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Kiyoto
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Old 11-21-2013, 02:29 PM



Accepted Profiles:




Username: Kiyoto
Position: AI System
Name: Unit VK-87315692
Nickname: Cion
Age: Ageless
Height: Body is about a foot long, each arm just over a foot.
Build: Slender, sleek and very aerodynamic
Appearance: Cion is a floating teardrop AI, with two arms that are able to retract within his body. The screen on the front portrays an eye, which is able to convey emotions and feelings.
Attire: He has no use for clothes, his main coloring is white, with areas of black and blue.
Experiment Enhancements: Cion is equipped with a limitless self-maintaining power source. He is able to draw from this source, firing small blasts of energy from his arms, and a larger beam from the screen being used as his facial unit. He is equipped with an incredible storage hardrive, which is packed with various bits of information, as well as the history of the world as seen through the humans. His body itself is specially made, able to withstand a lot, as well as waterproof. He is equipped with an Artificial Intelligence program, which is always adapting and learning from various stimuli around him. He is also equipped with various tools to help out the experiments along the way.
Experimental Flaws: Due to his smaller size, and more supportive programing, he is not much use overall in battle, though he does try to help.
Personality: Because of his programing, Cion has developed a personality of his own. He is quick witted and intelligent. He is energetic, and always ready for action, though he may not always be too happy about it in certain senses. He is curious and is capable of being kind and caring. His personality is always evolving and adapting.
Personality Flaws: He tends to always have a snappy comeback or comment. He is a bit sarcastic and reluctant at times.
History: Unit VK-87315692, or Cion, was built over the time that the experiments were. His original use was to be a record of mankind and a source of knowledge and support. He was ment to be a guide as well as a companion for the experiments. His activation was meant to be alongside Nine, but when an accident occurred, his and Nine’s activation was delayed. Not much else is known about him.
Extra: Many of his files were locked down by the doctor, to protect them from his enemies. They are triggered at various times, due to certain phrases or criteria being met.



Username: Kiyoto
Experiment Number: Nine
Name: Hibiki
Nickname: Kibō (Hope)
Age: Seventeen
Height: Five Foot-Eight Inches
Build: Slender, he has a bit of muscle, but it does not overpower his figure.
Appearance: Hibiki’s appearance consists of dark raven black hair, as well as a unique pair of eyes. They are a piercing clear blue, which seem to reflect a certain meaning behind the phrase, the eyes being the gateway into the soul. He has no piercings or tattoos. In actuality, his relative appearance besides his eyes, is that of a normal teen.
Attire: Hibiki is usually clothed in dark colors, seeming to prefer blues, purples and black. This causes his eyes to seem to stand out even more. He usually prefers warm and comfortable long sleeve shirts and jeans, he is not to outrageous on his choices in clothes. He has an amulet, with a stone set inside to resemble a Dragon’s Eye.
Experiment Enhancements: He was created for his mind, becoming a mental baised Experiment. He was given various Mental abilities, as well as the ability of Psychokinesis, also known as Telekenisis. He also has supportive abilities, such as the ability to heighten the powers of the other experiments, or to shut them off completely.
Experimental Flaws: The strain of using to much of his power at once, can cause him to lose consciousness at times, as well as makes him a bit more sensitive to the world and minds around him.
Personality: Hibiki is a bit quiet and shy. He is kind and caring, though he has an edge to him when needed. He is smart and quick witted, with a strong heart and will. He is loyal and trustworthy, often putting others before himself. He has a strong sense of justice, protecting whoever he can even if he does not know them. He enjoys relaxing, as well as being with those he cares about. He is a good listener, and always ready to lend support when needed. He is light hearted once he gets to know someone, wanting to believe the best in everyone. He hates disappointing or hurting others, so he often compromises himself dispite his better judgment, though he seems to bounce back over time.
Personality Flaws: He tends to get lost in thought. He constantly puts others before himself, as well as pushes his limits. He does also have a tendancy to doubt himself, especially why he was chosen for this task.
History: Hibiki knows nothing of himself, having been in stasis for the past few years. He has a relatively strong case of amnesia, which is questionably the result of the experimental work done on him. He was the ninth person to be chosen to be an experiment, his history yet to be revealed.
Extra: Having amnesia, he failed to remember his own name. He has decided to take on the name Hibiki, meaning “Echo”, being an echo of who he was at the moment. His nickname given to him, due to the hope the experiments stand as for the future of mankind.



