View Poll Results: What activity interests you the most?
Flatsales 6 37.50%
Activity-based Sales 2 12.50%
RP/Writing Sales 2 12.50%
Games/Puzzles 5 31.25%
Auctions 1 6.25%
Voters: 16. You may not vote on this poll

 
 
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Uoi Nota
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#1
Old 09-28-2014, 01:58 PM



Uoi'Nota. Home of the Ikal'daka.

Conquer or die.

Beware, traveler, for none of us here are good. Sinners, if you like, but we seek no redemption for being created as we are. And we? Are the Ikal'Daka, wolves born of nightmares; pulled from the darkness and given shape and thought. We share this world now with many more of our ilk, for once we bridged the divide, we left a trail for other brave souls to follow.


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Last edited by Uoi Nota; 04-04-2015 at 06:20 AM..

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#2
Old 09-28-2014, 02:09 PM

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Intro | Nav/Rules/News | Legend
Residents | World | Sales | Staff/Credits
Customs | Breeding | Colorist Info

Flatsales | Raffles | Auction | Games




Above all, comport yourself with decorum.
    • ✘ Do not take what is not yours.
      ✘ Type properly, we need to understand you.
      ✘ Please keep post-styles small/unobtrusive.
      ✘ Pay promptly within 24 hours, trades go to the mule.
      ✘ Co-owning is allowed only for auction pets.
      ✘ When RPing, remember to follow the Daisy Code.
      ✘ Do not harass anyone; a polite query yields the best results.
      ✘ PM shop questions to Whimzica. (Please read all avail. information first.)


Shop first opened on 01-01-10 based on GaiaOnline;
and on 01-01-14, we officially turned four years old. Thank you all!

    • 3.8.14 • RP Contest here!
      10.10.14 • FS preview up, starts the 12th!
      10.02.14 • Open for chatting!!!
      09.28.14 • We have moved to Mene!



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Last edited by Uoi Nota; 03-09-2015 at 02:19 AM..

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#3
Old 09-28-2014, 02:20 PM

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All things begin in stories..


In the days of old, now long forgotten, the world was a much different place. Shining with the excellence of kings scarcely remembered, it was a time of wars for some, diplomacy for many, and hardships for all, for the kingdoms of man were never at peace. And finally there were only two kingdoms left standing in the ruins, and they rallied their people once more.

But it was a strange war, for a prince was in love with his enemy's princess. Princess Darielle was a lively sort; not particularly beautiful but pretty in her own rights; for her knowledge, her political prowess and her for her clever words. It was exactly these that allured Prince Rhydian. So smitten was he, in fact, that he garbed himself to hide his status and fled his nation. He crept his way into the Sikulen Kingdom, and found the young woman when she was out speaking to the citizens. He spilled his heart out to her, appealed to her every tastes; he offered her the world's knowledge, contained in his libraries, feasts that even the gods would envy, and lush gardens that would always be tilled to suit her fancy.

Darielle politely declined him however, stating that she was already engaged and due to be married but days later. And although he left with a warm smile and wishes for only the best future for her, his heart was blackening. Cruel thoughts of destroying her and her happy little marriage filled his head like a plague, and before he even made his way home, his path was decided.

Rhydian set out for the marshlands out beyond the mountain's shadows, deep into the heartless forests whose thorns ate unprepared travelers alive. He made his way cautiously into the swamps, guided by his lantern, for even the moon was too weary to pierce the thick canopy. He came to the alchemist's house, ideas churning through his mind like waves in a storm. The aging man before him, busied with the inspection of some oddity or other, turned his head as soon as he heard the recognizable thump of a satchel of gold hitting his desk. Terms were arranged; the death of Darielle's lover was certain.

