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Xethgnur
Most likely to change the world,...
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03-06-2009, 02:15 AM
I drew this a good while ago, but I want to know what people think.
I know people name their "works", so I called it The City Without a Heart/Ghost's Cathedral.
So what does everyone think?
*P.S. This was hand drawn and not copied or sketched from a real scene. Its all thought out, hand drawn and legit.:angel:
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iCrayola
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03-06-2009, 03:06 AM
That's pretty cool O>O
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mugen no hana
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03-06-2009, 08:51 AM
I like it very much, especialy the athmosphere : D so cool, as the title.
the only thing I'd like to suggest: things that are in 1st plan, closer to you, always have the stronger contrast. the more things are far away, the more lines are blurry and there is less contrast C :
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Anna_Crackers
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03-06-2009, 06:59 PM
You might have done better if you would have actually used reference for this. That doesn't mean copy exactly from the picture, but having a reference for brick, woodgrain, cracks, atc, would help. The scene is muddy, and I can't really tell what is going on. You need to figure out where your light source is as well, and how the light effects the materials. Vary your lineweight, I cannot believe your lines as they are.
Atmospheric perspective and 1 point perspective are also a bit wonky. The large building in the background should be lighter because it's going back in space, and things up from should be darker because they are closer to you. Spend more time working on the perspective, there are many problems, especially in the buildings closest to the viewer.
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TK1414
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03-07-2009, 02:28 AM
I think that it's amazing! Very original, and a great and fitting title. on a scale of 1 through 10, this deserves a 9!
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Xethgnur
Most likely to change the world,...
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03-07-2009, 11:53 PM
Quote:
Originally Posted by Anna_Crackers
You might have done better if you would have actually used reference for this. That doesn't mean copy exactly from the picture, but having a reference for brick, woodgrain, cracks, atc, would help. The scene is muddy, and I can't really tell what is going on. You need to figure out where your light source is as well, and how the light effects the materials. Vary your lineweight, I cannot believe your lines as they are.
Atmospheric perspective and 1 point perspective are also a bit wonky. The large building in the background should be lighter because it's going back in space, and things up from should be darker because they are closer to you. Spend more time working on the perspective, there are many problems, especially in the buildings closest to the viewer.
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The point of the picture wasn't to be exact, and the city in the picture is run down anyways. I didn't really expect to try and make it realistic, that wasn't the idea.
And the back building doesnt have to be lighter, its possible the light source can be behind the building, causing a silhouette effect while the clouds in the sky cause light to be bright everywhere, its a matter of perspective I guess...
But thanks for your criticism on my work, Ill keep in mind your advice next time I do something this major
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