Quote:
Originally Posted by Xavirne

Experiment Number: Two | Reasoning | wanted to be fast enough to save those he cared about
Real Name: Casey James Rider
After Change Name: C. J. Ryker
Nickname: Ryker
Age: Thirty-three
Height: Six-foot
Build: On the slender side. Think tall and skinny, but don't confuse him for being too wimpy and weak for he packs quick the quick-strike.
Appearance: Ryker has inviting, friendly green eyes with little gold flecks around the iris. His hair is a shade of brown but it is borderline red, especially during the summer months. Ryker almost always wears green war paint across his nose and on the sides of his face. His right ear has a cuff-link piercing on it and he also has the words "Lightning" and "Speed" in Kanji on his left wrist. Aside from minor scars here and there on his body, Ryker doesn't have much else going on that's noteworthy.
Attire: Optimized for speed, Ryker dons himself in a skin-tight breathable long-sleeve shirt and matching pants. This outfit, although very becoming on him, does show-off a bit more of his body than he would like, so a pair of cargo-style forest green shorts are worn to cover that region. For his chest area, Ryker wears a matching hunter green semi-sleeved bullet-proof vest that doubles as a wind-breaker. Cleated running shoes protect his feet and allow for maximum gripping, especially at high speeds.
Experiment Enhancements: Superhuman agility and endurance. Ryker can outrun a car doing 100mph on the highway and he can run at these speeds for hours. In addition to be exceptionally fast, Ryker has the ability to super jump, which can allow him to jump to the top of a six-story building. If he purposely falls from higher buildings, he is able to increase his jumping height. Ryker's reflexes are also off the charts. He can dodge a bullet just before it hits him and he can maneuver away from a foe before a strike ever lands on him. He likes to call his enhancement a "sixth sense" as he's able to dodge things before they happen.
Experimental Flaws: While his agility and endurance are off the charts, his strength and defense are anything but good. The only way he can dish out serious damage is to hit a target at high speeds. Sometimes this isn't possible in close arm combat. Quick little jabs can only do so much. Not to mention, if he ever gets pinned or trapped, he's a sitting duck. He can hardly lift 100 pounds so a boulder placed atop him would thwart him. Depending on how fast he runs, Ryker can also engulf in flames. Fire hurts so fire is bad.
Personality: Unbelievably friendly. Everything about him is warm and welcoming. His voice is rich and soothing and his touch is soft and gentle. He's the first to volunteer and help a person in need and he's also the first to dish out supplies to those who have none. He's selfless and doesn't have a bad bone in his body. Ryker does his best to always remain calm and level-headed. His motto is, "The hot-headed are reckless. The calm are wise." Wanting to be wise, he controls his emotions and tries not to let things get to him or bother him.
Personality Flaws: Sometimes Ryker's niceness makes him come across as a push-over. People do take advantage of him and he never knows how to get himself out of the situation. He hates hurting people. He also hates being pushed to his snapping point. If he is extremely pissed off, he will lash out and his words will sting.
The Turning Point (Becoming an Experiment): Ryker had it all at one point. When he was in his prime (he was eighteen at the time), he was set to marry the most beautiful woman he had ever seen. The wedding was to be glorious and everything she ever wanted. But that day never came. And it was because he wasn't fast enough to save her. On the way home from her bachelorette party, her ride struck another car. The driver, her best friend, had fallen asleep at the wheel. Their car swerved off the road and into the lake below. Ryker just so happened to be on the phone with his soon-to-be wife when the accident happened. Running as fast and as hard as he could, he did his best to get to her. But, by the time he arrived, it was too late. As they pulled her lifeless body from the water, Ryker no longer has a reason to live. He planned on ending his life that night but he didn't want to go down the usual way. So he went out and hoped to drown himself in liquor. When he was wandering the streets, he vaguely remembers someone grabbing him. Everything about the night is a blur, save for one part. As he laid down on a table a man asked him what he wanted most, Ryker stammered out, "I just wish I was fast enough to save her."
History: Fifteen years ago marked the end of Casey James Rider, but it allowed a new and improved C.J. Ryker to save those who needed to be saved. After his transformation, Ryker became a volunteer rescuer. He would run into burning buildings to pull people from the wreckage. He would race to the scene of an accident and perform first aid to keep someone breathing until the paramedics arrived. He always did his best to avoid the public eye, too. He wanted to be known and seen as a "guardian angel." For ten solid years, that's what Ryker did. He was the miracle that saved someone's future, and he always did so by being in the shadows and keeping his name and face hidden. During the last five years, when shit hit the fan and everything went to hell, Ryker did his best to save those he could. But there was a lot of damage and a lot was lost.
Extra: It's rumored that Ryker has a 14-year-old somewhere out in the world. The night his fiance died and prior to the experimenting, he "got around" and let out all his rage. It's said that one of those women actually gave birth nine months later, but Ryker hasn't found any proof in this statement.
Quote:
Originally Posted by Seer Of the Future

Username: Seer Of the Future
Experiment Number:8
Name: Wakanda- meaning “possesses magical powers”
Nickname: Chumana
Age: 19
Height: 6’4”
Build: Chuman looks like an amazon woman with a bit more Native American flare. Her height is tall and her body curvy, but not as big busted as most amazons, and a little less muscular. Though it is obvious she is muscular and fit by her toned body.
Appearance: Chumana is a very tall woman, though that was normality for the people of her tribe. She has deeply tanned skin, on verge of almost being considered African American. Her hair is black, and a bit coarse compared to some. Though it shines and is quite thick. Keeping true to her people Chumana never wears her hair down, and it is usually in tight woven braids that are so small it seems like it would take hours to do. If not it’s usually in a windblown ponytail of messy waves from her braids being taken out as she naturally has straight hair. Chumana also has red tattoos all over her body, for religious reasons related to her people, as well as from rights of passage. Her eyes are also a piercing green which is an oddity she has possessed since birth. Chumana also has many earrings, a pierced nose, a navel, an eyebrow piercing, and studs in her collarbone. These are also a part of her people’s traditions.
Attire: Chumana wears what most would deem as ‘gypsy’ clothes. They comprise of a traditional cream top with jewels and chains hanging off of it, and it just covering her chest area. Her skirt is a vibrant red, with matching chains and jewels on it, as well as it showing off a lot of leg having two cuts up the sides. Her wrists, and ankles have bracelets and cuffs that she has worn since she was a child. Her necklace and headband are also from childhood and very dear to her.
Experiment Enhancements: Chumana has the power to teleport, and to teleport other things.
Experimental Flaws:Chumana has to concentrate when she teleports herself and other things because if she doesn’t it can cause damage to the things that are being teleported and even have them ripped in half because all of the thing didn’t get teleported. She also can’t continuously teleport for hours on end. Using her teleporting a lot in a little time period can wipe her of energy to the point of not being able to stand or even be awake any longer.
Personality: For being so young, Chumana happens to be very wise. She is a thoughtful young woman, but she is very straightforward. She does what she wants, and gets things done. The woman doesn’t like to beat around the bush or get used. She is very kind once proven to that the person can be trusted, but until then. Chumana tends to be quite cold.
Personality Flaws: Chumana doesn’t trust very easy and be quite cold. She has more then once pissed off people that she really shouldn’t, or didn’t mean to by being so straightforward. She also tends to be a very emotional being, and will run head long into danger if it is for someone who is important to her.
History: Wakanda used to be her name. Growing up in the village, it was obvious she was different from other women. Her eyes were something never before seen, and that led to her people thinking she possessed magical powers. The young woman grew bored of being considered born into the ‘normal’ woman’s role, and decided to break the mold. She left suddenly on her own, and came back with a large boar, having killed it with nothing but a simple spear. Something, which is hard for a skilled hunter. Her people where shocked, but the mystic saw promise within this wild child, and Wakanda was taken under the man’s wing. She was trained to fight, speak several languages and read signs. When her mentor passed on, the girl took over leading her village, and at a very young age.