It was the night of the princess's wedding when the alchemist came sneaking into the kingdom; many of the gaurds were still enjoying the wedding festivities, and who would consider a blind old servant a threat, after all? Soon he came upon the room he was after; the princess' quarters, guarded by only one sleeping patrolman. Keeping his footfalls silent, the old man quietly slipped into the dark room, his gnarled face distorted into a cruel smile.

Darielle's husband lept to his feet as the sound of the door woke him, sheets tangled about his body. Darielle quickly came awake beside him, reaching for him, not yet realizing any danger. As the man's eyes fastened onto the intruder, the alchemist quickly uncapped a vial that poured a liquidous smoke into the room, hurling it towards the unsuspecting man.

Instictively he ducked, fell aside, and realized all too late that his reaction to save himself had redirected that evil towards his beloved young wife; he could only watch in horror as that black miasma engulfed her, slid down every opening into her body, shook her violently as if to break free her very soul. And, suddenly, the blackness spewed out of her, spiraling upon the floor like liquid evil, slowly forming a solid shape. And by the time that dark being came to exist, by the time that demon creature howled the most terrible cry imaginable, by the time its flesh caught fire and the room glowed red-orange-yellow, their fates had sealed.

The beast sprang forward towards Darielle and, as if he honestly believed he could do any good, the prince chased after it, shoving himself between the demon and his wife. But with a large, powerful paw, the creature flung him aside before he snapped his jaw tight around the woman's fragile body. The man could only look on in petrified terror as it tore her apart, limb from limb, vicious growls and painful shrieks melting into one unified sound of death. Then and only then, it's glowing eyes fastened onto the man who now shook in horror and fear.

--------------

And so was born the first of the Ikal'Daka, from magic, from nightmares, from blood.

After the tragedy, the Sikulen kingdom fell to it's enemies; but as years passed they, too, fell and became no more than memory. The alchemist however, lived on, his life extended by his magics. The Ikal, summoned to this world by the alchemist, carved a path out of the nightmares they were born into, paving it so that their brothers and sisters could follow, no longer needing the Alchemist.

And when the time came, Princess Darielle herself returned from the nightmare she had been cast into, now one of the Ikal herself. Thus began a new era for all the creatures of darkness, for now, they had a chance to become something more than what they had been created for...




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Uoi Nota
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#4
Old 09-28-2014, 02:36 PM

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All Ikal sold start as adolescents or adults; newborn and pup stages are
breeding-only. They are sometimes seen during special events.


Sheenai • 'Good' Ikal. Sheenai are those Ikal who have abandoned their heritage, and, guided by the former Princess, are now following a path of kindness. Sheenai live in the Sikulen ruins to the north, and between the crumbling halls they make their homes. Though the humans have long since left the land, Sheenai are continually scavenging new oddities from the ruins. Sheenai are most like human culture due again to Darielle's influence, living in small communal families, and choosing a "career" path (ie hunter or pupsitter) rather than being assigned these roles by Alphonse or by an Alpha.



Vachen • 'Evil' Ikal. Vachen are those twisted souls who never truely left the nightmares, and they are loyal to one man alone- Alphonse, who created them. Vachen live in the shadow of Mt. Varcan. The caves below the mountain house many precious gems, and although the Vachen are not miners, they do have a fondness for pretty rocks. Most pups are born deep inside the mountain where the earth is warm and protected. They do not form packs, and rarely do families stay together once the pups are grown. Should Alphonse give them a task, a group of Vachen may form a "Sect", a temporary group poised for a specific purpose. They will attack a Sheenai on sight, though they will tolerate the presence of the Kaizhar. Occasionally they will mate with the Kaizhar, but this is usually looked down on.



Kaizhar • 'Neutral' Ikal. Those wilder Ikal who have no concern for the squabbles of the Sheenai and Vachen. Really, they want to be left alone in their wilderness. They are by far the most elusive and yet the most common Ikal in the lands, as they do not keep to one area of habitation. They fill in the gap, so to speak, between the north-dwelling Sheenai and the Southern Vachen. Kaizhar are experts at hunting, disguise, and tracking. Theyre built for speed, and can outdistance both other breeds.




