen of Dragons. Her egg had been stolen the night the palace was attacked and taken to a far off land. It wouldn't be until 100 years later that the egg would hatch and the whelp would find herself staring at the leg of a dragon, but only for a brief moment. Her waking moments were the only moments she has ever spent with another of her kind and even then, she didn't get a full look at the creature. She just remembers the leg and the smell of the beast and had been hoping to run into them again.

It was almost as soon as she opened her eyes after hatching that the dragon rushed out and a woman came in. Her scent was different, the tingling smell of magic wasn't as strong with her. She was caring though. The woman would raise her, teaching her how to conceal her dragon form and warning her to never show it in fear that they would be separated.

For as long as Zalanna can remember, which is quite some time, she never saw the woman grow older. When she asked her about it, the woman laughed at the dragon, making a comment about how her kind lives forever and a human not growing old was weird. She did eventually break down, many years later, and tell the girl that she had a friend that was watching over them and helping her do all she could to keep an eye on the dragon girl.

Dragons were known for their very different appearances, but Zalanna seemed to standout even more. Young humans would die their hair every odd color, paint their skin and pale white, but this look was natural to the creature, as was her eye color, which humans usually needed thin sheets of plastic to achieve. While this helped the young dragon blend in and not draw too much attention, it was also one reason that her and woman were frequently moving. When you have a dragon and a gypsy woman who didn't grow old, getting found out would cause a lot of troubles.

Last edited by ISOS Duke; 10-28-2015 at 12:11 PM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#7
Old 11-13-2015, 06:04 PM


"I'm what you hear go 'boo' in the night"
▬▬▬▬▬ SID SHADY • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

Sid, Shade, Shady, Boogeyman, Bringer of Nightmares (the list goes on!)
Shadow Dragon
Male
No preference!
None
Old, about 275 years old
6' even
Lavender with dark purple swirled in
Black as black can be


❖ APPEARANCE Sid is a shadow dragon, a race that is much smaller than others due to their nature of hiding in shadows and within the visions one has while sleeping. His form is much like that of the others; small and thin, his wings make up a good portion of his body, along with large fan-like spines and horns. As a dragon, he's about the size of a long-tailed sylph hummingbird.

As a human, Sid is very thin, almost sickly so. He bores no scars on his body due to his habit of fleeing from combat. He's not overly tall, nor overly short, he really doesn't have many characteristics to cause him to stand out as anything impressive. His skin is a pale white, his eyes seeming to hold a laughing glint in them most of the time and his black hair is kept choppy and usually tied up to stay out of his way.

He can usually be found clad in all black, the color of his element and the color that brings him comfort. His attire is typically made up of a long sleeve shirt, cargo pants and a pair of polished, black military boots.


❖ SKILLS Sid is known as the Bringer of Nightmares and as such, one of his specialties is toying with the dreams of those that sleep and bringing about horrible, horrible nightmares that the mind usually prevents from happening.

He also has control over shadows, able to manipulate them or use them as transport. He is also quite fast, both in human and dragon form.


❖ WEAKNESS Shadow dragons can be at a bit of a disadvantage as far as dragon species go. Whatever destroys shadows, such as light and fire, holds a significant advantage over these creatures. Not to mention, his dragon size can pose a problem at times. Though it's quite sturdy, it is still very small and no matter how sturdy it is, the size is still something that poses a weakness for he could still easily be crushed if one manages to capture him and he's able to be caught in smaller traps than other dragons.

❖ PERSONALITY Sid is about as trustworthy as a snake coated in slime; you know he's going to strike, you just don't know when. Yet, to those that manage to actually win his loyalty, he is devout and true, until you betray him.

Sid is a very complex character, finding humor in things that most people find to be haunting or just not funny to begin with. He teases, picks and seems to have a complete lack of manners when dealing with people. He's not afraid to push buttons, pull strings and lie to those to gain the upper hand. He's the type of person that is very much out for himself.

He talks big, but he's the type that's usually all bark and no bite for if Sid sees himself at a disadvantage, he will run. The action may seem very cowardice, but it was something that has kept the male alive and out of harms way for nearly 300 years.

He's the type that will exact revenge on anyone who wrongs him, but just when is another thing. It's very difficult to tell just what he's thinking or even planning for he usually seems aloof and just very carefree.


❖ HISTORY Sid held great promise for his race; he was so powerful and a prodigy, or at least that was what he had always heard. Yet, when his people looked to sending possible candidates to the Royal Palace to woo the Princess-to-be, he wasn't selected. Though he was not of a royal family, his abilities caught the eyes of the rules of their people and yet they didn't even consider him when sending some of their own to the palace. This did not sit with the male well; they were a race of deceit and lies so he would have no problems in exacting revenge against them.

One day, Gauss Auvryath, a storm dragon approached him, wishing for his services in taking the throne. It was just the thing that Sid desired in order to show his people the err in their ways. The overthrow was easy, almost as though the King and Queen simply allowed it and for many, many years, Sid was Gauss's right hand, he was second only to the King.

Last edited by ISOS Duke; 12-01-2015 at 06:33 PM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#8
Old 12-01-2015, 07:20 PM


"In solitude the mind gains strength and learns to lean upon itself."
- Laurence Sterne
▬▬▬▬▬ ELEANOR MARIE DUBOI • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

No nicknames worth noting, the organization knew her as SS00001
Super Soldier
Female
No real interest in a relationship, but would prefer the company of man over that of a woman.
None
21
5' 2"
Olive-green
Brown


❖ APPEARANCE Eleanor has a shorter stature than most, especially among the other experiments. She has long brown hair that would fall to the middle of her back if she didn't keep it tied up all the time. Her eyes, a unique olive-green would normally have garnished her many compliments, if it weren't for the fact that they seemed hollow and void of life. Even for as long as the experiments have been together, none of them have even seen the woman crack so much as a smirk or even show any amusement to jokes told by some to keep everyone entertained and distracted from constantly running.

Her clothing matches what one would expect of someone that prefers to be alone. Eleanor can usually be found in a pair of ripped leggings, black combat boots, a pair of olive green shorts, black tank top (or long sleeve shirt) and an olive green vest. The ribbon tying her hair up being black as well.

SS00001 is branded in raised scar tissue on her left shoulder blade. The SS stands for her project species "Super Soldier" and the 1 is the number she is refereed to as; she is the 1st person to have been brought in since the organizations newest project began years ago.


❖ SKILLS Both a strength and weakness, Eleanor isn't one that's afraid to act. If there's something that poses a threat, she's quick to eliminate it, no matter the risk to herself if it keeps the others safe. Though quick tempered and quick to act, she has a way with words when needed. She's usually the one to go out to trade and barter for supplies since she seems to be the one with the skill to be able to do so.

As for the powers granted from the years of experimenting truly granted her the abilities of a 'super soldier'. Her body is her weapon, which is also why she doesn't worry about running into combat head on. She is able to morph various parts of her body (usually her arms) for both offensive and defensive purposes. On the offensive side, she's able to morph her arms into a large pair of clawed hands, a large, bony-looking blade, a large tendril whip that not only acts as a weapon but can allow the woman to pull herself to others or others to her. On the defensive side, she's able to turn her arm into a massive shield or encase her body in armor. Other than the armor, she does have 2 other abilities that require quite a bit more energy and they would be her tendril barrage (where an explosion of tendrils shoot from her body in all directions) as well as a spike graveyard which causes the earth in front of her to erupt deadly spikes from the ground.

The armor, tendril barrage and spike graveyard and typically only used in life-or-death situations for their use usually leaves the woman unconscious for nearly a whole day after they fade away.

Like all the other experiments, the testing done to their immune system left them all with a very high immune system (putting that very lightly). They are unable to fall ill to any known illness.



❖ WEAKNESS Eleanor is insanely stubborn and is not the type of person to admit defeat even if death were nipping at her heels.

There are also times when pure rage may take her over and she seems to 'black out', though not in a sense of passing out. It's as though her powers gain a will of their own and her eyes go completely black, black markings cover her skin and she just attacks. When in this state, no one is safe, she will take out or attempt to take out anyone and anything in her path until the rage fades. The rage can fade either from another emotion strongly taking over, it passing in time on its own or she passes out.



❖ PERSONALITY The once quiet female still remains as such, though unlike before, she is not afraid to speak. She is very opinionated and this time she has no problems in sharing those opinions. Preferring to be alone, Eleanor is about as comforting as a cactus for those that chose to follow her, and much more so towards those that seem upset about the role she didn't choose. They wanted to lead? They were more than welcome to, she had no interest in it.

She isn't the type to be caught with the helpless, though at the same time she hasn't abandoned anyone that seemed to require extra help. Her words may seem harsh, though she seems to time things to make sure everyone can move or at least get everyone moving. Eleanor seems to have an arrogant and disinterested air about her, which is completely intentional because that's how she is.

The once quiet girl who could never harm another being is no more and in her place is a woman who has no issues in killing to protect those that didn't ask for their fate. Her own fate is of little concern for her as she knows she has nothing return to; her past was hardly anything of warmth, love or joy and the loss and pain over the last few years hasn't encouraged her to not throw everything away to give the others a chance. She's always been one to hide her emotions and true intentions.



❖ HISTORY Lying within a time that outreaches her current memories, Eleanor had at first lived a rather uneventful life. Her family lived among the Ethor clan, she never knew why, nor did she ever really care, to her, it was home. She lived with her parents and her older sister who seemed more preoccupied with everything else around her than her own family. Rather than responsibilities falling to her sister, they fell to Eleanor as she was the more trustworthy sibling; she never talked back or got into fights, she was quiet, listened and did as she was told. She was just the type that wanted to avoid fighting, in any sense. One day her mother had sent her into town to run some errands for her, with bag and list in hand, the female went out and did as she as told. Upon entering the market part of town, she wasn't there long until a group of people knocked her out, panic flashing through her mind that she was being mugged.