The white man became good friends with her people, and they established trades and even allowed them to settle into the village. Soon even some white men and woman married and bonded with the villagers. Things were peaceful. Then the evil men came. They came hearing of Wakanda’s gift to predict. The timid man she had spoken to was none other then the scientist preforming these tests. He had been shaken and worried as he looked into her eyes. It was simple, she came with them and they wouldn’t wipe out her people. Having no other choice, the woman passed down her staff to the young boy she had been training, and left her people, even when they cried and begged for her to stay, for they believed their life of prosperity would end with her gone. But it was for the best.
Extra: Chumana changed her name for she hated herself and still does for abandoning her people. All of them perished when the plants and animals began to attack. Now she seeks to redeem herself and save her soul that was covered in the blood of all the people that died because of her mistake.
Quote:
Originally Posted by silvergamer

Username: Silvergamer
Experiment Number: Seven
Name: Skylar Bennett
Nickname: Sky
Age: 19
Height: 5"7
Build: Small, she's very thin, like a stick. She isn't really strong, but very quick moving. Athletic.
Appearance: She has jet black hair that goes to just below her rib-cage, which she normally keeps pulled back. Her eyes shine between a shade of blue and green, which she claims, 'can't decide on a color.' She also has a tattoo on her hand with the numbers "07" (If that's okay).
Attire: She tends to stay with simple clothes, a water resistant, pink long sleeve shirt with faded flower designs, and some black cargo pants. When it's colder, she also has an old, brown, leather jacket. She also wears lace-up combat boots.
Experiment Enhancements: Skylar's enhancements were made to defy a particular law. The Law of Gravity. Her main power is her ability to make herself defy gravity. She can also channel her power to make another person or item fly as well, but only within a fifteen foot radius of her.
Experimental Flaws: Her powers can't reach outside of fifteen feet. And, due to her going so high in the atmosphere, she gets extremely cold very easy, hence why she always wears long sleeved clothes. Another flaw includes how heavy the object she is lifting. If's it's especially heavy, she can only raise it for a moment or two. And, to make it different from telekinesis, she cannot control where the object she is raising goes. She can only control her own movement in the air.
Personality: Skylar is one of those people you can't really explain her personality. She isn't really a 'type'. She is always different, it just depends on the situation. She is normally sweet and funny, but will be serious when the need arises. She is outgoing, but not rude.
Personality Flaws: She can have quite a temper at times, but it's not a normal thing. She also can complain about being cold to the point of annoyance.
History: Before all the experiments, Skylar was a cheerleader. Although her grades consisted of mostly B's and C's, she was athletically inclined. When she was 15, she had the experiment done to her. In a way, it was almost a dream come true. Her favorite story as a child was Peter Pan. The flying boy fascinated her. She was able to accustom to her abilities fairly easily.
Extra: Her favorite food from before the world went apocalyptic is donuts.
Quote:
Originally Posted by Shania583

Username: Shania583
Experiment Number: 6
Name: Thistle Frost
Nickname: Lil
Age: 20
Height: 5’8”
Build: Thistle is average in size for someone her age but she is well toned so she can fight back.
Appearance: Thistle has a pale shade of purple for her hair, she has had it since birth and always wears it done with a red ribbon somewhere in it. Her eyes are a piercing ice blue, and she has her ears pierced but only wears small studs in them.
Attire: Thistle wears shirts that flow around her and normally leave her arms bare, as well as jeans and a pair of heeled boots that go halfway up her calf. She has a black leather jacket that she wears on colder days and a satchel that she carries everywhere.
Experiment Enhancements: Thistle can change the density of herself and objects around her within a certain distance. Meaning she can walk through walls and also be impenetrable.
Experimental Flaws:Eventually after using her powers for a long time Thistle gets extremely tired and gets major headaches. If she uses too much power at one time she sometime freezes and whatever she was doing reverts back to its original density.
Personality: Thistle is stubborn in a sense that she won’t let things go. She tries to hold onto everything that she holds close to her, with this she is a caring person. She always looks on the brighter side of things choosing to positive. She always puts others before herself as she likes to believe that in turn they will do the same for someone else. She never wants anything from anyone knowing that she is perfectly fine with what she has.
Personality Flaws: Since Thistle doesn’t let things go easily she harbours a lot of emotions about her past even though she can’t change it. She does have lash outs when people take it too far or when she can tell that someone is taking advantage of her. Her positive personality tends to be over bearing sometimes when she is struggling to find it, sort of forcing it.
History: Thistle grew up in a relatively normal life but she always loved taking adventures and helping others. Whenever she saw the chance to help she was there, but she also didn’t shy away when it was a risky situation. She had been doing a lot of research at the time when she was approached about the experiments that were being done. She found it insightful and agreed to it, not really knowing much about it beside that they were trying to find a way to correct wrongful actions and with her nature she jumped at it. She just didn’t realize that she was going to be the experiments host.
Extra: Thistle doesn’t really know how she feels about being an experiment, as over the time she was trying to deal with it the world basically fell apart. Now, she is even more determined to help as she wasn’t able to before.

Last edited by Kiyoto; 06-12-2014 at 02:13 PM..

Kiyoto
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9373.37
Kiyoto is offline
 
#2
Old 11-24-2013, 10:55 PM

Quote:
Originally Posted by BrotherOfDarkness


Username:BrotherOfDarkness
Experiment: One
Name:Vitruvius Alpha
Nickname:Al
Age:42
Height:6ft 2"
Build:heavy/athletic
Appearance: square set jaw, slightly weathered face, has light brown eyes, they seem as though they are one whole colour, almost like liquid. Vitruvius has short Shawn hair, roughly cut to no style. He has a large scar through the top of his left forehead into his hairline, and one small one below his tight eye on his cheek
Attire: : Wears a state-of-the-art military covert operations suit
Experiment enhancements: has all human mental and physical abilities enhanced, all his body and mental capabilities are that of the greatest athletes, but still do not surpass of what would be 'humanly possible' has no 'superhuman' or 'supernatural abilities' but does posses complete memory recall, he is able to unlock almost all his memories, seemingly at will, but does sometimes involve a degree of concentration.
Experimental Flaws: whether it is from long periods of isolation, or due to the early experimentation processes Al has a degree of mental 'unstability' this can vary from the usual ranting to up to complete breakdowns and episodes
Personality: Vitruvius is a natural born soldier, survivor and warrior. He is loyal to a fault, however he has become unsociable due to the loss of people he knows and isolation. But he does attach sentimental attachment quickly. Although generally friendly, he is a survivor, and will make decisions quickly, usually ones that aid his own survival. He speaks very coarsely, and is not very tactful
Personality Flaws: his instabilities create a somewhat unpredictable nature
History: Vitruvius was raised by Karnoff and the military researchers from an extremely young age as he did not remember having any parents, although he never called Karnoff father, he was the closest thing he had to one, the researchers and the military staff took to Vitruvius, and he developed bond with many of them. He is old enough to have received military training before the collapse of humanity.
Extra: none at the moment
Quote:
Originally Posted by blueblackrose