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Uoi Nota
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#5
Old 09-30-2014, 11:35 AM

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-map here-
    • Sikulen Hall • The home of the Ikal who have chosen to follow Princess Darielle and her ways.
      Mount Varcan • The domain of Alphonse's loyal Ikal, those dedicated to evil and ruin.

Ikal'Daka

Universal Species Traits
Sigils

You may have noticed that nearly all of the Ikal carry odd designs on their
shoulders. These marks are unique to each Ikal, and no sigil is ever exactly
the same, even in otherwise identical twins. Sigils are, in short, the brand
that Alphonse left on the Ikal when he formed the bodies they inhabit.
A rare few Ikal are born without a sigil. Among the Kaizhar and especially
among the Sheenai, this event is seen as a cause to celebrate their freedom
from Alphonse. Some think that one day all Ikal will be born without sigils.
The Vachen, the Ikal closest to Alphonse, cherish their sigils and should one
be born without a sigil, it is taken as a bad omen or curse from their creator,
and the 'unbranded' one is often banished from the lands of the Vachen.


Names
Ikal are wild; creatures built of nightmares. As such, they do not have human names.
Their names often describe their appearance, perhaps are taken from another species,
or describe something about their personality.
Examples of these might be - Snow Feather, Sparrow Heart, Dream Walker.
The other names may not make sense to humans at all, and are interesting sounds
or they may mean something to that Ikal.
Examples like this for instance - Shatel, Ker'in, Fahnleel.

If you do choose a name for a new pet that is not fit for the realm of Uoi,
we may ask you to change it to something more suitable.



Individual Species Traits
Kaizhar

Kaizhar are the most commonly seen, for they make up the middle
ground between Vachen and Sheenai. They live in packs, each run by an
Alpha mated pair. Each pack is different in its values and restrictions, and
most packs are very territorial.
The Alphas are responible for the delegation of pack ranks, although a member
may often request a specific assignment if they feel they are best suited.
The Kaizhar are on grudgingly acceptable terms with both the Vachen and
Sheenai, neither caring for either nor particularly hating them. For the most
part, the Kaizhar want to be left alone by Alphonse and Darielle, preferring to
live without pesky allegiances.


Sheenai
The Sheenai are those few Ikal who have been touched by true kindness,
and as such they are shunned by the Vachen, and only tolerated by the Kaizhar.
They live secluded to the northern mountains, though most dwell in or near
the ruins of castle Sikulen, where Darielle herself resides. The Sheenai live the
most like a human culture, mainly because of Darielle's influence. They live
in familial groups, and they have begun to refer to themselves as Dynasties.
Instead of a delegated rank given to them by the Alphas or by Alphonse, Sheenai
choose their path in the culture, picking a 'job' (i.e. pupsitting or hunting) in
accordance with their own desires and strengths.


Vachen
When you RP a Vachen, keep in mind they are aligned with Alphonse the
Alchemist, and they give him their loyalty instead of a pack's Alpha pair,
or Princess Darielle of the Sheenai.
He sets no living restrictions on the Varchens, unlike Sheenai or Kaizhar
hierarchy, but if he asks something of your wolf, you're bound to obey him.
Vachen's main intent is the spreading of chaos, discontent and malice,
and there is an innate dislike between Sheenai wolves and Vachen.
Vachen see the Sheenai as beneath them, though they will sometimes
consort with the Kaizhar wolves.
Varchen do not usually form packs, but rather what Alphonse calls
Sects, a group of Varchen usually together temporarily for a specific purpose.
These can be long or short term groups, and are usually run by a single Ikal.




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Last edited by Uoi Nota; 10-12-2014 at 03:09 AM..