That wasn't the case though, she had woken up within a cell of a clean facility. She had little memory of her family, but she did recall them existing. An organization had taken her, experimenting on her, making her into a super soldier though she did not know it back then. Years later she was finally let out of the facility, under the careful watch of a built yet slender male. To those like her, they had fondly become known as protectors as these people would do all they could to protect the ones they were assigned to. Years had passed and Eleanor had been trying to find her family, but with no real memory of them it never happened. Her protector was killed one day when they were attacked by a group of people; he had told Eleanor to run, so she had. At that point the female was alone, wandering the street and avoiding everyone if it was possible.

It seemed like her fate was the fate of many others of her kind; others that came from the same facility as she were soon without their protectors. Fearing for what could happen, they stuck with the woman who's cold demeanor made them feel as though she were the strongest and most capable of them all. Eleanor would have preferred to have been alone, but nothing she did deterred the people from following them.

Months passed and the group of experiments had taken into hiding time and time again. They were all realizing that the tests they went through altered them more than just their health; many were starting to show signs of abilities that were unknown and not natural for humans. With the idea of powers being something that could easily cause them to stand out, Eleanor moved the rather large group out of the cities in which they were hiding, and into the woods. They would trade when they could but do what they could to refrain from having to see the rest of the world too much. It was still evident, from the news that came from those that still came to them, that they were sought after.

There seemed to be some sort of underground communication for the experiments for not matter how far into the wilds they hid, no matter what corners of the map they sought refuge, they could still manage to find one another.

__________________

Follow my Facebook Page! I'll be trying to keep it updated with my 3 cosplays for this year!

Last edited by ISOS Duke; 01-07-2016 at 04:39 PM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#9
Old 12-01-2015, 08:15 PM


"The lotus comes from the murkiest water but grows into the purest thing."
- Nita Ambani
▬▬▬▬▬ NIXIE BAADER • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

Nyx, the organization knew her as DS00017
Delphinidae Shifter
Female
Heterosexual
None
21
5' 6"
Aqua
White


❖ APPEARANCE Nyx has long, soft white locks that fall to her mid thighs and a pair of bright aqua eyes. The two seem to compliment one another; her hair seeming to glisten like snow and the white of her hair causing her eyes to be a focal point, drawing people into their depths like a deep pool of water.

She was never much of a 'figure' woman, having spent much of her time in the water (making her abilities all the more ironic). Her small bust is complimented by a small waist, but it doesn't make her look childish or appear younger than she is. The appearance seems to fit the woman quite well, as though anymore would be too out of character for her.

Not seeming to be bothered by anything but heat, Nyx dresses in preparation for being in the water and in a way that allows the water an easy of touch to her skin. She wear a long, but loose fitting jacket that closes below her bust, parting over her abdomen giving view to a taunt stomach. The jacket is partnered with a skirt that falls just below her bottom and a pair of mid-thigh boots.

DS000017 is branded in raised scar tissue on her left shoulder blade. The DS stands for her project species "Delphinidae Shifter" and the 17 is the number she is referred to as; she is the 17th person to have been brought in since the organizations newest project began years ago.



❖ SKILLS In simple terms, Nyx's abilities lie in 'aquatic finesse' as she says, though there's much more to it than such a simple description. Nyx excels in all things revolving around water, it would probably be why she tries to be around it as much as possible. She can breath in it as well as swim much better than any human ever could. She also has complete control over water, with its drawbacks of course. She can pull moisture from the air and ground, though this is not always the best idea. She is able to conjure up whips and knives from the flowing element, but Nyx never really cared for being able to do such a thing.

On top of that, the woman was 'graced' with the ability to shift into a dolphin, a Pacific white-sided Dolphin, she likes to brag. Part from her transformation skills and part from her water abilities, she is able to communicate with other aquatic creatures.

Like all the other experiments, the testing done to their immune system left them all with a very high immune system (putting that very lightly). They are unable to fall ill to any known illness.



❖ WEAKNESS Being manipulated into a creature of water, Nyx requires much more water than your average person. She is a literal 'fish out of water' and using her skills when there is no source of water readily available (such as a pond or stream), she can easily dehydrate herself from using her abilities.

Her body first pulls moisture from her own body, then from around her and drawing moisture from the ground is very daunting. Dry heat is practically a death sentence for the woman.




❖ PERSONALITY Though it can be difficult to predict what the woman's next move will be, Nyx wears no mask when it comes to how she feels about things. Usually carefree and go-with-the-flow, the woman can become enraged like a storm and as terrifying as the raging sea when pushed to the extremes.

Fortunately to those around her, it can be difficult to push the woman's buttons as she comes off as aloof, as though nothing could bother her. The water woman seems to live in her own, literal bubble, as she seems to be easily excited and easy to make hyper even with their dreary situation. She's not the type to enjoy being or even seeing others upset so she tends to do all that she can to avoid such situations.

At times, the German-accented woman can seem overbearing or clingy just because of her attachment to people. She loves being around others and hates being alone; she is the type to prefer crowds than the solitary library. Being ever talkative, being around others allows the female to communicate with those that are more of her birth appearance. Of course, she wouldn't be Nyx is she weren't naive. She is gullible , believing just about anything she is told, and is very easy to persuade into doing things. She can come of as over trusting with others because of this and her kind nature makes her very easy to take advantage of or walk all over.




❖ HISTORY Nyx is a far from home individual when it comes to people taken by the organization. The white haired woman grew up in Rostock, a lovely historic town on the water. She lived alone, having moved out from her mother and step father's home when she was 18. She had no family issues at home, her mother was always happy after remarrying and her new husband was very caring and protective of his family.

It was her want of letting her mother and step father to enjoy their lives together that pushed the woman to move out as soon as she was able. Her mother protested for a while, saying it wasn't safe for her to be on her own at such a young age, but Nixie had convinced her that all would be fine. She really should have listened to her mother though.

It happened when she was walking home from college one day. A white van, one she had noticed outside of the aquarium she worked at many times, was parked outside of her apartment complex. She remembered watching the vehicle, it was empty; then the world went dark.

When she finally awoke, Nyx was blindfolded and panicked; she could hear the roar of something, something not organic. Then, there was a sting in her arm and the world faded away again.

By the time she would awake again, the plane she was on had landed and she had been taken to a pure white facility. There, she was in a room, with all walls clear as glass. People in white coats were gathered around a room just like hers, a woman with brown hair being their entertainment for the moment. The woman didn't seem interested in any of them and kept her eyes to the floor, though for a brief moment, their eyes connected and the empty pale green eyes that looked at her made the woman's heart sink.

Over the next few years, Nyx would go through painful test after painful test and those while coats would surround her cell, as it became known, just as they did with the growing number of others that started coming in. They barely had anytime to rest as these people wanted to see how they would react during extreme conditions, as well as various hours of the day.

The white haired woman's spirit nearly broke, until another was brought in years down the road. She recalled the woman had the voice of an angel and though her songs were mournful, they seemed to bring hope to those in the facility.

The testing didn't last forever, thankfully. One day, she was paired up with a man she had never seen and released into a world she didn't know. Not only was she in a completely different region, but time had passed and clearly many changes had happened since then. She had only tasted freedom for a few months before her own guard was killed and she soon was able to track down the brown haired woman. She wasn't sure how, but somehow she just knew where she would be.

The woman had protested about Nyx being near her and though she did, she never chased her off. She would be the first to join this woman and it didn't take long for others to seem to flock to her and each time she would tell them to leave, but never would she chase them away.
__________________

Follow my Facebook Page! I'll be trying to keep it updated with my 3 cosplays for this year!

Last edited by ISOS Duke; 12-02-2015 at 04:03 PM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#10
Old 12-01-2015, 08:56 PM


"All emotions are pure which gather you and lift you up; that emotion is impure which seizes only one side of your being and so distorts you."
- Rainer Maria Rilke
▬▬▬▬▬ NOAH CORIN VASTABULIN • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

Noah, the organization knew her as DV26375
Devourer
Female
Heterosexual
None
19
5' 9"
Teal
Usually blonde


❖ APPEARANCE Noah's hair is kept longer than most, partly because the people of the organization wanted to see if the length would effect what happened when she read someone or something and partly because she just didn't feel like cutting it at that point. The long, blonde locks fall to her knees. It's layered, something that some of the girls did when she met with the group, with the shortest layer being level with the top of her ears; she also keeps some of her hair braided on the sides.

Her teal eyes seem to be a fitting match with her hair; not something to draw attention, but just natural in appearance.

Noah isn't the oldest member by far and while also not the youngest, she seems to be one of the taller women of the group. Even with her height, it doesn't make her look 'older' or more 'mature'. Then again, the oversized shirt that she wears over her form fitting top probably adds to making her look younger regardless of her height. She also wears a mid-thigh length pleated skirt, knee high socks under a pair of boots and sleeve-lets.

DV26375 is branded in raised scar tissue on her left shoulder blade. The DV stands for her project species "Devourer" and the 26375 is the number she is referred to as; she is the 26,375th person to have been brought in since the organizations newest project began years ago.