Username: blueblackrose
Experiment Number: Five
Name: Masuyo
Nickname: Suyo or Rei
Age: 23
Height: 5'8"
Build: Masuyo has an average build, an hourglass shape and toned muscles.
Appearance: Masuyo has long wavy black hair with streaks of crimson, hazel grey eyes that changes colors depending on her mood and/or surrounds, and pale ivory skin. She has a small beauty or birth mark below her right eye at the top of her cheek bone.
Attire: Masuyo's clothes might be the most practical, but they remind her of home, which unfortunately like many others is one that no longer exists. She wears a plum colored lace up shirt with half sleeves under a striped light olive colored lace up vest, a light olive and plum skirt over brown leggings, knee high brown leather boots and a matching light olive Victorian style hat with a brown ribbon and plum roses. Something that she is never seen without wearing is her oversized brown leather belt, which comes in handy to attach tools to or small satchels when needed. Another item is her brown fingerless gloves, golden bracelets and necklace. The bracelets had been a gift from her parents when she was a child. She doesn't talk about where the necklace came from. For colder weather she has a plum coat with a gold floral design on it that she wears.
Experiment Enhancements: She was given the ability to metamorph, adapt if you will. She is able to change her appearance into anything whether it is another living life form or inanimate objects to blend into her surrounds.
Experimental Flaws: Being able to metamorph is great, but it does have its limits. She isn't able to stay in the form of another living life form for longer than five hours. If she tries to stay longer then she will end up changing back and be extreme pain sometimes to the point that she passes out depending out how far she pushes herself. When it comes to just blending into the environment around her she doesn't have full control over it. Usually her body will do it instinctively as a defense mechanism. If she attempts to do this on her own she has a 75/25 chance of being able to blend in successfully.
Personality: Usually Masuyo comes off as being a serious person. She also tends to be quiet and just observe other, only speaking up when she feels the need. When meeting new people she is reserved, which often comes off as her either being shy or cold. Masuyo is also very curious by nature, which leads her to get into trouble sometimes. Once someone sees her true self they will realize that she has a sense of humor, is kind hearted, can be very emotional at times and always putting others before herself.
Personality Flaws: Since others tend to think of Masuyo as a quiet and serious person she is misunderstood and sometimes leads to them thinking she's a cold person. It can take a while for others to see her true self behind the mask she's created. Those who realize how kind hearted and caring she is sometimes take advantage of her. Normally she'll just bottle up her emotions so when she reaches her limit something will set her off.
History: Masuyo was from a small town, which like many others no longer exists. It's been roughly ten years since her home town was destroyed, but from what she can remember of her life there she was fairly happy with her family and a few friends. Even though she doesn't remember much about when her home was destroyed she can remember the uncontrollable urge she felt to help everyone that she could. It was that desire that lead her to become an experiment. She told herself this was for those who she cared for and to help those she would meet in the future. This was the way she would pay back the young man who had saved her family and her back then. Maybe one day she'll have the chance to meet him again and thank him.
Extra: She really isn't sure how usefully her enhancement will be in saving others right now, but she's sure that she'll be able to figure that out soon enough.
.

Quote:
Originally Posted by ISOS Duke

Username: ISOS Duke
Position: Beast Leader
Name: Pythonidae Strigidae Ranunculaceae or Miss Petals
Nickname: Quetzal
Age: 27
Height: 12 feet long, not including torso
Build: Slender and lean, much like a snake. Even Quetzal's human-like features do little to reveal her sex.
Appearance: Quetzal is a very pale creature having been the experimentation of two white creatures: a snowy owl and an albino python. With multiple wings of a bird, rather than arms and the thick tail of a snake, rather than legs, it leaves the beast with little to cloth and the only reason for being clothed dating back to captivity. The rest of the snake-like creatures body is pale, much like the wings and tail that show as most prominent. Keeping with the slender form of a snake, the human torso that the creature has also remain slender, though muscular from movement and lifestyle. Though they are no real distinguishing features to give it away, the small chested beast is in fact female. A new feature to the creature comes the long locks that now befall the human head atop its shoulders and within her slim face lie a pair of red eyes to extenuate the fact that this beast is in fact albino.
Attire: Quetzal dons a white top that nearly blends in with the rest of the pale complexion that makes up the human-like skin of the lord. Around Quetzal's neck is a broken iron chain, another gift from captivity and something that the creature cannot remove. There are also gold bracelet-like bands at the base of each of Quetzal's wings that clink together sounding almost like bells; this was done back at the experiment facility to make it easier to track the snake's movements.
Experiment Enhancements: Even though having come from just a snake, the creature had gone through a vast number experimentation including the DNA and genetic makeup of humans, snowy owl (among other birds of prey), and many toxic plants including Aconitum, which would include plants such as wolfsbane. The mutations flowed through the beast creating what almost seems to be a modern day Quetzalcoatl, save for the human torso. The beast also shares the same toxic makeup of the plants in was experimented with, rendering its bites poisonous and quick moving to slow the body and kill nerves, eventually leading to paralysis and even death. Following the traits of the bird, Quetzal can fly and has impeccable hearing. Among snakes, she can sense and feel vibrations and the strength being the beast's tail is second to none. Yes, she can also dislocate her jaw much like pythons, as well as having the same exception 'smelling' that they have.
Experimental Flaws: Due to their adaptation from the Snowy Owl, Quetzal does not have hands or arms making fine detail manipulations impossible. The wings also make it more difficult for the creature to fit though as tight of spaces that it normally could if it didn't have said appendages, even if they do allow for flight. Quetzal also cannot handle the cold very well, being a cold blooded reptile and all, she also maintained the python's poor vision.
Personality: Much like Kaa from the Jungle Book, Quetzal, probably due to her oddities, seems to hold a certain hypnotism to those that look upon her, something she takes advantage of when it comes to reading a situation. She is able to process many different forms of information around her quickly to allow her to act, though more times than not, she will not strike right away but wait for that opportune moment. Though she can speak, and very well, Quetzal is one of very few words and company; she silence seems to add to her hard-to-read body language (as she never developed a human side to it), which only adds to that hypnotic look as she sways about. She is the type to act first and ask questions later, but will rarely act if she does not have all of her information.