Uoi Nota
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#6
Old 10-01-2014, 03:13 PM

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SALES

Auctions | Raffles | Flatsales | Games

• Auctions begin at 500g, and may increase with each bid as the bidder chooses in pure only. Flashsale auctions begin at 200g, but may only increase by 50g per bid until time runs out.

• Raffles are 20g per ticket, and are unlimited unless otherwise stated.

• Flatsale pets are 1000g each for adults, 1500g for adolescent pets.

• Games and other sales such as RP or writing contests, are each unique and will appear with their own instructions. These are typically free to enter, but occasionally will require an entry fee of 20g.

Prices may be adjusted as we get a feel for the Mene-users comfortability with them.
(Please feel free to provide feedback!! We would greatly appreciate it.)
Entry fees from games, and 50% of any ticket sales, are used to pay our staff here,
and any gold from flatsales and auctions goes to the colorist who created the pet.





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Last edited by Uoi Nota; 10-01-2014 at 05:28 PM..

Uoi Nota
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#7
Old 10-01-2014, 03:16 PM

Please take note: If you are new or even if you aren't,
if you see something in the shop you dont understand, please ask!
We love feedback and questions, and will be happy to answer you.


Last edited by Uoi Nota; 10-02-2014 at 03:28 PM..

Uoi Nota
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#8
Old 10-01-2014, 03:33 PM

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STAFF Menewsha.
    • Whimzica • Owner, Colorist.
      Anthro!Sparky • Certist.
      Dyenasaur • Jnr. Colorist

CREDITS Gaia.
    • Whimzica • Graphics, Layout, Story
      Jhueko • Partial/Original story
      KuroKitters • Original Lineart
      Lionzeye • Current Lineart, NPC portraits, Cert

AFFILIATES
200x40 banners only.

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Last edited by Uoi Nota; 10-12-2014 at 03:24 AM..

Uoi Nota
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#9
Old 10-01-2014, 03:37 PM

CUSTOMS

BASIC GUIDELINES
• Please be sure to look over all information regarding what is or is not allowed for edits.
• Do not harass a colorist for ANY reason, polite queries are appreciated.
• Fill out the complete form, and PM it to your chosen colorist.
• If you have a late growth or cert, please ONLY PM the shop Mule, we will notify the correct person from there.

CUSTOM PRICING
Customs are adults only. Frow a growing custom, you must
ask your respective colorist if they will do so.
BASE PRICE
✘ Grabbag • 1.5k
Colorists choice. You may choose 2-3 colors for the Ikal's coat.
This could be very simple to extremely complicated depending on colorist's
mood. Includes at least one small edit.
✘ Semi-Custom • 3k
Mainly colorists choice, you provide inspiration or a few details. Includes at
least two small or one medium edit.
✘ Custom • 6k
Specify everything yourself, as complex or as simple as you like.
Includes two medium and one heavy edit.
EDIT PRICE ADD-ONS
✘ Minor Edits • 500G ea.
• One or two simple jewelry pieces (ex. bracelet + necklace)
• One detailed jewelry piece (ex. glowing sword pendant with smoke)
• One expression edit (ex. ear, mouth, or eye changes)
• Changes to existing features (ex. broken horns)
• Simple accessories (ex. clumps of feathers)
✘ Medium Edits • 1k ea.
• Short or medium 'hair' edits
• Altered tail fur
• Minor cloth addition (ex. cloth knotted around a leg)
• Horn edits (ex. antlers)
• Detailed accessories (ex. peacock feathers, vines)
✘ Heavy Edits • 2k ea.
• Long and/or detailed fur (ex. wrapped, braided, or curled fur)
• One or two complex accessories (ex. chains over body, knotwork jewelry)
• Long or detailed tail (ex. different tail pose, or long hair)
• Extreme horn edits (ex. extra horns, or covered in jewels)
• Large cloth addition (ex. draped cloth over body/head)
✘ Extreme Edits • 4k ea.
• Wings of any sort
• Full body detailed jewelry (ex. majority of wolf covered in jewelry)
NOT ALLOWED
• Body Mutation (Extra heads, legs, etc.)
• Clothing of any sort (Shirts, pants, dresses);
draped cloth and accessories like scarves are fine.