❖ SKILLS Noah's skills aren't as offensive as some of the others and may even seem mostly useless to many that may be after them. The organization labelled her as a 'Devourer' and while she didn't know what it meant at the time, she quickly did after she became free. To devour means that the blonde is able to 'eat' demons or corrupted souls and spirits. When devouring these creatures, she temporarily picks up skills of the element or type of that in which she devoured and the color of her eyes will change to reflect that element or type.

Demons and corrupted spirits and souls wasn't something that many viewed as common place, but Noah was no stranger to them. Not to mention, the turning of the world drove people to call upon powers that were not so pure, to aid them in whatever they desired.

To be a devourer, one must also have the power of sight and this isn't sight like being able to see at far distances or in great detail. Rather, Noah is able to see that which normally shouldn't be seen. Demons, souls and spirits that typically cloak themselves from the naked eye are visible to the woman and they can't change that. On top of that, she is able to see into the minds and hearts of others. Much like her ability to devour, her ability of sight will change the tips of her hair to the color of what she is seeing or emotion she is seeing.

Like all the other experiments, the testing done to their immune system left them all with a very high immune system (putting that very lightly). They are unable to fall ill to any known illness.



❖ WEAKNESS Noah sometimes view her powers as a curse for seeing such unnatural beings brings up a painful past for the woman. More times than not, she would rather not see the what she can and often freezes when she does see something unpleasant. It is this feeling that causes the woman to seek out others and to be around them, even if she's not speaking (which usually gives away when something is wrong).

The woman is also afraid of thunder storms, predominantly thunder and other loud noises for the same reason as she curses her sight ability.

When using sight, Noah doesn't have full control over just what she can see. Some would expect her to be able to look at a person or thing and be able to find whatever answers they're looking for and that's not the case. Sentient beings tend to hold a strong thought or emotion and that is all the woman can see; sometimes it can be a feeling of guilt and what they did, but it is the target that determines what she sees and it may not be something they want her to know.




❖ PERSONALITY When it came to others that went through the same tests that Noah did, her personality didn't fit with the others. While the others were dark and broody, Noah seemed to be a breath of fresh air. Though, experiments wasn't necessarily the worst the woman had gone through.

Noah has a more upbeat personality and will talk your ear off, tending to favor sharing random tidbits of information she may have learned throughout her life. She tries to get others to see the better things in life, which could annoy some with everything going on.

Even with her abundant energy, it tends to backfire on her as she is very much a klutz as no matter the size of said object, real or imaginary, on the ground, she will trip over it. On top of that, when it comes to chores and delegated duties she is lazy beyond belief and will try to find ways to pawn her tasks on to other people.




❖ HISTORY Noah grew up as an only child of an older couple that maintained a temple and dojo in their town. The temple was one that was sought after for the god of the Earth resided in it and people would seek his blessing for he was viewed as the most powerful of their deities. Monks would come and train, exercising their bodies and minds in the vast mountains and forests behind the temple, where the dojo was. Noah would help maintain the grounds of the temple.

She cherishes one memory in particular. There had been a boy she met as a child during one of the many temple festivals. She was being picked on by an older group of boys after she told them to not litter. This boy stepped up and scared them off before helping her clean up the mess they made. They hung out the rest of the night and he won her a ring from one of the games, saying that he would marry her when they were older.

Weeks after the festival, a large storm rolled in late at night; they hadn't been expecting the rain, though they weren't expecting what came with it even more.

A thud would wake the girl from her sleep, the image of the slashed open monk, bleeding out of the floor being one that would forever be burned into her head. She was told to run and that she did, but not without her parents. She eventually found them in the main hall, the sword that was viewed as a holy item for the temple impaled them both.

With shadows and glowing red eyes started closing in on her, Noah ran out into the storm, ran out to the streets where she would eventually collapse. When she would wake up, she was greeted with the same familiar while facility that all those kidnapped by the facility were met with. Even here, those eyes and shadows, they still lingered and it didn't take long for the staff to pick up that Noah had a sixth sense; a weak one, but it was still there.

It was their goal to work with that, though to say their goal was to create a devourer, she couldn't tell you. What she could say is after she got out of the facility, her guard seemed to be killed off almost instantly. She was alone for a few weeks, the demons of the city haunting her; there were so many corrupt souls wandering around and because she could see them, they seemed to pay extra attention to her.

Perhaps it was by chance that she stumbled upon a growing group of experiments. Some looking just as lost and frightened as she had, others running to her with open arms as though they were all saying, 'Shhh, it will be alright, the worst is over now'. From that point on, she wanted to help those that were finding them feel the solace and freedom that she had felt when she first found these people.
__________________

Follow my Facebook Page! I'll be trying to keep it updated with my 3 cosplays for this year!

Last edited by ISOS Duke; 12-02-2015 at 04:03 PM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#11
Old 12-02-2015, 03:45 PM


"If I had my way, if I was lucky enough, if I could be on the brink my entire life - that great sense of expectation and excitement without the disappointment - that would be the perfect state."
- Cate Blanchett
▬▬▬▬▬ ANASTASIA ELIZABETH WADE • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

Ana or Anastasia, the organization knew her as HD35297
Hydra
Female
Heterosexual
None
20
5' 1"
Red
White


❖ APPEARANCE Beautiful, clear, pale skin, flowing white locks and a mesmerizing crimson gaze. Regardless to the fact that she was albino, Anastasia had a certain allure about her. To top it off, she had a petite hourglass figure, perfect for a dancer, though she was not.

Anastasia's soft, white hair falls just below her shoulder blades and it usually left straight and unstyled.

Preferring a more simplistic style, she prefers to wear a white dress, that she takes her pride in keeping clean. The short sleeve dress has a low neckline and falls to her knees. The dress is paired with a pair of white ballet flats and a red and black yin-yang charm hanging from a delicate silver chain around her neck.

HD35297 is branded in raised scar tissue on her left shoulder blade. The HD stands for her project species "Hydra" and the 35297 is the number she is referred to as; she is the 35,297th person to have been brought in since the organizations newest project began years ago.



❖ SKILLS Hydras were a frightening project; like the super soldiers they were designed for combat, only Hydras seem to black out and thirst for blood. The skill set that this project granted Anastasia regenerative abilities. If she loses a limb, or even her head, she is able to grow it back or reattach it; depending on the severity of loss and if she does have to completely regenerate a new limb impacts the speed in which she is able to do so.

Something that surprises most people is, even though she's so tiny there is a full length katana inside each arm. She is able to seemingly grow the weapons from her arms and use that to fight.

Pair the other two abilities with hightened senses and you have a very deadly combination and a creature that was clearly built for complete and utter destruction.

Like all the other experiments, the testing done to their immune system left them all with a very high immune system (putting that very lightly). They are unable to fall ill to any known illness.



❖ WEAKNESS Many of Ana's weaknesses lay within herself for she detests what she has become. Her killer nature is not something natural for the woman who prefers to avoid violence at all costs. Even though she could easily handle an army on her own, she would prefer to not even be on the battle field.

The dislike for violence also comes from what she seems after returning from her bloodlust state. When the state fads away, the woman passes out and when she wakes up she is usually greeted with the view of carnage and destruction. Though is her bloodlust doesn't last long and/or she does no harm during that time, Anastasia may not pass out from it. She is unable to distinguish between friend and foe, much like the super soldiers, only Hydras cannot be brought back to reality through strong emotion.



❖ PERSONALITY Anastasia can be quiet and timid to the very definition of the word; her past has bred her to react so much. She isn't one to speak up first, nor does she tend to hold eye contact for any period of time. She seems to radiate a feeling of unease, like a rabbit ready to run at the first sudden noise. Yet, when she is spoken to, she does reply, even if the answers tend to be short and to the point. Some people had always thought it was because she was never interested in any other being on this or any other planet. That could be true, or it could not be; none have been able to find out.

The girl is ever alert though, even if it doesn't seem like it. You see, she has an anger problem, and it is not one that she chose to have willingly. Being who and what she is, if Anastasia is immersed in stressful or angry situation she is likely to snap and her quiet demeanor will be gone, in its place a fearless, coldblooded killer.




❖ HISTORY A history, though shared by many, parts she chooses to keep to herself. From her earliest memories, Anastasia has never had a mother; her father was left to play both roles as best as he could. People of their village knew of Anastasia and her father, they did not have a shining reputation by any means. They were poor, living in an old shack on the outskirts of town and while they didn't have much, her father made sure that they always had food on the table.

Her father never spoke of the work that he did, but as Ana grew older it became more and more obvious as to why the village didn't look kindly upon them. Her father would be gone for days at a time, which was just how it had always been. On these trips, he would have a large bag with him and one day when he was sleeping, Anastasia snuck out of their shared room to take a peak in it. He thought he had hidden it well enough from her, but she had learned enough about her father's behaviors to know that he hid the things she didn't want her to find in the hay stack behind the house. Weapons, all sorts of bladed weapons filled the bag. They were all clean, the rag that kept them that way not even in there. In fact, he never seemed to return in the same clothes he left in nor did he even have any soiled clothes to clean upon returning. It wasn't difficult for the girl to put the pieces together.

Later on, her father prepped for another trip, a longer one he had told her. He slid a necklace around her neck saying that the chain belonged to a necklace her mother had and the charm represented their father/daughter relationship; the red for her eyes and passion, even with their situation, the black for him and how he one day wanted to rid himself of the cloud of secrecy that he had around him. Then he left; the trip lasted days, weeks, then months. It was rare for her father to be gone that long.

Anastasia had slowly started giving up hope that her father would return by the 5th month. Though he was not there, the townsfolk stilled looked upon the girl as she purchased and traded what she could to get what she needed to survive. It was one of those days that the van had appeared. No one seemed to take notice when a group of men got out of the vehicle, in broad daylight, and kidnapped the girl. None of them lifted a finger to save her.