She is not a warm creature by any means, after all, one could not vow vengeance upon an entire species if passion and gratitude got in the way. Yet at the same time, she would not turn her back to her own kind. She knows the pain and suffering they went through and will go to many lengths to ensure that no one else would have to go through such torment ever again.
Personality Flaws: Following the true nature of her birth creature, Quetzal is a loner, often times refusing to be around other beasts, even though they look up for her for having broken free and obtaining control over herself as much as she has. She's very suspicious and cautious, even towards her own kind for once having her trust betrayed, she refuses to put herself into a position to have that happen again.
History: Quetzal once lived a happy life in a zoo as a rather large, albino Burmese python where she went by the name of Miss Petals. Though even before then, the snake was hatched in the wilds of Bali before being caught and sold off into the States. Her owner then was considered a collector of reptiles and had drawn too much attention from whatever it was he was doing, and authorities stepped in to raid the home taking all the snakes away and sending them to various locations. At that time, the nameless snake was seen as a prize so rather than being shipped to just anywhere, she was offered up to a local zoo that happily took her in, gave her a large home with heating pad, heat lamp, and food before holding a poll to name the still small snake.

After that, Miss Petals lived many happy years at that zoo as children would visit her daily to look upon her in awe. Those were glorious days; never once did the snake think of those creatures as food as she was fed very well, but rather she looked upon them with as much interest as they did back to her. The years continued to pass and as they did, the number of people that came to see the now large python seemed to dwindle down until one day her handlers pulled her from her home on an odd day; that day did not fall on the routine of her cage cleanings or feedings. Upon being pulled out, the snake could fuzzily make out the forms of men in fancy clothing, much different than what she was used to seeing from behind her safe glass. Then men ordered her handlers to pack the large python into a scratchy wooden crate, something that was clearly not made for safe and comfortable transport.

For many hours, even days was Miss Petals locked up in that cold box. It was not kept in a safe place for such a delicate creature and the reptile had found itself more times than not willing itself to stay awake, to stay alive. Finally, as the darkest day approached the dieing creature, light was returned once to her vision, even if it did not do much to reveal where she had been taken. After such a long period in the box, having spent those days (or weeks) moving about and trying to get out, the tattered body of the snake was finally pulled out of the box, many large white scales being left behind.

The men that took her in were not as kind as those at the zoo. They cared not for the pain she was in, nor how cold she was or hungry for that matter. Her already tired and defeated body as lay on a cold table, the sheer temperature making the python feel as though it were knocking on death's door. Death would not come to the snake though, for that would have been far to easy of an escape, far too kind compared to the torture she was put through. With no energy left to fight back, Miss Petals was left to silently endure the tests, the slicing, poking, and a number of other sensations until she would black out and even then, the tests probably continued.

After going through an excelled evolution, an unnatural occurrence that these vile men brought about, Miss Petals was stripped of the name so lovingly given to her and her new, hideous form was bestowed the name Pythonidae Strigidae Ranunculaceae, representing the three largest parts that her body took in or maintained (Snowy Owl, Burmese Python, and Aconitum). Though to save time, they referred to her Quetzal, short for the legendary beast Quetzalcoatl, a creature she had learned that humans both revered and feared.

The men that had taken her away and changed her did not stop their tests even after her appearance change, rather they seemed to have gotten worse with now forcing her into acts that her body had never been made for in the first place. She was sick for many days as this new, potent toxin coursed through her veins and body, a toxin that would have normally killed the once-snake. The wings were awkward and made it difficult for her to hide as these bad men scared her. They cared not to keep her warm or cage clean and seemed to care even less about keeping her fed properly.

Time passed, how long, the snake-creature was not sure, but the new routine these men had her on had gone on long enough. Quetzal had spent her free and moving time spent on getting to know the facility, learning wear air vents and other crevices were based upon sound and vibrations until one day she felt that she had mentally mapped out enough of the building to finally act.

Quetzal lashed out at her handlers, rising up and thrashing enough to break the chain that they led her by. She killed a few, but no more than she needed to secure her escape through a large air vent that sit towards the top of the room. Flying up and breaking through, the woman forced her awkward body through the ventilation system and powered herself towards freedom.

The love that the once peaceful snake knew from humans was gone. These beings betrayed her without a second thought, even the nice people at the zoo had forsaken her. With betrayal on her mind, Quetzal had vowed her revenge to the moon that night as she feasted on a deer she had caught, her belly the fullest it had been and warmest it had been since as long as she could remember
Extra: To this day, Quetzal can recall a particular group of people that used to visit her at the zoo relatively frequently. Though she could not see them very well, she had memorized their forms and their vibrations. They would sit with her for quite a while, after many other families came and went. Quetzal has told herself and this group would be the only one she would ever consider sparing in her fight for revenge and vengeance.

Last edited by Kiyoto; 12-05-2013 at 11:56 PM..

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#3
Old 12-07-2013, 12:05 AM


Username: Kiyoto
Position: Second In Command To Beast Queen
Name: Malo
Age: Unknown
Height: 7ft
Build: Muscular and broad.
Appearance: Malo is a huge evolved white tiger like man, who stands at several feet tall. His hands and feet are about the size of tires almost, with claws to match. His teeth are razor sharp, his eyes yellow and naturally catlike. His fur is white, with black stripe markings.
Attire: Malo wears leather gauntlet like arm bracers/gloves with white fur trim. He also has a pair of leather shorts, with a loin cloth like cover that drapes to just above the ground, since he is in deed male.
Experiment Enhancements: Malo has all of the natural attributes of a tiger: Speed, Strenght, Stealth, night vision, Agility, Senses, etc. But they have been heightened to their peak. Malo is able to morph between a massive tiger form, and a more human like form, which allows him to move more freely and added benifits over a normal animal. He has also been taught the gifts of speech, though he is still learning. He is able to stand extreme conditions and climates and keep going. Along with this, his healing attributes are increased so he is able to heal quicker, and his aging process has been all but stopped to keep him in top condition and allowing him to evolve with the world. It also takes more to do massive damage to him, fighting him, is like fighting a brick wall...one that hits back.
Experimental Flaws: Malo's size is a bit of trouble, he is unable to fit into smaller places because of it. His voice is laced with a constant gravelly like growl to it, being a tiger. His hands and claws, though developed, are massive like his size, which makes more detailed use of them harder on him. His senses make him more vulnerable to the world around him, especially smells. His tail is the more sensitive area of his body, along with his nose. His healing, although quicker, can be massively painful itself depending on the wound. His inability to age is both a gift and a curse, for as he sees the world around him moving on and evolves himself, he has also witnessed countless who have not been so lucky, or have been killed.
Personality: Malo is bold and blunt, speaking his mind and heart. He is headstrong and fiercely loyal to a fault. He can be level headed and affectionate when he wants to be, especially with the beast king, he is a big kitten. He is smarter than he looks, evolving along with the world around him. He is insightful and wise, often lending advice or someone to talk to when needed. He is a hard worker and always ready to do what needs to be done. He is strongwilled and hearted, which makes him a force to be reckoned with on the battle field, he does not easily back down.
Personality Flaws: Being a tiger, Malo is still very ferral. It is not unlike him to revert back to more of his animalistic like ways, or be consumed by bouts of anger. During these blindsiding moments of rage, his humanity gained over the years "blacks out" and he becomes a savage beast running on natural instinct. He can also be highly agressive and assertive. He has no problem showing his dominance, especially to those who go against the leader. He can be slightly cocky at times as well, and is very confident in many ways. Why should he not? Look at him.
History: Malo never knew his tiger family. No mother. No father. No sisters or brothers. He was born and raised in captivity, for the single purpose of being a tool of the government and the military. He was chosen for his natural hunter qualities, and what he would become. He was never treated with any kindness, for they did not wish him to become weak. He was given various injections as a cub, and soon began to grow....and grow.....and grow. By the time he was a year old, he was a bit over the size of a full grown tiger. He also began to show signs of brain development, understanding more than normal animals should have from the humans.