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Last edited by Uoi Nota; 10-04-2014 at 09:23 PM..

Uoi Nota
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#10
Old 10-01-2014, 04:20 PM

BREEDING

BASIC GUIDELINES
• There are typically 3 pups per litter.
• Parents must be adults for one month before breeding.
•Parents must be MxF. If FxF or MxM, you must include a
surrogate's information with your form. Pups may retain
characteristics from the surrogate as well as the parents.
• Breeding slots cannot be reserved or swapped.
• Only one pup may be kept per owner, per breeding.
If you have additional pups, you may give them as gifts, or
give them away in a mini-game. You may not, however, sell them.
• When pups are born, you will need to fill out a cert form for
each pup. Without this, they will not grow.
BASE PRICE
✘ Unedited Pups • 4k
For pups without edited parents, or for those that do not wish to pass down their edits.
✘ Edited Pups • 8k
For pups with edited parents that wish to pass them down. This does NOT mean
that every edit will be passed, nor that every pup will receive an edit from parents. However, at least 2/3 pups will receive an edit.




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Last edited by Uoi Nota; 10-04-2014 at 09:30 PM..

Uoi Nota
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#11
Old 10-01-2014, 04:25 PM

COLORISTS AVAILABLE

WHIMZICA [snr.]
Edits/Non edits. Not currently open.
Quote:
Specifics:
I love doing first pets for newbies. Seriously, if you are new
to the shop and just stick around chatting, you might find yourself
with a giftbox pet out of the blue.
I like editing as well, but am trying to cut back on the amount of heavy-edited
pets that I do. I like bold and bright colors, and am also very fond of patterns found
in nature. I will not do edited growings, because I generally really dislike the tedious-ness.

DYENASAUR [jnr.]
Unedited Only. Not currently open.

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Last edited by Uoi Nota; 10-04-2014 at 09:36 PM..

Uoi Nota
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#12
Old 10-01-2014, 04:31 PM

FLATSALES

Opens: n/a, 12PM (noon) Central Standard time.
Ends when all pets are sold.

Please send payments to the shop mule!

n/a

FS PET CLAIM FORM
Code:
FS PET CLAIM
USERNAME: 
COLORIST: Whimzica
IKAL #:
IKAL NAME:

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Last edited by Uoi Nota; 11-29-2015 at 04:50 PM..

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#13
Old 10-01-2014, 04:55 PM

GAMES



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Last edited by Uoi Nota; 03-30-2015 at 03:46 AM..

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#14
Old 10-01-2014, 05:10 PM

Placeholder.

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#15
Old 10-01-2014, 05:20 PM

Placeholder.

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#16
Old 10-01-2014, 05:42 PM

Placeholder.

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#17
Old 10-01-2014, 06:10 PM

Placeholder.

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Uoi Nota
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#18
Old 10-01-2014, 06:27 PM

Placeholder.

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#19
Old 10-01-2014, 06:36 PM

Placeholder.

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#20
Old 10-01-2014, 06:49 PM

Placeholder.

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#21
Old 10-01-2014, 07:07 PM

Placeholder.

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#22
Old 10-01-2014, 07:16 PM

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Last edited by Uoi Nota; 10-01-2014 at 09:02 PM..

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#23
Old 10-01-2014, 10:42 PM

Placeholder.

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Uoi Nota
(-.-)zzZ
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#24
Old 10-02-2014, 02:33 PM

Placeholder.

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Uoi Nota
(-.-)zzZ
1819.60
Uoi Nota is offline
 
#25
Old 10-02-2014, 02:51 PM

Placeholder.

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Last edited by Uoi Nota; 10-02-2014 at 03:07 PM..

 


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