Her time in the facility was probably the most peaceful time she had her entire life; she could ignore the pain from the testing and everything. Compared to nearly freezing and starving all the time, needles and cuts were nothing. Now, now she was warm, had a clean bed, was fed three meals and day and bathed on a regular basis.

The others there, they didn't seem happy though. Many cried out in pain or sadness but Anastasia would often watch a blonde woman, the nicest Doctor, come around to spend time with each child and teen there. Though this woman had no relation to any of them there, other than maybe watching what these tests did to them, she managed to calm so many of them, giving everyone comfort with her presence and words.
__________________

Follow my Facebook Page! I'll be trying to keep it updated with my 3 cosplays for this year!

Last edited by ISOS Duke; 12-02-2015 at 04:03 PM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#12
Old 12-02-2015, 05:28 PM


"If it weren't for the rocks in the bed, the stream would have no song."
- Carl Perkins
▬▬▬▬▬ SABINE RILEY GOTTSCHALK • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

Sabine, Little Duckling (from her past) or the organization knew her as SN01489
Siren
Female
Heterosexual
None
26
5' 6"
Blue
Blonde


❖ APPEARANCE Sabine prefers to keep her hair short, just above her shoulders. It was something that hasn't changed for as long as she can remember. Her blue eyes tend to pull people in, like the depths of the ocean and like the ocean, they seem to sing a sorrowful song.

She has wide hips and a narrow waist and whether it was something of genetics or from the experimentation remains a mystery, but it certainly adds to her Siren appearance.

Sabine tends to wear a pair of skinny black pants, knee high heeled boots and a form fitting, red button up shirt which has the top few buttons undone, leaving the top of her chest exposed. To finish off the look, a red flower is pinned in her hair.

SN01489 is branded in raised scar tissue on her left shoulder blade. The SN stands for her project species "Siren" and the 1489 is the number she is referred to as; she is the 1,489th person to have been brought in since the organizations newest project began years ago.


❖ SKILLS Sirens were creatures of song that would lure men and women to their deaths through music and physical temptation. Her abilities are just that, a lure. Her songs pose no physical threat to those that hear them, but for enemies, she can pull them away from the larger battle field and to a place of ambush by others she works with.

For her allies, her songs can be used to help empower them and for all, she's able to influence emotion in the same manner. Her songs are rooted from past memories so as she sings, she's reliving the period in time that those emotions came from.

She's able to bring panic to the field of her enemies with a single scream. A scream of pure terror, it reverberates in the core of her enemies, making them feel true vulnerabilities and helplessness.

Her voice also seems to contain a somewhat commanding ability as she is able to silence those around her. That's about it though, she's unable to force people to do things, much to her displeasure. Seeing as her powers had been around for a while now, she's convinced that, that was just how things were going to be.

The woman's natural pheromones have been altered as well. She's able to control when they are active and can be used to lure in both men and women alike. Unlike normal pheromones, hers don't carry a particular 'scent'; it adapts for each person, causing a trigger in their head which creates the illusion of the scent that would draw them in.

Like all the other experiments, the testing done to their immune system left them all with a very high immune system (putting that very lightly). They are unable to fall ill to any known illness.


❖ WEAKNESS Like stated before, Sabine has to relive her past in order to create her songs. Some memories may be good, others bad and while that may seem like an impact enough, her mind seems to actually be there, leaving her body open to attack as she's not really present in that time.

Her scream can cause her to lose her voice and being someone that depends on it for her powers, the loss of her voice is not something she is willing to risk unless needed.

People need to hear her, so not only does she need her voice, people need to be within hearing range for her songs to have an impact. On top of that, one needs air to make sound and if Sabine's breathing is restricted or compromised, it effects her songs.



❖ PERSONALITY Sabine is a woman of few words, but that's more to save her voice than anything else. She's highly opinionated and judgmental to those around her, but it's more of her putting onto others what others had put onto her.

She seems to go out of her way to avoid people, not wanting to get too close to anyone anymore. This has created almost an air of depression or malice around her and many avoid her because of that. While she's grateful that people are so willing to leave her alone, at the same time she's spiteful at how they all get along so well with others, leaving her behind.

She's the type to manipulate behind the scenes; while she doesn't want the role of a leader, she wants to have the power of one. It's not uncommon for her to direct people to do things or even hold things against them to get them to do what she wants. Though, the latter rarely happens as she has a way of just being able to convince people do to things. Part of her Siren powers? Who knows.

Sabine wears a true mask, refusing to let people know how she really feels and refusing to let anyone know anything about her or her past.


❖ HISTORY A past full of darkness, despair and pain. Events over the recently years of her life seemed to have had no real impact on the woman mentally, at least no more than the rest of her past.

Sabine is a twin, or was at least, her brother's name was Killian. The two grew up in a very wealthy family; everyone know who the Gottschalks were. The twins were iconic among the people in their city. Sabine was always the shy one, hiding behind her brother; her brother was protective and caring towards his sister and the two were usually dressed the same way, only Sabine had a bow and Killian had a tie.

Growing up, Sabine was the sickly child. She spent most of her childhood in bed, Killian always by her side. As they grew older, their parents started to view their attachment as a problem. Both of them were going to be married into other well to do families, but so far they had little interest in interacting with anyone other than each other.

They separated the twins, putting their rooms on two different sides of the house, but it didn't stop anything. Their father took his anger of this out on Sabine, afterall, Killian was the one that would be able to get them a true heir. Their parents also viewed Sabine's poor health as a curse of sorts and often took their frustrations out on her. She would try to do her best to please them, but it was never enough. When they were upset, she was their outlet.

Sick and covered with bruises and cuts, Killian watched as his sister's spirit started to break, his other half whithering away into helplessness. He could stand for it and late one night, he pulled her from her bed and pulled her outside, knocking over every candle they passed. Their large mansion was engulfed in flames, flames so hot and so high that even the rain couldn't dose the fire. They were the only two to survive that night.

The twins lived on the streets after that, hiding from authorities that wanted to take them in and rehome them with other family. They were going to be separated and they knew it. Though, being in your early teens and trying to live on your own, it was difficult and they often got into trouble that they had to escape from.

One day though, they couldn't escape, not both of them. The two had started to be viewed as problem children in the town they were currently in and the towns people started looking around for help to stop this nuisance. Killian had snuck into the back of a store to steal some food for them; it had been a couple of days since they had eaten anything other than berries from the nearby woods. Sabine kept watch as she always did, but when a large white van parked on either end of the alley, men piling out, she panicked.

As the men neared her, Sabine screamed. They grabbed her, covering her mouth as her brother came running out. Furious, he grabbed a nearby pipe and charged at the men holding his sister when a shot rang out. Killian stopped suddenly, a sob shook Sabine's throat as she looked at the twisted pained look on her brother's face before he fell to his knees, then fully to the ground.

Then dark suited men holding her turned and began walking towards one of the vans. Sabine fought against them, forcing herself over their shoulder. Biting the man's hand, he released her mouth and she screamed her brother's name over and over again, but he didn't move. To cease her fighting, a white cloth was pressed to her mouth and nose and though she tried to fight against it, she could feel herself slipping away.

As she sat, truly alone in the place these men had taken her, she did what came naturally to her. She sang. The song was sad, tears rolled down her cheeks as she sang a song mourning her brother and the life they had had until that point. Sabine swore that she would avenger her brother's death; she would do whatever she could to destroy this place and everything that it meant.

As the tests went on, she complied, not fighting back. Fighting back had never gotten her anything. Then, one day, she was finally released, though she didn't know why. She didn't know why, but she was given a partner and they were sent on their way. Her partner disgusted her; he willingly worked for this company, the company that killed her brother. That was why she was the one that killed her guard while he slept and she felt no remose as she watched his last breath leave his lips.

After that, Sabine stayed alone for many months. As her powers started to develop, she found it easier and easier to get what she needed to live. Men were so much easier to handle now.

When she was in town one day, someone approached her, excited to see her, but Sabine had no idea who she was. No, that wasn't entirely true. The one woman had brown hair and dull eyes, the one that was inviting her was much brighter, white hair that seemed to glow and lively blue eyes. There was something in her that just told her that they were the same. She agreed to go with them, but mostly because she had been promised that they had food and shelter; it would be easier than relying on the wiles of men.
__________________

Follow my Facebook Page! I'll be trying to keep it updated with my 3 cosplays for this year!

Last edited by ISOS Duke; 12-16-2015 at 01:46 PM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#13
Old 12-02-2015, 06:47 PM


"Man does not control his own fate. The women in his life do that."
- Groucho Marx
▬▬▬▬▬ KYNA RIDDLE • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

Kyna or Demon Tamer
Human
Female
Heterosexual
None
25
5' 4"
Red
Brown


❖ APPEARANCE Kyna is a very neatly kept individual. No matter what the situation is, it seems like she's unable to appear any less than perfect. She has straight, shiny brown hair the falls to her knees; even with not being styled, a hair never seems to fall out of place.

She wears a black mini skirt with a pair of black thigh highs and glossy black stilettoe heals. Her top is a fine pressed, button up top with a silk red scarf in place of a tie. A sharp pressed black vest over the shirt with thin black ribbons tightening at the back like a corset. Over all of it is a black leather jacket that falls to her mid thigh.

Her make up keeps the same flawless look as the rest of her. Neat black eyeliner circles her eyes before winging out in a cat's eye. Her perfect complexion is only brought out by the light blush on her cheeks and her bright red lips.