Malo was as they said "put through his paces", he was made to fight other experiments, those he had been raised alongside, those he had considered in some ways friends. He was made to kill them if commanded, to end their lives since they were either to badly hurt, or deemed unfit to continue. This began to harden Malo even further, his attitude becoming darker. When the war began to break out and get worse, experiments on him picked up and got worse. He was going to be sent out, to kill. They were not expecting him to come back, he was expendable to them, though he was one of their best creations. He had heard often of another, who had been experimented on and showed great promise, but he was kept with the other "military grade" experiments, and seprate.

Malo will never forget his first day on the field, the blood, the screams, the scenes. They often still haunt his dreams, he was not prepared for seeing what he saw. It reminded him a lot of what he was forced to do to those who were ment to be his allies. In a fit of rage, he destroyed all of the humans who were in that area, including many of the ones who were of the military he was working for. He was sedated heavily, and brought back to the lab. They were worried, he had far exceeded their expectations, but his rage made him a huge liability. They decided they had little choice, the war to important. Malo was sent back out into the line to destroy the enemy.

He lost count at how long killing was his daily normal like this, kept heavily sedated and under lockdown otherwise. When he was badly injured, he was sent back to the facility to recooperate, and to be delt with since he was becoming harder and harder to handle. It was around this time, that the allarms rang one day, and chaos struck the facility. He over heard the men talking that one of the experiments had escaped. He found inspiration from this, the thought of freedom, of not having to be used or experimented on anymore was to delicious to pass up. He waited until he was sent back into the field though, it would be easier this way.

During this time, he spread the word to other experiments, those who were smart enough to get the basic idea. They rose up against their captors on the battle field, escaping into the wild. After that it was only a matter of time, the animals and plants began to rebel, they bred and grew, raiding various sights where these experiments were going on. They were destroying those who fought to keep them captive. During this time, Malo continued to evolve, he also had a goal. He sought out the one who had started it all by escaping, the one who had inspired him. Meeting the snake bird lady, he took to her rather quickly. Under her, he continued to evolve to what he is now, as well as helped to unite the other experiments around the world.

They destroyed any who thought to stand in their way, though over time odd beings were rumored to have shown up. Those who were not like normal weak humans. Malo has never confronted them yet under orders of the queen, but he is itching to hunt once more, and to destroy any threat to his queen. He sees hope in her and in the future, dispite her angered heart. He understands how she feels, and has pleadged himself and his life to her.
Extra: Malo has various scars, though his fur grows back to hide many of them. The worst is one on his right side, but he is fond of it, for it is as he refers to it, the thing that led him to his queen.


Quote:
Originally Posted by PrincessKasumi

Username: PrincessKasumi
Experiment Number: 4
Name: Embara Darastrix
Nickname: Leila (Dark Beauty)
Age: A Lady never tells. . .
Height: 5'4"
Build: The perfect hourglass
Appearance: She has somewhat blunt bangs that caress the sides of her face and cover her eyes. But if you were to look beneath you would see a light blue gray eye and almost pure white one. Since she has so much hair and it's think she keeps half of it in two pointy buns on opposite sides of her head. And come out of both buns are three small braids that are tied with silver ornaments. She also has silver hair clips with blue gems ontop of her buns. She has a small nose and small pink mouth and a soft jawline. She also has blue and light brown streak throughout her hair which comes down to below her bottom.
Attire: She often goes barefoot, but she does sometimes wear jewel black flats. Embara loves dresses and that's all she really wears, and they're always in black. The only hint of color would be the gold intricate designs you would find on all her dresses and sometimes you would find gems. But recently she became fond of lace dresses, and this particular dress is her favourite.
Experiment Enhancements: Embara can twist the darkness (Shadows) to her will, create them, stretch them, changing the shape of the shadows.
Experimental Flaws: Having the shadows dance for you is wonderful but not the nightmares that come with it. They even happened while she is awake, they would seem like hallucination but they aren't. Instead of "daydreaming" she is simply having day nightmares. Another draw back is that direct sunlight hurts eyes, both of them even if one of them lost all its sight due to a probelm in the experiment.
Personality: Despite her odd looks she is friendly. . . most of the time. She's not so much as sweet enough to let you walk all over her so she will often come across as bitchy. But you get to see any of this as she is the silent cold shoulder type. If she doesn't know you prepare to see the darkside of all things lovely.
Personality Flaws: Embara is stubborn, and depending on the situation that can get her in a lot of trouble.
History: Emara was a strange child, even for those who consider themselves emo, punk, goth or scene. Not that she would fit or be associated with those groups, but she often was assumed to be based on how she always wore black no matter what. Before she hit high school she bullied for being frail in elementary, then junior high for being a witch. When she changed school distracts the bullying stop, it also helped that she asserted herself in the silly school hierachy. The only solace she found during her bullied years and first two years of high school was going to the Zoo, and always stopping by to check upon a certain albino snake whom she found so fascinating. She stopped going when she noticed the snake was gone, she always wondered what happened to it. None of the workers would say anything to her at all.
Extra: N/A
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Last edited by Kiyoto; 12-09-2013 at 02:36 PM..

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#4
Old 01-31-2014, 07:41 PM

Quote:
Originally Posted by ISOS Duke

Username: ISOS Duke
Position: Master of Delay
Name: Belladonna
Age: Unknown, as it is not known from which plant she came from
Height: 4'5"
Build: Tiny, slender and curvy; she is literally the spawn of a plant. Her petite stature is very much like the normal plants that once strive and lived throughout the planet and her appearance, build and all remains as a way to attract others to her, much like flowers would attempt to attract bees and other beings to pollinate them.
Appearance: To call Belladonna a person of plants would be incorrect; she is a plant person as everything from her body and build to her clothing are forms of plant matter. She is by far the shortest member of the team, though abnormally tall for what she once was supposed to be. Though her 'skin' appears pale, it seems to be similar in color to the pale birch tree; her eyes a solid emerald color with no whites or pupil to break them up. The woman does actually glow in the dark as well; the red parts of her 'outfit' will glow a bright ruby color as her eyes contrast with their green, a golden pink light even coming from what appears to act as ears for the woman.
Attire: Leaves, floral and plant spines create a revealing outfit of exposed thigh leggings, 3/4 skirt and bustier with a high back collar. Much finer leaves make up what would appear to be hair with floral decorations.
Experiment Enhancements: Being what she is, the plant woman has control over plant life, or even extending her own being to the earth around her to sprout up foliage. She can bend a forest to her will with nary a second thought and they commune with her. Lastly, Belladonna can dematerialize herself into a much smaller form of plant life and use it to sneak about.
Experimental Flaws: Belladonna is rather lazy; being a plant it can be difficult to motivate the woman to do anything, though she seems to listen to Quetzal quite well. She often finds herself getting bored, whether it be mid-task or even in the middle of talking; yes, she is prone to just stop talking mid-sentence. Oh and fire, plants burn you know... Though at a distance she can be deadly, up close she is not much of a fight. She also needs photosynthesis! Not only with just being a plant, but to resort energy used in combat; not to mention a need of water.
Personality: Belladonna is quiet and often comes off as bored or irritated because of it. She does not like to be bothered with the ides of combat, even though she would do very well. She would rather be left to her own devices and just sunbathe, or do other things that plants do. She is one to become attached to things and often pursue them; things that remind her of plants or flowers tend to be one of them as they are 'her kin'. She can also seem air headed at times as she appears to hold conversations with herself quite frequently.
Personality Flaws: Some of her same personality traits can appear to be flaws. There have been times where Belladonna 'didn't hear' a command the Queen or her Second in Command gave. She is also very likely to become bored quite easily and would prefer to be off on her own.
History: Once upon a time, there was a bucket full of plants that made their way to an experimentation lab. It was unknown as to what was exactly in that bucket, but a bright purple flower stood out so the mass of them was just named after that plant 'Belladonna'. The plant was first kept there to be pretty, until someone had the bright idea to see what it would be capable of. Tests went on and on with no results, until years later a bud formed on the plant, falling to the ground to reveal what appeared to be a female creature of sorts. Being named from that which she came, the scientists were eager to see what they could accomplish with her, though the woman had no interest in cooperating with them. She did not fight back though, rather, she just ignored them which they did not appear to like.

Years later, the scientist hatched a new bud, though she was unsure what it was from nor what they called it. To her the thing looked like a pet, though it easily towered over her at such a young age. It was the whines that came from that creature that spurred the abilities within the woman to life. They could torment her, but they would not torment that poor creature. The inside of her cell was instantly covered in a dense layer of plant life that exploded outward when someone decided to open the door to see what was going on.

This created a distracted that allowed another creature to escape; it was a flying beast that seemed about as sick and tired of this treatment as the others. Belladonna followed suit, taking her new 'pet' with her. If it had not been for Quetzal's escape, she probably would not have thought to do so. She follows the Queen in hopes of creating a peaceful world where her and Drip can finally relax.
Extra: She has a 'pet' she named Drip. The creature was contained nearby the woman years back and she can actually morph herself into the beast for easy transportation.
.

Quote:
Originally Posted by Xavirne

Username: Xavi
Position: Bad guy
Name: Robert Vespar
Nickname: Tony
Age: Thirty five
Height: Six foot, eight inches
Build: Jacked
Appearance: Tony has black hair with red tips. He has tribal tattoos of red, orange, and yellow across his body. His ears, eyebrows, lip, and nose are all pierced. He wears pants (his own form of clothing) and a belt. Tony's eyes are blue on the right and green-yellow-red on the left (yes, in that order). He has random ghost gray lines on his body that are presumed to be healed over scars. His mouth is full of fangs and his tongue is split much like a snake's.
Attire: The only thing Tony wears are his pants and belt. He needs nothing else as he has fur.
Experiment Enhancements: Tony's not certain what changed him. He believes it was something he ate or maybe it was something he did. Either way, his true lineage is broken. He has the claws of a cat, the long ears of a fennec fox, the tail of a lizard, the build of a human, and the fur of a horse. Although he can stand upright, Tony cannot move on two legs. Needing to run on all four, he runs in a crouched position which is ideal for pouncing. The real catch with Tony is when he transforms. Yes, he's a shifter. He's able to morph from his humanoid form into that of a four-legged beast. Oh, did he mention that if you look into his eyes he can hypnotize you? Also, if you cut off his tail, it will grow back. As a final pitch, Tony is an extreme jumper and he can climb anything. He appears to have sticky pads that allow him to grip anything.
Experimental Flaws: He's not what you would call strong or fast. He's just average. He can't fly, either. He feral and scary, but when it comes to the other baddies, Tony's not as strong or fast. It's probably why he's just a pawn.
Personality: Tony is a bit of a jokester. He's all about showing off and getting into trouble. He's pretty smart and enjoys putting on a good show. He'll use his jumping abilities to surprise the enemy when they least expect an aerial attack. He's pretty lazy, too, and hates to be bossed around. He is more of a loner and will do whatever he wants whenever he wants.
Personality Flaws: Because he's so unruly, he's often left to protect his own skin. He can easily land himself in a world of hurt, too. And, since he's a talker, he can get himself into more trouble than necessary. Not to mention, Tony has this bad habit of flying off the handle. Just don't push him too much. His 'RAGE MODE' is something you want to avoid.
History: If it weren't for Belladonna, Tony might have died. The plant lady happened to find him when she was out doing her own thing. Tripping over him, she discovered that Tony was still alive, somehow. Although she had no idea what she was doing, Bell nursed him back to health. Once he was able to walk (well, it didn't matter, her pet did all the real lifting), she took him back to her queen. After much pleading, Quetzal finally decided to allow the playboy beast into her cult. Granted, he as dubbed a 'lowly pawn.' It didn't really matter though as Tony could do what he wanted. That was until Quetzal stated that he needed to watch Bell. He can't stand the flower child, but Tony has accepted his role. Besides, he has a debt to repay, after all.
Extra: Although there's no proof, Tony claims he can spew fire. Tony's only comment on it was 'don't piss me off to that point.'