❖ SKILLS Kyna is a manipulator; she's able to take command of a situation and get people to bend to her will with little effort. Even with her horrible demeanor there are those that seem to willingly follow her.

She is also able to summon creatures of the void, from the darkest depths of Hell. These creatures follow her every word, whim and direction without a second thought. They care not for being bound to servitude, but share the same goal of freedom and destruction that the spiteful woman has.



❖ WEAKNESS Without her beasts, spirits and demons, Kyna is left truly blind. Having been with a form of sight for so long, her body has not been able to compensate for the loss of the sense for so long.

Kyna being able to draw things from the darker depths also require hand motions or some sort of chanting, they can't be summoned purely form thought. Restricting those restricts her ability to conjure anything.

While many willingly follow the dark haired woman, not all do. She also has quite the gathering of people that would wish ill upon her. None of them are from her hometown or those that play the game she does, they are those that have fallen victim to her ways and regret it.



❖ PERSONALITY Kyna is a two sided coin; some would say she's bipolar or that she has multiple personalities but neither would be the case. She's just very calculating and knows what she needs to do to achieve a goal. She's a headstrong individual, the type that usually only speaks when her words actually serve a purpose and aren't just there to fill the space. A lot of times when people see her she is quiet and many think it's because she is shy, though that is far from the case. The eldest daughter to the Riddle family is usually quite warm and welcoming, never giving off any real vibe of her handicap. She is also quite intelligent, never one to act without thought. Some people have said that it's sometimes like she can see into the future, but it's just more of her careful planning than anything else. She likes to keep things to herself leaving many people wondering what she is thinking or planning.

On the other side of the coin, Kyna is ruthless and coldhearted. She will destroy all that needs to be destroyed and then some, if it means getting what she's looking for. Though she's loyal to whomever she's serving, she has no issues in betraying others. She'll use people and throw them away just as quickly.


❖ HISTORY Kyna's family has always been well off due to their ranking in society. They would have been considered Royal Visers in other lands; the people the King looked to when looking for answers. Because of this, the woman not only lived a life of privilege, but got to see the dark side of their world first hand; she had to learn to play their game and play it better than any of them could. So far, she had proved to be a natural for the game.

The game though, is not quite so easy when you have a handicap such as Kyna. As a child, before she was tainted by the harshness of reality, Kyna would often play outside with other children. There had been a storm at the coastal city recently and her and her friends decided to play even when warned they should stay in. They had been playing on their usual cliff, which had taken quite a beating from the storms. The ground gave way and Kyna was the only child that was caught in its fall.

The children ran back home, screaming and crying. By the time the families at her home would rush out there, they would find the child coated in black mud, blood running down her face and other parts of her body. She had broken and bruised bones, cuts and scratches and had lost her sight.

Her parents were devastated; their daughter in such a state would not look good on them and for them to accept any sort of gift for her injuries would be looked at as a bribe or a pity gift.

They hid the fact that their daughter had been injured so badly. For anyone that asked, she was taking private lessons and couldn't be bothered. That much wasn't entirely a lie as their parents brought in ancient tutors to teach her the ways of the family. When she was better, her first task was to find a solution for her sight problem. With the aid of her teachers, she was able to summon a pair of hounds. They were called Hellhounds, creatures that could only be summoned if the heart and soul of the summoner was the same of the beast itself. They were deadly and unsightly creatures; they destroyed all that got in their way and sought those that looked down on them for their appearance.

The hounds were both revered and feared by those on the council, but through them, Kyna was able to see. Through other spirits and demons she summoned, her handicap was gone.

It would be many years later that Kyna received a higher honor than her parents; she was contacted to assist a Dark Lord of sorts. His conquest was the utter destruction of something; destroy all, leave no trace or evidence behind. Though, she would be working under the command of high right hand man, for this task had been handed to him.
__________________

Follow my Facebook Page! I'll be trying to keep it updated with my 3 cosplays for this year!

Last edited by ISOS Duke; 01-27-2016 at 07:35 PM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#14
Old 01-21-2016, 03:13 PM


"We all want to be a little glamorous, a little playful and a little mischievous at times."
- Jason Wu
▬▬▬▬▬ ZORION AND ZOE • • • • •
▬▬▬▬▬▬▬▬▬▬▬ as played by ISOS Duke

Twins, Zoro/Zoë, or the organization knew them as RDH00105 and RDH00106
Radio Detection Hounds
Male and Female, respectively
Heterosexual
None
8
3'
Red
Black


❖ APPEARANCE The twins are definitely an interesting looking pair; despite being different genders, it's practically impossible to tell them apart. They're the youngest and smallest of the group and their youth shows in their faces, still pudgy with baby fat.

That appearance is broken by harsh exterior bone structures that overlay their face, but connect to their natural bone. They have a second lower jaw, directly attached to their normal, human one, but instead of the standard human teeth, this jaw has a row of shark-like teeth.

They're cheek bones hold the second set of unusual bone structure. From back where normal, human ears would sit, the bone starts; it fall across the cheek bones, protruding outward at a point where the face starts to wrap around. Back near where their normal ears once were, the bone also branches up, flaring out slightly near where the crown of the head forms. The flared out bone parts itself, the back growing out while the front remains close to the head. The inside of this bone is actually hollow and gives the twins their hearing.

Their brow line holds the final facial bone structure; where natural eyebrows rest on a human, the twins have almost a crest-like bone. The bone doesn't cover their full forehead, but rather almost resembles a pair of steer horns; as the bone ends flare out horizontally as they near the flaring of the 'ear bones' and create almost an upper shield for them which helps to amplify sounds they hear. Back at the center of this bone, at their forehead above their nose, another bone spears off branching backward.

The twins have long black hair the falls past their waist, further masking any difference that could have been created in telling them apart. If they lived in a far off fantasy land, the two would almost seem to be of Elven or Faerie descent as the features seemed more elegant than terrifying.

Despite how beautiful the twins could look, many fights, protests and injury had come to those that fought to clean up their appearance, for as children, they are wild and do as they please. This behavior leaves their hair in ratty knots; dirt, grime and scabs are also very common place on their porcelain flesh.

The two opt for matching baggy black shorts that leaves their little nub-like tails exposed and rust orange tank tops, almost like muscle shirts. They usually choose to go bare foot, their animalistic qualities seeming to keep them warm enough.


❖ SKILLS The twins are known as Radio Detection Hounds. They were created to be excellent stealth trackers. The formation of their bone ears allows them to hear and feel sounds that others would normally not notice.

Their eyesight was special designed to be able to 'read' the living and machinery; it almost works like like x-ray vision. While they are unable to see what a person may randomly keep in their pocket, they are able to see beneath their flesh to muscle, organ, tissue and bones. They are also able to see machinery and weapons that some may normally try to hide; they are able to see how put together or even see if anything living is within.

Those abilities as well as their bodies, that somehow manage to allow them to move undetected by equipment and mostly undetected by everything else.



❖ WEAKNESS The twins are very sensitive to sound; noises, especially those created by the living and machinery seem to physically vibrast within them. Even with having these powers for some time now, this sensation is still unpleasant to them and the twins find themselves at a loss of control if it persists. Should this happen, the twins are known to just transform into their hound state and try to kill whatever it is that is causing them discomfort.

Sound is their biggest downfall, that and if someone manages to find a way to mess with the way their vision works. While they are able to see in the dark, it seems like bright lights messes with their sight, causing them to go blind until they cease their eye powers.



❖ PERSONALITY The twins could very easily be described as acting both like gleeful children and over excited puppies, housetrained, over excited puppies. It doesn't take much to get the siblings wound up and once they're going, its much harder to get them to calm down again.

Like children, they respond very emotionally. They love easy, enjoy joking and laughing. They throw temper tantrums when upset and cry big crocodile tears.

It doesn't take much to earn the trust of the Twins, yet at the same time, there are those they are cautious around. It's almost like how pets sense the bad in people and avoid them, the siblings do the same thing.




❖ HISTORY The history of the Twins is sad, more in the fact that there isn't much to discuss before they came to the facility. The two had been given up at birth and moved from foster home to foster home, until one family just up and left them. It didn't take long for the facility to swoop in for them, though they thought them big men were from the orphanage; which was far from the truth.

The Twins have managed to block out what they went through during their time in the facility; creating children that could transform, extra bones and who knows what other number of things, it wasn't a pleasant time for them.

Even their initial release wasn't pleasant. The children couldn't retract or mask the bones like the facility had wanted them to be able to do. Their guard was scary too, always pressuring them to try and getting angry when they couldn't do it. They were just as miserable outside the facility, with this mean man and people who were afraid of them, as they were inside it.

Then, one day, someone came for them. She was a nice woman, her eyes didn't hold warmth, but the Twins didn't fear her. The woman killed their guard and extended a hand to them telling them it was time to go home to some place safe. The children cried and cried as they clung to the woman. They wanted to do everything they could to help her, to make her happy. She wouldn't let them go with her when she would go out, saying it wasn't safe, that they had to wait until they were bigger.

One day she came home with a big man, he looked angry, broody and scary. Eleanor said he would protect them and teach them. The man, though he said very little and when he did speak, was often times unkind words, he protected the Twins. He was tasked with taking them out, letting them have a small pack, a hunting party. Whenever anything bad could have happened, he shielded them, his massive form taking the brunt of whatever attack came.

The Twins came to care deeply for this man and though he didn't show it, they knew he cared for them too.

__________________

Follow my Facebook Page! I'll be trying to keep it updated with my 3 cosplays for this year!