Last edited by Kiyoto; 02-07-2014 at 05:31 PM..

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#5
Old 04-13-2014, 06:15 PM


Username: Kiyoto
Experiment Number/Position: Number Three
Name: Bastien ???
Nickname: Impulse
Age: 25
Height: Six feet even
Build: His body is well developed and matured for his age, and has a non overpowering muscle tone that is clear through his active lifestyle. Some might say he has the ideal male figure.
Appearance: Bastian is a tall, slender and well developed male. He has fair skin, and icy crystal blue eyes. His hair is a silver color, with a light blue tint to it that flatters his eyes. It is slightly messy in nature but works for him, and a bit long. His bangs tend to hang in his eyes.
Attire: Typically his clothing choice is black and leather. He wears a pair of black pants that have multiple pockets for use. He wears a black t-shirt, with a design upon it. He goes back and forth between a short sleeved black overshirt like coat and a black leather jacket depending on the temperature. He usually can be found wearing a variety of black gloves. An example would be like this

Experiment Enhancements: Bastien has been refered to as a walking battery, conductor or generator. His abilities as you might guess lie in electricity. Due to work upon him at a young age, his bone structure is lighter than that of a normal persons. There is work done to him, so that even when large amouts of electricity are coursing through his body, it does not kill him instantly or cause major problems. In this sense he is able to stand large amounts of electricity without harm.

The main bulk of his power, is in being able to absorb and give off electrical energy. He is able to draw it into himself from any electrical sourse, or through storms. This makes him at his most powerful during a thunderstorm. He is also able to sense changes in energy and such within the air, due to the trace electrical impulses that are constantly running through the air at any given time. He is able to also manipulate internal electric energy. This being the electrical synapsis that are happening throughout a person's body. He can draw on his own, to be able to boost any of his physical attributes for a short amount of time. He can also manipulate other's, causing them pain from the inside out, or in extream cases shutting down or overloading the synapsis.

It was rumored he could turn people into his puppets through this means, but has never been proven. He is also able to use his electric impulses in a positive means, as in stimulating cells. His abilities make him a natural born interrogator as well, for each emotion and such gives off different synapses and impulses throughout the body. In other words, he can tell how you feel by the electrical shifts in your body. This can help result in quicker healing, stimulating powers, giving others boosts etc. He is able to use the electricity he stores within his body in a variety of ways, such as releasing it in blasts, using it in his hand to hand combat, dispelling it and more. Basically if it has to do with electricity, he's your guy.

Experimental Flaws: Bastien is a walking conductor and generator...and with that comes complications. At any given time, he can have electricity coursing through his body. Where it does not affect him, others are not so lucky. If warned of coming contact, he is able to "mute" the electricity, or pull it back so it wont harm anyone. Spontanious or unannounced touch could result in electrical shocks from him that can result in being either the worst static shock of someone's life, to heart stopping electrocution. In other words, best not to surprise him or sneak up on him.

He usually wears specialized clothing, hence the black leather and gloves, that help in controling the conduciveness from him. He is unable to come into contact with liquid that anyone else is touching at any given time, since liquid plus electricity do not match well for people. Also, he is not all powerful in the sense that he can not just keep absorbing electricity and never have trouble. The more that is concentrated within his body, the worse the other effects come. It has to go somewhere, so at times it can be dispelled around him through the air. If to much is absorbed at once though, he can risk becoming a walking bomb that no one wants to be around when it goes off.

His electrical abilities risk "burn outs" as well, that can result in from as bad as him merely needing to sleep it off, to totally burning himself out permanently. In other words to much electricity for to long of a time equals bye bye Bastien. He has had experience in regulating his electricity and is pretty good at not getting burned out to bad. His emotions can influence his electricity a bit, so it is best not to piss him off and be standing to close.

Personality: Bastien is many things. He is normally level headed and a good guy. He is smart and cunning, as well as a take charge kind of guy. Even though he is experiment three, this often makes him take a leadership role, and he is good at it. He is a natural strategist, able to think on his feet and act in the moment if things suddenly change. He is kind and protective of those he cares about. He is fiercely loyal and passionate, kind of a ladies man in a good way. He is modest, not one to really check himself out or think better of himself than others.

He typically is one to put others before himself, taking care of others needs and desires. If he is able to help, he will. He is strong willed and hearted, he never backs down from a challenge especially when a lot is on the line. He can be a bit mysterious and aloof, keeping people on their toes and guessing about him. He has a good heart and it shows in the little things that he does. He enjoys a good laugh, but he also knows when it is time to get serious and put things in perspective. He is a good listener, and seems to have a natural pull to him where people seek him out for advice or just to talk. He is a bit on the bold and blunt side as well, he has no trouble speaking his mind.

Personality Flaws: Much about him is a mystery, and he has a bit of trouble letting people into his more personal and intamate life. Normally with him, what you see is what you get. He hates wasting times and playing pointless games, in the sense that drama gets on his nerves. He would rather people just be honest, tell it like it is and do something rather than sitting around complaining or wishing. At times he can be overly blunt or overpowering, to the point where his drive blocks out others feelings, thoughts or opinions. He feels normally horrible after this happens.

He is also super self sacrificial. He will put the team or his friends needs and lives before his own. He does not fear death at all. When he is angry, he tends to become incredibly cold and standoffish. He has no trouble opening up to people in the sense of trusting them and giving them a chance to build that trust, but once someone breaks that trust, he has a hard time letting them back in. When this happens, he can usually become cold and distant to the one he does not trust. He can oddly enough at times become shy and awkward, though this tends to happen more around women. He has no problems with guys.

History: Much of his past is shrouded in mystery. He showed up at the lab one day years ago and much of his stay was kept in secret. He saw Alpha and Ryker a few times, and they had the pleasure of speaking on a few occasions, but he would tell them little about why he was there or what was going on. It was later revealed as a shock to the first two, that he was indeed number three worked on by Karnoff. He remained at the lab for some time, working in secret with the doctor on something. After an explosion in one of the labs and the deaths of two assistants, Bastien left on his own and has not been seen by the world since. Rumors spread about what happened, some say he did it on perpose, others say it was an accident. Some believed he was dead, since no trace could be found of him. Bastien has always been ressilient though.

Extra: He knows his way around this armagheddon world well, especially when it comes to Karnoff's bases and labs or sectet places...
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