Last edited by ISOS Duke; 01-21-2016 at 06:06 PM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#15
Old 02-27-2016, 06:21 PM


-------------------------------------------------------

Ulrica "Ula" Kokinos

-------------------------------------------------------

AgeTwenty Three
GenderFemale
SexualityHeterosexual
SpeciesLycanthrope



Appearance
Ulrica has fine brown locks that fall just past her rib cage, shaved on the right side (something that had originally been done as a punishment that she kept around). Her skin though pale for what it could be still holds a permanent sunkissed tan, hinting to the color she could get in the sun. The woman stands about five foot-three with a slender build, though from the tension of muscle under her skin, there's no way to think she was weak, but more wasn't fed as much as she should be.

She has large, steel grey eyes that are ringed by a darker, nearly black-grey. A single white scar frames the left side of her face, grazing her flesh from her temple to nearly the corner of her mouth; it had been both a warning and a taunt, having been told that they didn't want to mare that beautiful face she had too much, but still reminding her that she were nothing but a monster.

The rest of her body is littered with scar, large and small, some clearly having been large gashes that didn't get proper treatment while she healed. There were brandings on her as well, many were clearly the Lazrus crest as well as the crests of the families that "upheld" the purpose of Lazrus.
Around her neck is what appears to be a shock collar like you would find on household dogs, though this one was designed to be able to keep the woman in check. Should it be discovered that Ulrica is not doing as she is told, it is able to deliver a shock stron enough to knock the werewolf out.


Personality
Though she holds within her the strength of an alpha, in can be hard to tell when the woman seems to almost cower away from thsoe that approach her. Her past and present with the main house has left her skiddish around others, not sure just what would upset them. Rather than dealing with the pain of punishment, the woman is often silent, simply doing as she's told to a point.

Her wolfish personality is still there though, stubborn like her father and proud as a werewolf should be, though it seems to comes in spurts and at the right moment to get her in trouble. She longs for the pack, though she doesn't fully realize it. Ulrica is known to fall for the smallest kindest one bestows upon her, as it is a rare thing for her to get. Many seemed to have picked up on this for it's not uncommon for the Main House to send people to "befriend" the werewolf, only to use them as a tool of betrayal, using them to serve the woman's next punishment.

Fiercly loyal to those that she does consider as close, she not only listens but will fight to the end for them. Though she was raised to be a pack leader, it seems that the Lazrus has all but made a follower out of the woman.

It's still there though; the resentment she has for the main house, for the people that were put in charge to protect their kind. "Ula", the name meant "pet wolf" and was given to her by the main house; she loathes the nickname for they gave it to her to humiliate her, telling her that her given name was not suiting enough.

When she's allowed out, usually to do the dirty work of the main house, Ulrica is able to expand her boundaries. She can be brash and reckless, acting before thinking things through. Though tucked away for so long, she's able to rely on her instincts, often recalling her father and words of wisdom he would often give her growing up.

When not among the members of the main house, the woman is loud and outspoken. Though, she has to be willing to stand up for herself without a second thought as many view her as the lap dog of the main house, though none had ever tried to save her from the servitude. She's more than aware that it's against her will and defends that.

Hot headed, things usually start to get out of hand when the death of her pack is brought up, especially if people decide to say she had become a disgrace to her father. Such things being said even cause her to lash out at main house members, breaking the woman from her usual silent, docile nature.

Though she fears the main house and continues to fall for her tricks, there's a part of her that wants to get away, to rebuild what was lost and to seek revenge for her entire pack. Those feelings have been forever buried within the woman, for how could one have the confidence to do such a thing when they can't even remove a simple collar?


Powers/Abilities
As a pureblood werewolf, Ulrica has two different wolf forms. She has a wolf form, her size being that of an extra large dog breed rather than that of a normal wolf as well as a half wolf form which takes her usual five foot three height and presses her close to seven feet tall.

She possesses the abilities standard for you standard werewolf including enhanced senses, speed, stamina, strength and regeneration. She is also able to commincate with other canines, which has been something to help keep them from giving away that she wasn't human on the rare occassion.

Inherited from her father, she also possesses the ability of semi-immortality. While she does not appear to age, it does not mean she is actually immortal, but her life span can be ended through mortal wounds that would normally kill her kind.


Weapons/Equipment
Ulrica does not use weapons nor any special equipment in combat, not just because the main house has never dared to give her one, but the werewolf is enough of a weapon on her own. The smaller, staggling packs that formed (dispersed from larger ones after the slaughter of the Manhattan pack) seem to avoid the woman, her lycanthropic forms larger than their own due to her genetics and strong blood line that dates back to the time of the Greeks.

Biography
Ulrica was the eldest child to the Alpha of Manhattan; her father had named her, Ulrica meaning "powerful wolf" and their surname, Kokinos meaning "red" to reflect the color of their true forms. The wolf pack of Manhattan was very well off; either most humans had grown to be unable to see them, or they just didn't seem as concerned about them. Her family, for example, her father was a stock trader and headed his own hedge firm, granted the clients were strictly non-human. Her mother was a fashion designer, her clothes featured in many of the high end clothing stores across the nation. The money, much like with the other wolves, did not go to benefit themselves but the pack as well as to aid in the prosperity of Lazrus.

Lazrus had existed long before her family, but her father boasted that it was their ancestors that also agreed to this land that would be a safe haven for those that were not human. Their pack though, had been located in Manhattan for at least just as long, if not longer and the Kokinos name always seemed to lead the pack as alpha, defeating those that would threaten to take over that task.

Both her father and mother sought to nurture their child to one day take over the pack with the new alpha, he taking on the family name of course. The name Ulrica was not lost on the child for she dominated all the play fights with the other pups her age as well as of those with years over her. The wolves continued to thrive though, at least until those in charge of the well being of Lazrus began to change.

What started as a safe haven was soon growing into a dangerous place for those that weren't human. Though it was rare for normal human to be able to see them, those in charge of Lazrus could and seemed to view those they were supposed to protect as monsters. Her father was an outspoken man when it came to the safety of his pack and would often meet with members of Lazrus to try and reason with the humans to stop their attacks and that they were doing nothing to go against them.

This of course, eventually brought eyes from the main family to the well known pack.

Since they weren't getting anywhere in negotiating with them humans, the Manhattan pack was contemplating on leaving New York all together, as they felt they were safer falling off the radar, if possible, than anything else. They would never get to decide, for soon the powers of the main house and others of Lazrus were upon the pack.

The humans, whom had grew used to attacking and kill various supernatural species were more than well equipped to attack the pack, though that wasn't to say that they had a clear won victory. The fighting went on all through the night, the children having been hidden away for safety with some of the elders, though even they weren't safe.

As numbers fell, some of the elders went to help the pack though their emergence drew attention from some and soon, the hideout of pups and young wolves with elders was discovered. The humans made quick work of the elders before turning their attention to the pups before them. There was no thought to spare children and babies though, for even they were considered monsters in their eyes. As the humans began to attack the helpless young, the remaining adults started pulling from their current fights to try and protect them, a fatal move for many.

A massive red half man was soon before the form of his terrified child, checking on her, running a massive pawed hand over her furred head before turning to the humans that had her cornered. His eyes fell upon the slaughtered children and those that were being killed even as other wolves rushed in. Lips bared in a snarl, he roared at the men, though it was his earlier behavior that would determine his daughter's fate.

These men were from the main house, not one of the local branches that overlooked Manhattan. It took seven of them to finally take down the Alpha, but once they did, their eyes fell to the cowering pup that would have been considered 'red' in the world of normal dogs. The pup looked very much like the massive beast that bled out before them. This one they didn't kill, no, taking in the offspring of the Alpha would be an insult to their kind, especially for what they could use her for. The pup wasn't without her own fight, for despite her shaking, she still bit and clawed at the men as they approached for even as a puppy, she was about the size of a full grown medium sized dog. The men would soon knock the pup out and return with her to the main house, the pack of Manhattan destroyed and a warning issued for it to never return, for no pack would be allowed to settle there.




Years, it had been years since Ulrica was the only survivor of her packs' massacre; if you could call it that, she was a captive. The main house "took her in", for lack of better words. She had been shackled, collared and locked away in a silver cage in some prison cellar below the main house. The main house used her as an attack dog, sending her against her will to attack other supernaturals if they felt they did something wrong; which was of course, quite often.

Ulrica was more than aware of what she was doing and was known to often go against the wishes of the main house, stubborn like her father, the acts would go punished. The scars and brands that littered her body was just one way they punished her; she would go without meals, be forced into her wolf or half wolf form and not allowed to change for weeks at a time. If they were feeilng particularly spiteful, silver in various forms would be placed upon or near her, a favorite being silver powder that they would blow upon her like children would blow glitter from their hands.

Though not accepted by the main house, for to them, she was a monster, even the supernatural world didn't seem to fully accept her for she was the attack dog of the humans. She lived conflicted, not sure what was right anymore. It also didn't help that she was the type to quickly fall for any kindness someone gave her, for it was a rare thing for her to receive. It was something that made her easy to manipulate until she found out that said person was deceiving her as they would be the next to deliver her punishment, with glee of course.


Extra
As a Child of the Moon, Ulrica adores night time; she has often dreamt about howling along his own kind. She loves music, art and stories; not that she's any good at any of it, but it's able to take her away to better places. She loves food, though often tempted by the smells that drift when festivals come to town or even the smells that drift from the kitchen of the main house. She's a simple person that truly enjoys the small pleasures of life, probably because she hasn't been able to enjoy them before.

Theme
Silence Looks Good on You | Nothing Left to Say | | He Lives In You

__________________

Follow my Facebook Page! I'll be trying to keep it updated with my 3 cosplays for this year!

Last edited by ISOS Duke; 02-28-2016 at 02:50 AM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#16
Old 03-22-2016, 04:02 PM


-------------------------------------------------------

Eleanor Duboi

-------------------------------------------------------

Age21
GenderFemale
Love InterestNone
Partner/TeammatesNyx and Noah
PersonalityLeader, silent, protective, loyal, resourceful
Favorite TypeNone
Home TownRoute 5 Daycare
RivalNieko
BadgesBoulder Badge, Cascade Badge, Thunder Badge, Rainbow Badge and Soul Badge








-------------------------------------------------------

Nixie Baader

-------------------------------------------------------

Age21
GenderFemale
Love InterestFritz
Partner/TeammatesEleanor and Noah
PersonalityExcited, lovable, bubbily, happy, positive
Favorite TypeWater
Home TownCerulean City
RivalMelik, but only in love!
BadgesBoulder Badge and Cascade Badge








-------------------------------------------------------

Noah Vastabulin

-------------------------------------------------------

Age19
GenderFemale
Love InterestTBD
Partner/TeammatesEleanor and Nyx
PersonalityConsiderate, caring, motherly, quirky, tender
Favorite TypePsyich/Normal
Home TownCeladon City
RivalTBD
BadgesBoulder Badge, Cascade Badge, Thunder Badge, Rainbow Badge and Soul Badge









-------------------------------------------------------

Kyna Riddle

-------------------------------------------------------

Age25
GenderFemale
Love InterestArvin
Partner/TeammatesFaylinn
PersonalityStubbon, headstrong, prideful, determined, romantic
Favorite TypeDark, flying, dragon or steel
Home TownFuchsia City
RivalArvin
BadgesBoulder Badge, Cascade Badge, Thunder Badge, Rainbow Badge, Soul Badge, Marsh Badge, Volcano Badge, Earth Badge - Kanto Champion








-------------------------------------------------------

Faylinn Orle'anea

-------------------------------------------------------

Age23
GenderFemale
Love InterestTBD
Partner/TeammatesKyna Riddle
PersonalityQuiet, observer, curious, perceptive, trickster
Favorite TypeGhost/Fire
Home TownLavender Town
Rivalxxx
BadgesBoulder Badge, Cascade Badge, Thunder Badge and Rainbow Badge









Eleanor: Victini
http://bulbapedia.bulbagarden.net/wi...ok%C3%A9mon%29

Nyx: Manaphy
http://bulbapedia.bulbagarden.net/wi...ok%C3%A9mon%29

Noah: Cresselia
http://bulbapedia.bulbagarden.net/wi...ok%C3%A9mon%29

Anastasia: Jirachi
http://bulbapedia.bulbagarden.net/wi...ok%C3%A9mon%29

Kyna: Raikou
http://bulbapedia.bulbagarden.net/wi...ok%C3%A9mon%29

Faylinn: Zygarde
http://bulbapedia.bulbagarden.net/wi...ok%C3%A9mon%29

Last edited by ISOS Duke; 03-22-2016 at 07:54 PM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#17
Old 03-29-2016, 02:43 PM

Played By ISOS Duke
My Name is Persephone Leda Evendale, and I am 17 years old.
Within the town of Sunnydale, I am seen as a Senior at Sunnydale High School, member of the Mystery Club, Student Council President, NHS Secretary, Cheerleading Captain, First Chair Quiz Bowl as well as secretly a member of the Order, which is an important role within this story.
My heart leads me along the lines of life towards, any gender, which may come into play as things unfold.
Hidden magic lies beneath the surface of this life, taking the form of the Unseen
There is something else you should know about me, I have honey colored eyes and rich, near-ebony colored hair. I love to cook as well, finding new recipes to try out is always fun. My desserts are a bit of a legend, having one Sunnydale's cooking competition for many years.
✧✧✧✧

Personality:
At a distance, Persephone seems to give off the air of someone on a different level than everyone else, as though she were too good for Sunnydale, yet those that talk to her can tell you that, that's far from the truth. Being the top of her class, she gives off the air of maturity and of someone that studies diligently. She's the type that keeps mostly to herself, not because she couldn't be bothered with others or because she views people as less than her, but because she's usually preoccupied due to the number of activities she takes part in at school.

She has a flawless record, both in attendance and grades; she's a bit of a teacher's pet, though if there's anyone that laughs about it, they don't do it to her face. Rather, people seem to come to her for help with various things and she welcomes them with open arms. Teachers even come to her for help with various small tasks as they know she's someone that can be relied on.

She's the type to push others as well as encourage them, though she only pushes them as much as she would push herself. She's competitive in the sense that she doesn't like people to do better than her which is why she's had a firm grip on Valedictorian for years.

Persephone is far from outspoken, usually taking what is said to her with a smile on her face. She does talk to her closest friends about things though and issues, if any, usually get handled that way. She's the type to usually shy away from conflict, though if absolutely forced, she will speak up and defend herself. She is also the type that would hurt herself before hurting those around her, in most cases.

She's actually the type to become quite flustered and embarrassed in situations she's not comfortable with. With such a small town, she's not the best with meeting new people and will stammer over her words if she were to try and talk to them. She can usually handle public speaking as the people she would be in front of are all those that she grew up with. One could say that Persephone has a bit of a shy bone within her.

Then there's friendly Persephone; the girl that makes people wonder how she's top in the grade with how she behaves around her closest friends. Any outputting demeanor she would have alone is gone as the girl is all smiles. She's also a little clumsy and forgetful around these people making it difficult to tell which Persephone is the real one.

She's loyal and obedient which really plays into her role within the Order. She understands the secret they must hide and will shrug away all she has to in order to do so, even if it hurts the clearly heartwarming girl in the process. Because of the fact that she doesn't want to hurt those closest to her, she keeps people at a distance, even if they don't know it. Cassie, her twin, is the closest to her; even her closest friends are kept at a distance. If they aren't a part of the Order, they run the risk in getting involved in something they shouldn't be and things will have to be taken care of from there. Between not wanting to get them involved in the Order, she also doesn't want them to find out about her own powers, even if she had been using them to secretly help people for years now, without their knowing.


Biography:
Persephone is a twin, her sister being Cassandra, though people do not know about it. The two were born in the early summer, falling them into the astrological sign of Gemini, fitting for twins. Persephone was the stronger of the two at birth, being able to go home with her father much sooner than her sister. Their parents were both Senior Chapter Members of the Order so appearance was everything and due to her initial weakness, Cassandra's birth was kept secret. They would make frequent trips to the hospital, claiming they wanted to make sure that everything was absolutely fine with their "only daughter"; which made sense as they were first time parents.

Eventually, her sister was old enough to be brought home and for their early years, the sisters grew up normally though their powers developed at an early age. For as identical as the two were, their powers were completely different. Persephone's were a bit harder to distinguish as you couldn't phsycially see them whereas Cassandra was much more visible as she seemed to appear as different children they had seen at the hospital during check ups. It was then that the parents had an idea to keep the girls around during visits; Cassandra would appear as another child and claim to be Persephone's cousin whom was staying with them from then on.

The twins never minded, taking the whole thing as a game. As they grew, so did their powers and they learned they could use them on each other so they would often hide or change places with one another. They still continue the game even now as Persephone will pretend to be the cousin and Cassie will act as Persephone.

Once they were old enough, their parents began getting them more involved with the Order and their work. Soon they were indoctrinated into the Order and like the others they wear their necklaces, the charms being hidden beneath their shirts. They also started to help them more in their daily work as their parents work both at the library and with the historical society for the Town's local museum.

When a new boy moved in, the girls were excited since it wasn't often that someone new moved in. However, the boy seemed interested in mystery, legend and lore and while the girls thought that was fun, their parents and the rest of the Order saw him as a threat. The girls were given an order to get close to the boy, see what he was after and to eliminate him. Even the other students of the Order were unaware of this; it was secret to them, at least as far as they knew.

Magic Abilities:
With Yin comes Yang and as Cassandra has powers over what people 'See', Persephone has powers of what people 'don't see'. Being of Psionic or psychic in nature, her abilities lie within the mind and tricking the mind to unsee things or manipulation of things through unforeseen force.

Like the Sith and Jedi of Star Wars, Persephone is able to use the 'force' as her sister would say. In reality, it's telekinesis. She's able to keep things from moving, lift things where they are, stop things from moving as well as moving objects.

Along the lines of working with what cannot be seen, or rather, in this case, tricking the mind into unseeing things, Persephone has the gift what what some would call 'Belief Inducement' where she is able to trick the human mind into believing something. In her case, she is able to trick the human mind into not seeing a person, group of people or even objects. In order for this ability to work, those that she is casting it on must be within her line of sight, meaning if she were to turn in any direction, she would still see them. If the person were around a solid wall or in another room that she could not see into from her angle, the mind trick could not reach them. Whatever it is that has "vanished" isn't actually gone, the person under the influence only thinks they're gone; they still have a phsyical presence and are actually there. If there had been a house and Persephone uses this ability to make someone think the house is gone, if a person tries to walk through where the house is, they will run into it. The same goes with sound; if someone who has "vanished" coughs, the sound can still be heard.

If this ability is being used on a large range of people, rather than simply seeming to either disappear or not be there to begin with, the person or object being hidden gets a ghost-like quality where if they move quickly or a person under the influence moves by it quickly, they catch a glimpse of what's hidden out of the corner of their eye.

If people are also aware that something truly is there (not being tricked that something wasn't there to begin with), they are able to see through the vanishing act as well. If a person were to be hidden and give themself away by say, knocking over a huge stack of papers, the person will become visible again should those in the area being tricked know it was actually a person.

Like Jean Grey, Persephone has a talent for Psychic Energy Manipulation, though her manipulation is limited manipulating energies of those she is close to and have some sort of psychic energy themselves. At this point, she's able to use her own as well as her sister's energy. Her manipulation takes the form of creating solid barriers to protect from physical attacks. These barriers are not fully invisible as the manipulation of psychic energies in this form make the energy itself partly visible so these barriers have the appearance of bubbles. The larger the barrier or the more people she casts individual ones on, the more energies needed and the more drain those that the energies are being gotten from will feel it.

The drawback to Persephone's powers lie in the fact that those tricking the mind into not seeing can be overcome. If a person is close enough to Persephone to truly understand her and see around any lies she may be giving, they are able to see through her rouse. However, even her parents are kept at a distance that they don't fully know what their daughter is thinking or when she's not being honest so they still fall prey to the girl's abilities. Knowing that people fully knowing her and being close to her is her biggest weakness, Persephone keeps everyone (other than Cassie) at an arm's length so even if they do think they know her, they really don't.

As her powers are powers of the mind, Persephone has trained relentlessly to keep her magical aura and trail low. At a young age, she learned that not having control over the magic she gives off would affect not only the strength of her powers but how long she was able to use each individual power. Keeping her aura in line and mostly contained, it allowed her greater control over her abilities.

✧✧✧✧

Let the music of my soul be heard in the form of Waiting for Superman and See Who I Am for all eternity.

__________________

Follow my Facebook Page! I'll be trying to keep it updated with my 3 cosplays for this year!

Last edited by ISOS Duke; 03-30-2016 at 06:25 PM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#18
Old 03-29-2016, 02:47 PM

Played By ISOS Duke
My Name is Cassandra Helen Evendale, and I am 17 years old.
Within the town of Sunnydale, I am seen as a Senior at Sunnydale High School, member of the Mystery Club, Volleyball, Latchkey helper as well as secretly a member of the Order, which is an important role within this story.
My heart leads me along the lines of life towards, any gender, which may come into play as things unfold.
Hidden magic lies beneath the surface of this life, taking the form of the Seen
There is something else you should know about me, I naturally have hazel eyes and near-ebony colored hair. I love doing hair and nails, pretty much anything cosmetology related. I love practicing on anyone that will let me!
✧✧✧✧

Personality:
Cassandra, or Cassie, is both very similar and different from her sister. Unlike her sister's studious appearance, it's clear that Cassie doesn't care quite so much about her grades. She's more the social butterfly as she loves to hang around people and distract herself from school work. If it weren't for her sister, she would definitely have a fair share of tardies and absences.

Being the more devious of the two, Cassie has no issue with pranking or messing with people. All in good fun though; no matter how reckless she may seem, she doesn't want to actually hurt anyone.

Like her sister, she's very kind hearted and willing to do just about anything for those she cares about. She just tries to appear more approachable as she knows some people may avoid her sister at first because they don't wish to distract her.

She has the personality of a fire cracker; can either be used for good of evil. She will help people, but also stir up trouble in the same breath. She especially loves to pick on Persephone because she thinks her sister is too serious too much of the time.

Out of all people, she's most protective of her sister as well. Typically only allowing others to tease her if she approves of it or finds it tasteful and not harmful to her.

Cassie isn't all fun and games though, she does have focus times! Like, when Persephone makes her study or when she's playing sports. She's a big team player and refuses to let her team down. She's competitive, but it seems her twin has her beat on that too because Cassie isn't the type to get so competitive and so serious that it just makes things "a drag". She wants to have fun, win, but still have fun.

Biography:
Cassandra is a twin, her sister being Persephone, though people do not know about it. The two were born in the early summer, falling them into the astrological sign of Gemini, fitting for twins. Persephone was the stronger of the two at birth, being able to go home with her father much sooner than her sister. Their parents were both Senior Chapter Members of the Order so appearance was everything and due to her initial weakness, Cassandra's birth was kept secret. They would make frequent trips to the hospital, claiming they wanted to make sure that everything was aboslutely fine with their "only daughter"; which made sense as they were first time parents.

Eventually, she was old enough to be brought home and for their early years, the sisters grew up normally though their powers developed at an early age. For as identical as the two were, their powers were completely different. Persephone's were a bit harder to distinguish as you couldn't phsycially see them whereas Cassandra was much more visible as she seemed to appear as different children they had seen at the hospital during check ups. It was then that the parents had an idea to keep the girls around during visits; Cassandra would appear as another child and claim to be Persephone's cousin whom was staying with them from then on.

The twins never minded, taking the whole thing as a game. As they grew, so did their powers and they learned they could use them on each other so they would often hide or change places with one another. They still continue the game even now as Persephone will pretend to be the cousin and Cassie will act as Persephone.

Once they were old enough, their parents began getting them more involved with the Order and their work. Soon they were indoctrinated into the Order and like the others they wear their necklaces, the charms being hidden beneath their shirts. They also started to help them more in their daily work as their parents work both at the library and with the historical society for the Town's local museum.

When a new boy moved in, the girls were excited since it wasn't often that someone new moved in. However, the boy seemed interested in mystery, legend and lore and while the girls thought that was fun, their parents and the rest of the Order saw him as a threat. The girls were given an order to get close to the boy, see what he was after and to eliminate him. Even the other students of the Order were unaware of this; it was secret to them, at least as far as they knew.

Magic Abilities:
With Yin comes Yang and as Persephone has powers over what people 'don't see', Cassandra has powers of what people 'see'. Being of Psionic or psychic in nature, her abilities lie within the mind and tricking the mind to see things or sometimes temporarily creating something that wasn't there before.

For abilities that Cassandra is able to bring the real world, she has holographic projection. Though, unlike it's namesake, it's not really a holograph that is being produced by light or anything like that. Rather, she is able to create, shape and manipulate things she brings to the physical world. These images, no matter how real they look or act are indeed only images as they are not tangible or effect another other sense other than sight and sometimes sound. This ability also branches into being able to create duplicates of people and things.

Whereas Persephone's powers rely fully on tricking the mind or making the mind think something is missing, Cassandra's powers are both able to appear in the physical world but may also trick the mind into seeing that which isn't really there. Her most commonly used ability is to change her appearance; she is able to appear as another person as long as she has seen them at some point. She most commonly uses it to create the image of Persphone's "cousin", whom she is posing as when outside of the house, for the most part.

In some rare cases, Cassandra is able to use her magical energy to create psychic constructs which gives the images she creates a physical form. Giving something that doesn't exist physical properties such as touch is insanely drawing and demanding so she usually tries to keep her creations small. Like with her other abilities, she has to have personally seen the item that she is trying to create.

As far as her abilities of tricking the mind go, in a sense her holographic projection could fall to that category for it only continues to work as long as the target's mind(s) allow it to. Illusions work on unknown and doubt so if someone is 100% certain that something isn't really there, it will vanish. To be that certain, one must have no emotional connection tied to the illusion; for example, if she makes a spider appear and the target knows it's not there, but they still fear it, it will not vanish as deep within the mind, it thinks the spider is real.

Whereas Persephone is able to create barriers of psychic energy to protect from physical attacks, Cassandra is able to pull that energy to protect from mental attacks. This ability helps to protect against similar classed powers from working against whomever is being protected. If Cassandra is attacked before she is able to protect herself or another, it becomes much more difficult for her to gather the energies as her own psychic powers are in a sense, being attacked.

Cassandra's abilities come with drawbacks that are both similar to and different from her sister's. If Cassandra's Illusions are being projected to the mind of a person, that person must be within a line of sight of that person(s). For her to cast real-world illusions, she must know the area in which she is casting it, similar to how some people in comics that can teleport need to have been to the place in which they are trying to teleport to.

Her physical abilities, such as the constructs or barriers require her to pull from psychic energies which means pulling from those that she is close enough to (currently, only her sister). Pulling energies from anyone is not only draining for herself, but the person she's getting additional energy from.

As much of her powers are powers of the mind, Cassandra has trained relentlessly to keep her magical aura and trail low. At a young age, she learned that not having control over the magic she gives off would affect not only the strength of her powers but how long she was able to use each individual power. Keeping her aura in line and mostly contained, it allowed her greater control over her abilities.

✧✧✧✧

Let the music of my soul be heard in the form of Safe and Sound for all eternity.

__________________

Follow my Facebook Page! I'll be trying to keep it updated with my 3 cosplays for this year!

Last edited by ISOS Duke; 03-30-2016 at 06:27 PM..

ISOS Duke
is a Special Pants
9644.93
ISOS Duke is offline
 
#19
Old 08-22-2016, 04:11 PM

Slight updates! Here's Zora, my character, her public profile so far:

✛ - - - - - - - - - - ISOS Duke


Life is too fleeting to not enjoy it~

[INDENT]

Zora Mihailovic

Intro
160 character bio
✛ Birthday May 12th
✛ Gender Female
✛ Education Berkeley University of California
✛ Studying Anthropology
✛ Current City Chicago, IL
✛ Relationship Single
✛ Hometown Majdanpek, Serbia
Pages You Like
Ancient European Culture,

Groups You're In
List up to five


Things are still being worked. At the moment, I'm getting a 'slice of life' type RP until actual plots are come up with, but obviously that can change!

Last edited by ISOS Duke; 08-23-2016 at 04:43 PM..

 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

 
Forum Jump

no new posts